Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alienthe1st
Neith
Level 156
God Stats
3W - 1L
1,731 SR
Queue Stats
138W - 140L
1,635 Elo+
Solo
Nox
Nox
Ascalon132
Nox
Level 127
God Stats
7W - 4L
1,496 SR
Queue Stats
428W - 435L
1,627 Elo+
Solo
Agni
Agni
PocketKabaz
Agni
Level 129
God Stats
4W - 3L
1,506 SR
Queue Stats
84W - 91L
1,528 Elo+
Solo
Atlas
Atlas
liftedgeg
Atlas
Level 148
God Stats
10W - 6L
1,590 SR
Queue Stats
463W - 360L
1,597 Elo+
Solo
Team Averages
Level 143
1,565 SR
1,577 Elo+

VS

Team Averages
Level 126
1,502 SR
1,545 Elo+
Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
HuskerPower87
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 176L
1,555 Elo+
Solo
Ah Puch
Ah Puch
KazeYoukai
Ah Puch
Level 108
God Stats
4W - 2L
1,512 SR
Queue Stats
155W - 165L
1,593 Elo+
Solo
Chronos
Chronos
Nomobets1
Chronos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 58L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 1 / 5
7,946
993
7,147
5,290
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
3 / 1 / 8
7,772
972
8,428
5,588
2,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 2 / 6
7,446
931
3,614
4,792
2,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 7
7,701
963
7,811
6,949
3,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
liftedgeg
Atlas
12
0 / 3 / 7
7,308
914
6,609
11,046
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 2 / 3
6,967
871
4,665
10,699
9,686
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
 
Poseidon
10
0 / 3 / 4
6,043
755
4,780
5,278
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 4
6,328
791
4,359
7,219
3,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
KazeYoukai
Ah Puch
13
1 / 3 / 2
6,919
865
8,569
7,291
3,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Nomobets1
Chronos
13
1 / 1 / 3
6,879
860
4,590
5,639
2,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
13
Kills
7
9
Deaths
13
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
5
6.5
L
Tyr
 
Tyr
4
2
3
2.75
L
Poseidon
 
Poseidon
0
3
4
0.67
W
3
1
8
7
W
3
2
6
3
L
1
4
4
0.75
L
Ah Puch
KazeYoukai
Ah Puch
1
3
2
0.67
L
Chronos
Nomobets1
Chronos
1
1
3
2.5
W
3
2
7
3.25
W
Atlas
liftedgeg
Atlas
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,609
Damage
26,963
33,665
Taken
36,126
22,763
Mitigated
20,797
12,947
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,147
410
1,931
1,473
5,290
2,691
100
3,481
1,809
22,534
0
L
Tyr
 
Tyr
4,665
416
465
2,970
10,699
9,686
0
6,348
4,351
68
7,159
L
Poseidon
 
Poseidon
4,780
306
0
730
5,278
2,311
0
3,804
1,474
11,093
0
W
8,428
3,592
0
1,664
5,588
2,924
630
2,406
3,182
0
19,069
W
3,614
263
781
331
4,792
2,514
522
2,629
2,163
7,631
0
L
4,359
1,473
1,864
802
7,219
3,103
0
5,702
1,517
0
8,670
L
Ah Puch
KazeYoukai
Ah Puch
8,569
215
459
1,577
7,291
3,298
0
5,782
1,509
26,460
0
L
Chronos
Nomobets1
Chronos
4,590
1,232
535
2,336
5,639
2,399
103
3,545
2,094
9,994
0
W
7,811
253
1,593
1,604
6,949
3,176
0
4,000
2,949
14,173
0
W
Atlas
liftedgeg
Atlas
6,609
1,796
1,233
2,337
11,046
11,458
128
5,491
5,555
12,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
33,136
114
Minions Killed
85
0
Camps Cleared
0
838,859
Distance Traveled
832,524
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,946
993
42
5
0
157,393
4
L
Tyr
6,967
871
7
1
0
185,019
5
L
Poseidon
6,043
755
10
1
0
129,002
0
W
Neith
7,772
972
31
4
0
185,760
1
W
Nox
7,446
931
11
1
0
149,866
2
L
Skadi
6,328
791
7
1
0
170,985
0
L
Ah Puch
6,919
865
44
6
0
157,922
0
L
Chronos
6,879
860
17
2
0
189,596
2
W
Agni
7,701
963
26
3
0
182,546
0
W
Atlas
7,308
914
4
1
0
163,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role