Player Matchup

Sun Wukong
Sun Wukong
Masters
AyoHello
Sun Wukong
Masters
Level 117
God Stats
1W - 3L
1,666 SR
Queue Stats
326W - 295L
3,129 MMR
Solo
Chaac
Chaac
Diamond I
Fenix
Chaac
Diamond I
Level 159
God Stats
9W - 12L
1,614 SR
Queue Stats
331W - 328L
2,569 MMR
Solo
Medusa
Medusa
Diamond I
Semantyx
Medusa
Diamond I
Level 157
God Stats
13W - 7L
1,775 SR
Queue Stats
66W - 47L
2,534 MMR
Party 2
Camazotz
Camazotz
Masters
nBrotman
Camazotz
Masters
Level 160
God Stats
6W - 6L
1,700 SR
Queue Stats
142W - 121L
2,515 MMR
Party 2
Ganesha
Ganesha
Masters
sCharm
Ganesha
Masters
Level 160
God Stats
5W - 4L
1,598 SR
Queue Stats
100W - 76L
2,631 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,671 SR
2,675 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,643 SR
2,439 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond I
Foosii
Merlin
Diamond I
Level 158
God Stats
8W - 5L
1,562 SR
Queue Stats
232W - 210L
2,427 MMR
Solo
King Arthur
King Arthur
Masters
RivalHotshot
King Arthur
Masters
Level 159
God Stats
15W - 13L
1,745 SR
Queue Stats
376W - 315L
2,949 MMR
Party 1
Bacchus
Bacchus
Diamond I
SafeVirus
Bacchus
Diamond I
Level 149
God Stats
11W - 0L
1,906 SR
Queue Stats
109W - 82L
2,490 MMR
Solo
Geb
Geb
Masters
WorstsexEver
Geb
Masters
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 119L
2,827 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyoHello
Sun Wukong
20
6 / 2 / 8
15,783
564
18,478
24,990
13,137
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Fenix
Chaac
20
1 / 5 / 5
14,172
506
20,438
35,758
38,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Semantyx
Medusa
20
5 / 4 / 2
15,816
565
22,849
21,703
12,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
nBrotman
Camazotz
20
7 / 4 / 6
14,514
518
18,890
29,201
18,410
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
sCharm
Ganesha
18
0 / 6 / 11
12,945
462
12,237
25,414
21,360
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasUllrHadesKhepri

VS

Bans
Guan YuCupidCabrakanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
3 / 5 / 7
15,087
539
22,595
28,268
13,901
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Foosii
Merlin
20
5 / 4 / 9
15,259
545
22,340
20,185
16,254
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RivalHotshot
King Arthur
20
3 / 4 / 6
15,153
541
23,601
33,654
51,310
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
SafeVirus
Bacchus
19
2 / 2 / 14
14,461
516
11,396
29,919
42,549
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 4 / 4
15,575
556
19,010
27,519
16,893
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
19
Kills
21
21
Deaths
19
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
5
7
1.3
L
Sun Wukong
AyoHello
Sun Wukong
6
2
8
5
L
Chaac
Fenix
Chaac
1
5
5
0.7
W
Merlin
Foosii
Merlin
5
4
9
2.38
W
King Arthur
RivalHotshot
King Arthur
3
4
6
1.5
W
Bacchus
SafeVirus
Bacchus
2
2
14
4.5
L
Medusa
Semantyx
Medusa
5
4
2
1.5
W
8
4
4
2.5
L
Camazotz
nBrotman
Camazotz
7
4
6
2.5
L
Ganesha
sCharm
Ganesha
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,892
Damage
98,942
137,066
Taken
139,545
103,837
Mitigated
140,907
47,045
Healing
37,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
22,595
11,917
0
7,643
28,268
13,901
8,015
4,528
23,740
0
159,983
L
Sun Wukong
AyoHello
Sun Wukong
18,478
3,703
0
1,547
24,990
13,137
0
12,730
12,260
0
160,033
L
Chaac
Fenix
Chaac
20,438
3,914
0
16,083
35,758
38,683
300
12,366
23,392
0
123,392
W
Merlin
Foosii
Merlin
22,340
903
0
1,241
20,185
16,254
1,651
2,434
17,751
165,370
0
W
King Arthur
RivalHotshot
King Arthur
23,601
3,176
0
5,636
33,654
51,310
473
4,382
29,272
699
129,706
W
Bacchus
SafeVirus
Bacchus
11,396
1,594
3,081
8,895
29,919
42,549
905
4,401
25,223
51,089
0
L
Medusa
Semantyx
Medusa
22,849
12,135
0
7,801
21,703
12,247
7,486
3,940
17,759
0
176,993
W
19,010
3,184
0
11,401
27,519
16,893
504
1,470
26,049
128,328
0
L
Camazotz
nBrotman
Camazotz
18,890
6,899
0
15,081
29,201
18,410
408
12,600
16,423
0
151,184
L
Ganesha
sCharm
Ganesha
12,237
863
0
6,533
25,414
21,360
0
13,098
12,316
53,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,230
Gold Earned
75,535
921
Minions Killed
851
0
Camps Cleared
0
2,824,267
Distance Traveled
2,736,243
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,087
539
194
7
0
483,423
0
L
Sun Wukong
15,783
564
247
9
0
609,020
5
L
Chaac
14,172
506
210
8
0
501,645
7
W
Merlin
15,259
545
223
8
0
544,052
7
W
King Arthur
15,153
541
206
7
0
501,629
5
W
Bacchus
14,461
516
56
2
0
593,823
8
L
Medusa
15,816
565
269
10
0
580,562
6
W
Geb
15,575
556
172
6
0
613,316
1
L
Camazotz
14,514
518
170
6
0
596,928
3
L
Ganesha
12,945
462
25
1
0
536,112
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role