Player Matchup

Jormungandr
Jormungandr
PlutoniumLoyalis
Jormungandr
Level 48
God Stats
28W - 40L
1,453 SR
Queue Stats
113W - 163L
1,294 Elo+
Party 2
Achilles
Achilles
UraniumPatriot
Achilles
Level 103
God Stats
1W - 3L
1,377 SR
Queue Stats
114W - 162L
1,284 Elo+
Party 2
Skadi
Skadi
bobstar111
Skadi
Level 29
God Stats
9W - 8L
1,513 SR
Queue Stats
34W - 37L
1,368 Elo+
Party 2
Team Averages
Level 60
1,448 SR
1,316 Elo+

VS

Team Averages
Level 63
1,432 SR
1,342 Elo+
Jing Wei
Jing Wei
Brando4Twenty
Jing Wei
Level 18
God Stats
0W - 1L
1,234 SR
Queue Stats
9W - 24L
1,310 Elo+
Party 1
Baron Samedi
Baron Samedi
ColdFusi0n666
Baron Samedi
Level 17
God Stats
1W - 1L
1,331 SR
Queue Stats
2W - 6L
1,209 Elo+
Party 1
Bellona
Bellona
itsdarkness25
Bellona
Level 155
God Stats
0W - 1L
1,731 SR
Queue Stats
56W - 53L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PlutoniumLoyalis
Jormungandr
19
6 / 2 / 10
13,485
749
17,534
12,493
14,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
5 / 2 / 11
12,837
713
16,948
17,485
14,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
16
5 / 4 / 8
12,642
702
11,136
13,371
6,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brando4Twenty
Jing Wei
14
0 / 8 / 6
10,433
580
7,988
17,310
6,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ColdFusi0n666
Baron Samedi
15
1 / 5 / 3
10,972
610
8,583
16,829
10,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
17
7 / 3 / 1
12,314
684
19,025
22,082
31,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
8
8
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Brando4Twenty
Jing Wei
0
8
6
0.38
L
Baron Samedi
ColdFusi0n666
Baron Samedi
1
5
3
0.5
W
Jormungandr
PlutoniumLoyalis
Jormungandr
6
2
10
5.5
W
Achilles
5
2
11
5.25
W
Skadi
5
4
8
2.25
L
Bellona
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,618
Damage
35,596
43,349
Taken
56,221
35,453
Mitigated
49,212
10,475
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Brando4Twenty
Jing Wei
7,988
5,405
0
2,665
17,310
6,589
667
4,319
12,630
0
36,226
L
Baron Samedi
ColdFusi0n666
Baron Samedi
8,583
602
1,059
2,984
16,829
10,745
1,087
5,518
10,878
40,038
0
W
Jormungandr
PlutoniumLoyalis
Jormungandr
17,534
3,015
805
2,742
12,493
14,363
1,263
3,062
9,260
50,821
0
W
Achilles
16,948
5,710
0
6,492
17,485
14,324
1,733
4,274
12,860
0
47,515
W
Skadi
11,136
5,781
0
436
13,371
6,766
80
2,150
10,914
0
35,280
L
Bellona
19,025
4,333
278
4,146
22,082
31,878
330
7,580
13,856
348
45,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
33,719
175
Minions Killed
163
7
Camps Cleared
8
973,457
Distance Traveled
864,471
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,433
580
35
2
0
263,164
2
L
Baron Samedi
10,972
610
75
4
2
261,528
0
W
Jormungandr
13,485
749
72
4
1
355,394
7
W
Achilles
12,837
713
55
3
2
326,408
2
W
Skadi
12,642
702
48
3
4
291,655
0
L
Bellona
12,314
684
53
3
6
339,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role