Player Matchup

Set
Set
Jay__1246
Set
Level 125
God Stats
1W - 0L
1,781 SR
Queue Stats
93W - 93L
1,537 Elo+
Party 2
Anubis
Anubis
Jule7w7
Anubis
Level 45
God Stats
2W - 0L
1,304 SR
Queue Stats
5W - 7L
1,169 Elo+
Solo
Chaac
Chaac
Lil_pollo408
Chaac
Level 60
God Stats
11W - 7L
1,691 SR
Queue Stats
102W - 115L
1,378 Elo+
Party 2
Freya
Freya
Pedro__408
Freya
Level 26
God Stats
20W - 25L
1,134 SR
Queue Stats
78W - 117L
1,367 Elo+
Party 2
Artio
Artio
SMILEY_1321
Artio
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 102L
1,446 Elo+
Party 2
Team Averages
Level 82
1,482 SR
1,380 Elo+

VS

Team Averages
Level 55
1,514 SR
1,430 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Aveionu
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
BroGrizzly
Atlas
Level 5
God Stats
0W - 1L
1,875 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
Bubbly YK
Lancelot
Level 29
God Stats
0W - 1L
1,401 SR
Queue Stats
3W - 8L
1,325 Elo+
Party 3
Baron Samedi
Baron Samedi
Lefum
Baron Samedi
Level 68
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 7L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
9,877
823
16,174
15,726
10,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Jule7w7
Anubis
17
3 / 1 / 6
9,638
803
12,604
7,235
4,361
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 7
8,355
696
4,550
6,622
4,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
15
1 / 1 / 9
8,623
719
6,532
8,616
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 6
9,763
814
5,083
13,776
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 2 / 2
8,242
687
9,768
9,702
7,717
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Aveionu
King Arthur
14
0 / 4 / 2
7,499
625
4,807
13,959
11,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
13
1 / 3 / 2
7,999
667
6,807
13,165
11,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Bubbly YK
Lancelot
14
2 / 5 / 2
8,473
706
10,070
15,845
6,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Lefum
Baron Samedi
13
0 / 1 / 0
7,241
603
4,381
3,738
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
14
Kills
4
4
Deaths
15
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
2
1
L
King Arthur
Aveionu
King Arthur
0
4
2
0.25
L
Atlas
1
3
2
0.67
L
Lancelot
Bubbly YK
Lancelot
2
5
2
0.6
W
5
2
6
4
W
Anubis
Jule7w7
Anubis
3
1
6
6
L
Baron Samedi
Lefum
Baron Samedi
0
1
0
0
W
1
0
7
4.5
W
Freya
1
1
9
5.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,943
Damage
35,833
51,975
Taken
56,409
38,276
Mitigated
38,726
19,517
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,768
1,025
465
2,826
9,702
7,717
0
3,897
5,671
41,144
0
L
King Arthur
Aveionu
King Arthur
4,807
662
0
250
13,959
11,770
0
4,919
8,816
0
12,765
L
Atlas
6,807
3,387
307
2,228
13,165
11,192
0
4,965
7,908
17,302
0
L
Lancelot
Bubbly YK
Lancelot
10,070
1,755
0
3,447
15,845
6,438
0
7,081
8,560
0
23,224
W
16,174
7,445
0
4,492
15,726
10,055
257
5,170
10,556
0
53,605
W
Anubis
Jule7w7
Anubis
12,604
36
508
3,544
7,235
4,361
1,639
3,094
4,141
42,636
0
L
Baron Samedi
Lefum
Baron Samedi
4,381
242
832
1,159
3,738
1,609
0
2,417
1,235
15,455
0
W
4,550
1,002
96
2,611
6,622
4,878
1,663
2,984
3,638
0
18,856
W
Freya
6,532
1,610
0
3,555
8,616
4,022
1,735
3,924
4,692
20,858
0
W
5,083
253
1,717
2,994
13,776
14,960
824
5,784
7,992
13,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,256
Gold Earned
39,454
248
Minions Killed
158
0
Camps Cleared
0
1,176,950
Distance Traveled
989,319
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,242
687
58
5
0
203,305
1
L
King Arthur
7,499
625
26
2
0
215,133
3
L
Atlas
7,999
667
10
1
0
225,559
1
L
Lancelot
8,473
706
35
3
0
242,121
0
W
Set
9,877
823
81
7
0
247,418
3
W
Anubis
9,638
803
86
7
0
209,760
1
L
Baron Samedi
7,241
603
29
2
0
103,201
0
W
Chaac
8,355
696
32
3
0
236,463
0
W
Freya
8,623
719
26
2
0
241,697
0
W
Artio
9,763
814
23
2
0
241,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role