Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
I_PlayFor_Blood
Set
Level 129
God Stats
1W - 0L
1,669 SR
Queue Stats
64W - 61L
1,466 Elo+
Party 1
Neith
Neith
JAMP97
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,668 Elo+
Solo
Kukulkan
Kukulkan
Karl3212
Kukulkan
Level 82
God Stats
4W - 0L
1,625 SR
Queue Stats
193W - 157L
1,545 Elo+
Party 1
Medusa
Medusa
SocraticSage21
Medusa
Level 124
God Stats
2W - 0L
1,749 SR
Queue Stats
73W - 57L
1,583 Elo+
Solo
Team Averages
Level 93
1,609 SR
1,552 Elo+

VS

Team Averages
Level 79
1,499 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bryan Enos
Chang'e
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
NSOxShadow
Cu Chulainn
Level 36
God Stats
1W - 2L
1,494 SR
Queue Stats
121W - 130L
1,508 Elo+
Party 2
Hera
Hera
SilverDrgn14
Hera
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 125L
1,510 Elo+
Party 2
Ymir
Ymir
geðrofssjúkdómur
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 3 / 23
10,199
785
6,419
20,134
26,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 6 / 14
9,934
764
13,953
17,118
11,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
JAMP97
Neith
19
11 / 2 / 14
11,423
879
23,758
9,487
5,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Karl3212
Kukulkan
18
7 / 1 / 16
10,916
840
25,644
7,419
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 1 / 19
10,347
796
21,705
15,278
9,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 4 / 4
7,488
576
4,323
16,132
20,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Bryan Enos
Chang'e
16
2 / 5 / 3
8,768
674
10,402
19,054
17,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
NSOxShadow
Cu Chulainn
13
2 / 7 / 3
8,181
629
11,121
22,191
23,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 6 / 5
9,664
743
16,817
14,759
7,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 7
8,894
684
7,343
23,310
28,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
26
Kills
7
13
Deaths
26
86
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
23
4.17
L
Kumbhakarna
 
Kumbhakarna
0
4
4
0.5
L
Chang'e
Bryan Enos
Chang'e
2
5
3
0.7
W
2
6
14
1.5
W
Neith
JAMP97
Neith
11
2
14
9
W
Kukulkan
Karl3212
Kukulkan
7
1
16
15
L
Cu Chulainn
NSOxShadow
Cu Chulainn
2
7
3
0.5
L
2
6
5
0.75
W
5
1
19
14.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,479
Damage
50,006
69,436
Taken
95,446
58,636
Mitigated
98,528
36,342
Healing
29,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,419
2,682
8,303
8,515
20,134
26,980
188
9,760
10,374
0
9,426
L
Kumbhakarna
 
Kumbhakarna
4,323
104
1,636
3,928
16,132
20,786
0
4,609
11,523
11,087
0
L
Chang'e
Bryan Enos
Chang'e
10,402
757
6,888
6,233
19,054
17,473
0
6,310
12,744
19,819
0
W
13,953
4,701
1,482
4,844
17,118
11,496
1,042
9,861
7,257
0
30,395
W
Neith
JAMP97
Neith
23,758
7,657
531
2,587
9,487
5,570
3,263
5,199
4,288
0
43,638
W
Kukulkan
Karl3212
Kukulkan
25,644
1,418
1,684
2,341
7,419
4,628
486
4,793
2,626
51,975
0
L
Cu Chulainn
NSOxShadow
Cu Chulainn
11,121
1,730
519
678
22,191
23,700
0
6,624
15,567
247
18,431
L
16,817
4,632
1,357
830
14,759
7,947
0
2,678
12,081
42,822
0
W
21,705
12,461
1,523
4,532
15,278
9,962
3,180
9,519
5,759
0
42,005
L
7,343
749
411
7,097
23,310
28,622
0
5,423
17,887
12,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
42,995
154
Minions Killed
122
0
Camps Cleared
0
1,210,523
Distance Traveled
1,067,806
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,199
785
2
0
0
267,536
0
L
Kumbhakarna
7,488
576
17
1
0
208,502
5
L
Chang'e
8,768
674
19
1
0
225,570
2
W
Set
9,934
764
23
2
0
218,406
0
W
Neith
11,423
879
40
3
0
225,724
0
W
Kukulkan
10,916
840
56
4
0
254,596
0
L
Cu Chulainn
8,181
629
10
1
0
215,227
0
L
Hera
9,664
743
69
5
0
215,259
0
W
Medusa
10,347
796
33
3
0
244,261
0
L
Ymir
8,894
684
7
1
0
203,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role