Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
antisif71
Nu Wa
Level 160
God Stats
9W - 6L
1,677 SR
Queue Stats
717W - 743L
1,470 Elo+
Solo
Chiron
Chiron
dexemple
Chiron
Level 46
God Stats
2W - 4L
1,667 SR
Queue Stats
195W - 234L
1,415 Elo+
Solo
Izanami
Izanami
john_the_captain
Izanami
Level 152
God Stats
1W - 2L
1,409 SR
Queue Stats
276W - 270L
1,539 Elo+
Party 1
Team Averages
Level 121
1,551 SR
1,485 Elo+

VS

Team Averages
Level 112
1,513 SR
1,468 Elo+
Jormungandr
Jormungandr
Belno123
Jormungandr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
BiestHunter
Kuzenbo
Level 103
God Stats
4W - 3L
1,307 SR
Queue Stats
355W - 370L
1,453 Elo+
Solo
Jing Wei
Jing Wei
FunGun_Games
Jing Wei
Level 97
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 150L
1,519 Elo+
Solo
Awilix
Awilix
SuperMando
Awilix
Level 117
God Stats
2W - 0L
1,759 SR
Queue Stats
94W - 74L
1,479 Elo+
Party 2
Bastet
Bastet
sulfureee
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 5 / 5
8,864
682
17,000
14,395
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
 
He Bo
13
1 / 10 / 7
7,950
612
10,537
14,627
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
antisif71
Nu Wa
12
1 / 3 / 7
7,659
589
7,471
6,361
2,536
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
dexemple
Chiron
15
2 / 4 / 5
8,465
651
13,254
13,651
6,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 6 / 3
9,073
698
14,423
14,891
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Belno123
Jormungandr
19
9 / 1 / 18
11,244
865
11,787
16,597
19,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
BiestHunter
Kuzenbo
17
2 / 3 / 20
10,648
819
9,651
22,553
35,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
FunGun_Games
Jing Wei
19
5 / 0 / 17
10,788
830
9,225
10,829
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
SuperMando
Awilix
15
3 / 4 / 13
9,490
730
11,490
13,709
14,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
sulfureee
Bastet
17
9 / 2 / 12
10,604
816
17,017
16,681
10,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
10
Kills
28
28
Deaths
10
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
5
0.9
L
He Bo
 
He Bo
1
10
7
0.45
W
Jormungandr
Belno123
Jormungandr
9
1
18
18
W
Kuzenbo
BiestHunter
Kuzenbo
2
3
20
4
W
Jing Wei
FunGun_Games
Jing Wei
5
0
17
13.5
W
Awilix
SuperMando
Awilix
3
4
13
2.38
L
Nu Wa
antisif71
Nu Wa
1
3
7
1.5
L
Chiron
dexemple
Chiron
2
4
5
1.13
L
4
6
3
0.92
W
Bastet
sulfureee
Bastet
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,685
Damage
59,170
63,925
Taken
80,369
27,186
Mitigated
86,292
19,793
Healing
30,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,000
6,636
279
4,553
14,395
6,256
0
4,166
10,087
33,944
0
L
He Bo
 
He Bo
10,537
454
294
1,400
14,627
5,416
0
5,136
9,375
15,655
0
W
Jormungandr
Belno123
Jormungandr
11,787
1,641
2,578
2,401
16,597
19,431
791
6,998
9,599
33,072
0
W
Kuzenbo
BiestHunter
Kuzenbo
9,651
2,823
1,009
4,223
22,553
35,172
1,483
8,596
13,957
20,750
0
W
Jing Wei
FunGun_Games
Jing Wei
9,225
4,911
3,694
5,242
10,829
6,834
2,821
4,926
5,903
0
35,668
W
Awilix
SuperMando
Awilix
11,490
2,441
1,195
1,837
13,709
14,354
672
6,126
7,583
0
14,129
L
Nu Wa
antisif71
Nu Wa
7,471
1,931
1,239
1,257
6,361
2,536
0
1,431
4,798
17,710
0
L
Chiron
dexemple
Chiron
13,254
5,767
1,737
5,042
13,651
6,108
0
5,369
7,958
0
21,607
L
14,423
6,952
181
3,811
14,891
6,870
0
5,336
9,343
0
35,116
W
Bastet
sulfureee
Bastet
17,017
3,219
2,773
5,872
16,681
10,501
1,636
8,362
8,319
0
27,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
52,774
161
Minions Killed
145
0
Camps Cleared
0
976,554
Distance Traveled
1,363,248
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,864
682
55
4
0
204,622
0
L
He Bo
7,950
612
14
1
0
204,140
0
W
Jormungandr
11,244
865
41
3
0
272,344
0
W
Kuzenbo
10,648
819
11
1
0
270,431
0
W
Jing Wei
10,788
830
59
5
0
256,596
2
W
Awilix
9,490
730
4
0
0
246,215
1
L
Nu Wa
7,659
589
18
1
0
143,804
0
L
Chiron
8,465
651
31
2
0
228,333
0
L
Izanami
9,073
698
43
3
0
195,655
1
W
Bastet
10,604
816
30
2
0
317,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role