Player Matchup

Ymir
Ymir
LSTUTZMAN
Ymir
Level 25
God Stats
5W - 2L
1,378 SR
Queue Stats
97W - 102L
1,424 Elo+
Party 2
Agni
Agni
Okotowany
Agni
Level 113
God Stats
16W - 7L
1,566 SR
Queue Stats
235W - 149L
1,472 Elo+
Solo
Chiron
Chiron
alecxiano
Chiron
Level 103
God Stats
39W - 26L
1,549 SR
Queue Stats
189W - 203L
1,416 Elo+
Party 2
Team Averages
Level 80
1,498 SR
1,438 Elo+

VS

Team Averages
Level 91
1,308 SR
1,362 Elo+
Erlang Shen
Erlang Shen
Evilong
Erlang Shen
Level 111
God Stats
2W - 6L
1,321 SR
Queue Stats
41W - 57L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
N3ph4St3
Kukulkan
Level 44
God Stats
19W - 39L
1,170 SR
Queue Stats
130W - 301L
1,186 Elo+
Solo
Bacchus
Bacchus
ShikaATuaMae
Bacchus
Level 119
God Stats
0W - 1L
1,432 SR
Queue Stats
30W - 36L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 3 / 8
10,158
726
13,899
13,074
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
16
6 / 1 / 7
10,595
757
14,892
10,279
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
alecxiano
Chiron
15
2 / 3 / 9
10,129
724
13,714
10,983
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Evilong
Erlang Shen
14
5 / 5 / 2
9,984
713
7,742
21,218
22,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
N3ph4St3
Kukulkan
13
2 / 3 / 1
8,563
612
6,716
9,456
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ShikaATuaMae
Bacchus
13
0 / 5 / 7
9,284
663
11,438
19,388
25,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
7
7
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Evilong
Erlang Shen
5
5
2
1.2
W
Ymir
5
3
8
3
L
Kukulkan
N3ph4St3
Kukulkan
2
3
1
0.83
W
Agni
6
1
7
9.5
L
Bacchus
ShikaATuaMae
Bacchus
0
5
7
0.7
W
Chiron
alecxiano
Chiron
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
25,896
34,336
Taken
50,062
18,242
Mitigated
52,924
11,198
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Evilong
Erlang Shen
7,742
4,156
210
3,250
21,218
22,335
0
13,606
7,612
0
19,742
W
Ymir
13,899
2,820
538
1,080
13,074
7,332
429
7,337
5,737
22,095
0
L
Kukulkan
N3ph4St3
Kukulkan
6,716
700
0
1,250
9,456
4,601
0
5,017
4,439
31,018
0
W
Agni
14,892
1,933
0
3,593
10,279
5,134
750
5,487
4,792
46,856
0
L
Bacchus
ShikaATuaMae
Bacchus
11,438
1,772
0
2,873
19,388
25,988
0
10,393
8,995
23,847
0
W
Chiron
alecxiano
Chiron
13,714
6,688
2,032
3,955
10,983
5,776
1,223
5,611
5,372
0
49,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
27,831
144
Minions Killed
105
6
Camps Cleared
5
684,523
Distance Traveled
702,520
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,984
713
24
2
1
229,470
1
W
Ymir
10,158
726
24
2
1
216,746
1
L
Kukulkan
8,563
612
58
4
3
229,608
1
W
Agni
10,595
757
44
3
4
256,994
3
L
Bacchus
9,284
663
23
2
1
243,442
3
W
Chiron
10,129
724
76
5
1
210,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role