Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Classified47535
Olorun
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,399 Elo+
Solo
Arachne
Arachne
EweWutx
Arachne
Level 68
God Stats
40W - 8L
1,855 SR
Queue Stats
186W - 160L
1,517 Elo+
Party 2
Ishtar
Ishtar
MXZ583
Ishtar
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 74L
1,480 Elo+
Party 2
Chaac
Chaac
SolidPizza67166
Chaac
Level 143
God Stats
39W - 34L
1,632 SR
Queue Stats
114W - 108L
1,491 Elo+
Party 2
Team Averages
Level 99
1,597 SR
1,477 Elo+

VS

Team Averages
Level 64
1,465 SR
1,415 Elo+
Janus
Janus
CapitalReeks
Janus
Level 47
God Stats
31W - 36L
1,496 SR
Queue Stats
72W - 71L
1,486 Elo+
Party 1
Ymir
Ymir
Janonymou5
Ymir
Level 103
God Stats
7W - 19L
1,401 SR
Queue Stats
197W - 227L
1,361 Elo+
Party 3
Kukulkan
Kukulkan
PoopersMcgee117
Kukulkan
Level 21
God Stats
4W - 7L
1,320 SR
Queue Stats
20W - 33L
1,346 Elo+
Party 3
Medusa
Medusa
SativaDream
Medusa
Level 84
God Stats
9W - 9L
1,526 SR
Queue Stats
229W - 275L
1,399 Elo+
Solo
Mercury
Mercury
So1oGunz
Mercury
Level 65
God Stats
64W - 45L
1,583 SR
Queue Stats
89W - 81L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
5 / 1 / 2
5,633
563
4,513
7,328
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 3
5,571
557
2,625
4,321
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
EweWutx
Arachne
10
6 / 1 / 1
6,425
643
5,418
8,481
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
MXZ583
Ishtar
8
0 / 1 / 5
4,908
491
5,981
4,462
1,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 3
5,845
585
4,213
7,730
3,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,216
522
5,905
2,787
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 3
4,548
455
2,195
10,237
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
7
2 / 5 / 1
4,756
476
3,398
5,093
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
7
0 / 3 / 1
4,559
456
1,611
5,972
1,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
So1oGunz
Mercury
8
1 / 2 / 3
5,125
513
2,519
6,537
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
4
4
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
2
6
L
1
0
1
1.5
W
0
0
3
1.5
W
Arachne
EweWutx
Arachne
6
1
1
6.5
L
0
2
3
0.75
W
Ishtar
MXZ583
Ishtar
0
1
5
2.5
L
Kukulkan
2
5
1
0.5
L
Medusa
0
3
1
0.17
L
Mercury
So1oGunz
Mercury
1
2
3
1.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,750
Damage
15,628
32,322
Taken
30,626
15,247
Mitigated
12,057
10,892
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,513
1,914
510
2,357
7,328
4,727
0
4,682
2,536
19,976
7,540
L
5,905
273
0
420
2,787
1,079
0
1,526
1,261
33,508
0
W
2,625
962
108
2,301
4,321
1,879
0
1,948
2,201
30,915
3,340
W
Arachne
EweWutx
Arachne
5,418
3,659
0
2,759
8,481
3,159
4
2,263
6,134
0
39,539
L
2,195
567
217
3,033
10,237
5,530
0
2,301
7,936
13,484
0
W
Ishtar
MXZ583
Ishtar
5,981
3,310
0
886
4,462
1,706
0
1,266
3,192
0
25,607
L
Kukulkan
3,398
439
0
20
5,093
1,581
0
1,699
3,394
20,585
0
L
Medusa
1,611
999
0
1,649
5,972
1,765
150
0
5,972
0
17,965
L
Mercury
So1oGunz
Mercury
2,519
1,257
0
1,297
6,537
2,102
0
538
5,999
0
29,115
W
4,213
746
0
1,971
7,730
3,776
1,116
931
6,761
0
36,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
24,204
283
Minions Killed
204
0
Camps Cleared
0
981,001
Distance Traveled
874,865
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,633
563
52
5
0
180,612
2
L
Janus
5,216
522
55
6
0
206,261
0
W
Olorun
5,571
557
71
7
0
181,439
3
W
Arachne
6,425
643
72
7
0
219,054
4
L
Ymir
4,548
455
31
3
0
183,034
0
W
Ishtar
4,908
491
37
4
0
192,845
2
L
Kukulkan
4,756
476
33
3
0
179,470
0
L
Medusa
4,559
456
29
3
0
92,471
0
L
Mercury
5,125
513
56
6
0
213,629
0
W
Chaac
5,845
585
51
5
0
207,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role