Player Matchup

Rama
Rama
Calebmg1
Rama
Level 18
God Stats
9W - 11L
1,273 SR
Queue Stats
23W - 40L
1,274 Elo+
Party 3
Ymir
Ymir
MeCoinPurse
Ymir
Level 29
God Stats
4W - 2L
1,849 SR
Queue Stats
74W - 68L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
TitillatedTurtle
Nu Wa
Level 160
God Stats
323W - 353L
1,526 SR
Queue Stats
494W - 593L
1,482 Elo+
Solo
Sol
Sol
VeryBerryVanilla
Sol
Level 29
God Stats
0W - 8L
1,500 SR
Queue Stats
123W - 141L
1,481 Elo+
Party 3
Mulan
Mulan
lololopez
Mulan
Level 158
God Stats
20W - 20L
1,580 SR
Queue Stats
346W - 361L
1,557 Elo+
Solo
Team Averages
Level 79
1,545 SR
1,456 Elo+

VS

Team Averages
Level 70
1,538 SR
1,494 Elo+
Achilles
Achilles
Blind Illusion
Achilles
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 99L
1,240 Elo+
Party 1
Bacchus
Bacchus
JG34094
Bacchus
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 61L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NeonHammer
Ah Muzen Cab
Level 65
God Stats
10W - 9L
1,638 SR
Queue Stats
273W - 236L
1,620 Elo+
Party 2
Bastet
Bastet
raawmen
Bastet
Level 86
God Stats
3W - 3L
1,608 SR
Queue Stats
13W - 13L
1,564 Elo+
Solo
Olorun
Olorun
rascals4
Olorun
Level 128
God Stats
1W - 2L
1,442 SR
Queue Stats
156W - 147L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 2 / 1
8,798
628
2,470
8,932
3,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 7
9,359
669
7,847
17,889
21,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 5 / 4
9,548
682
12,290
11,072
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 6
9,482
677
9,553
15,292
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
lololopez
Mulan
17
6 / 4 / 1
10,427
745
14,361
20,916
25,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 2 / 7
10,182
727
9,559
15,470
16,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
JG34094
Bacchus
17
4 / 2 / 8
10,772
769
10,290
13,373
19,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
NeonHammer
Ah Muzen Cab
19
5 / 2 / 7
11,056
790
19,491
12,316
6,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
raawmen
Bastet
18
5 / 0 / 11
10,755
768
14,069
14,139
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
rascals4
Olorun
18
2 / 2 / 7
10,229
731
9,088
10,860
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
8
Kills
21
21
Deaths
8
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
2
7
4.25
L
Rama
0
2
1
0.25
W
Bacchus
JG34094
Bacchus
4
2
8
4
L
0
6
7
0.58
W
Ah Muzen Cab
NeonHammer
Ah Muzen Cab
5
2
7
4.25
L
0
5
4
0.4
L
2
4
6
1.25
L
Mulan
lololopez
Mulan
6
4
1
1.63
W
Bastet
raawmen
Bastet
5
0
11
10.5
W
Olorun
rascals4
Olorun
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,521
Damage
62,497
74,101
Taken
66,158
62,843
Mitigated
55,988
12,230
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,559
2,152
0
1,954
15,470
16,556
226
6,387
9,083
0
26,229
L
Rama
2,470
2,162
0
1,846
8,932
3,849
1,056
2,112
6,820
0
24,184
W
Bacchus
JG34094
Bacchus
10,290
788
0
1,619
13,373
19,845
0
4,315
9,058
28,696
0
L
7,847
1,420
893
1,298
17,889
21,750
0
5,724
12,165
20,951
0
W
Ah Muzen Cab
NeonHammer
Ah Muzen Cab
19,491
6,670
0
1,910
12,316
6,358
4,686
7,775
4,541
0
61,801
L
12,290
5,123
0
0
11,072
4,779
996
3,321
7,751
43,603
0
L
9,553
3,107
0
3,679
15,292
7,140
1,558
2,383
12,909
26,901
1,719
L
Mulan
lololopez
Mulan
14,361
1,821
0
4,514
20,916
25,325
282
5,185
15,731
0
34,236
W
Bastet
raawmen
Bastet
14,069
3,540
0
4,713
14,139
7,234
653
5,823
8,316
0
45,080
W
Olorun
rascals4
Olorun
9,088
3,030
354
2,949
10,860
5,995
1,322
4,654
6,206
46,984
3,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
52,994
258
Minions Killed
327
0
Camps Cleared
0
1,172,479
Distance Traveled
1,419,264
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,182
727
29
2
0
300,902
1
L
Rama
8,798
628
49
4
0
206,828
2
W
Bacchus
10,772
769
32
2
0
262,486
0
L
Ymir
9,359
669
32
2
0
234,769
0
W
Ah Muzen Cab
11,056
790
111
8
0
278,021
0
L
Nu Wa
9,548
682
70
5
0
222,004
1
L
Sol
9,482
677
50
4
0
244,396
2
L
Mulan
10,427
745
57
4
0
264,482
1
W
Bastet
10,755
768
63
5
0
334,412
3
W
Olorun
10,229
731
92
7
0
243,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role