Player Matchup

Ravana
Ravana
GromblinLord
Ravana
Level 44
God Stats
1W - 6L
1,462 SR
Queue Stats
19W - 41L
1,241 Elo+
Party 1
Merlin
Merlin
JakeNTheFatman
Merlin
Level 19
God Stats
0W - 2L
1,147 SR
Queue Stats
1W - 3L
1,127 Elo+
Party 3
Cernunnos
Cernunnos
Kakuzuwu
Cernunnos
Level 17
God Stats
3W - 4L
1,257 SR
Queue Stats
23W - 26L
1,220 Elo+
Party 3
Fenrir
Fenrir
QuandaIeDingle
Fenrir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 108L
1,310 Elo+
Party 1
Ao Kuang
Ao Kuang
Rosco Sir
Ao Kuang
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 114L
1,410 Elo+
Party 3
Team Averages
Level 49
1,373 SR
1,261 Elo+

VS

Team Averages
Level 84
1,530 SR
1,299 Elo+
Kali
Kali
 
Kali
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JovemJooJ
Cernunnos
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,110 Elo+
Party 2
Sol
Sol
TheDestroyerBR
Sol
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,110 Elo+
Party 2
Ra
Ra
daboldus
Ra
Level 121
God Stats
3W - 0L
1,473 SR
Queue Stats
16W - 15L
1,371 Elo+
Party 2
Ymir
Ymir
minecara750
Ymir
Level 107
God Stats
2W - 1L
1,676 SR
Queue Stats
10W - 12L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 1 / 1
7,803
557
3,608
8,449
6,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 0
6,369
455
268
3,715
1,289
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Kakuzuwu
Cernunnos
10
0 / 1 / 2
6,050
432
3,891
4,390
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,154
440
2,733
8,628
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
Rosco Sir
Ao Kuang
12
3 / 2 / 2
7,043
503
6,678
12,210
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 2 / 1
8,084
577
4,190
10,995
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
JovemJooJ
Cernunnos
11
1 / 1 / 1
6,254
447
5,837
7,355
2,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 1
8,309
594
6,122
7,725
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 1
8,036
574
2,114
3,461
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 1 / 3
7,246
518
3,876
7,494
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
7
7
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
2
1
2.25
L
Ravana
1
1
1
1.5
L
0
1
0
0
W
Cernunnos
JovemJooJ
Cernunnos
1
1
1
1.5
L
Cernunnos
Kakuzuwu
Cernunnos
0
1
2
1
L
1
2
0
0.5
L
Ao Kuang
Rosco Sir
Ao Kuang
3
2
2
2
W
1
1
1
1.5
W
0
0
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,178
Damage
22,139
37,392
Taken
37,030
18,490
Mitigated
16,667
11,458
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,190
2,616
0
2,997
10,995
4,279
0
1,600
9,395
0
54,879
L
Ravana
3,608
550
0
3,528
8,449
6,505
232
6,116
2,301
0
59,050
L
268
28
0
250
3,715
1,289
0
628
3,011
35,761
0
W
Cernunnos
JovemJooJ
Cernunnos
5,837
2,653
0
2,777
7,355
2,625
1,085
1,198
6,157
0
37,171
L
Cernunnos
Kakuzuwu
Cernunnos
3,891
1,101
0
722
4,390
1,608
164
616
3,774
0
38,352
L
2,733
448
0
2,964
8,628
4,282
180
2,040
6,588
0
19,447
L
Ao Kuang
Rosco Sir
Ao Kuang
6,678
2,073
0
3,994
12,210
4,806
0
2,534
9,606
44,774
0
W
6,122
3,222
0
5,199
7,725
2,587
747
1,477
6,248
60,166
0
W
2,114
269
165
1,201
3,461
1,411
622
1,619
1,842
61,210
0
W
3,876
733
0
2,432
7,494
5,765
58
1,052
6,442
26,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
37,929
363
Minions Killed
420
0
Camps Cleared
0
1,287,826
Distance Traveled
1,369,025
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,084
577
98
7
0
303,158
0
L
Ravana
7,803
557
127
9
0
286,274
3
L
Merlin
6,369
455
61
4
0
227,010
1
W
Cernunnos
6,254
447
61
4
0
243,852
4
L
Cernunnos
6,050
432
68
5
0
236,392
0
L
Fenrir
6,154
440
32
2
0
261,232
4
L
Ao Kuang
7,043
503
75
5
0
276,918
1
W
Sol
8,309
594
116
8
0
219,909
4
W
Ra
8,036
574
123
9
0
308,920
6
W
Ymir
7,246
518
22
2
0
293,186
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role