Player Matchup

Hercules
Hercules
BloopBelieves
Hercules
Level 146
God Stats
5W - 1L
1,615 SR
Queue Stats
119W - 57L
1,677 Elo+
Party 1
Odin
Odin
Marzmellowz
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 249L
1,618 Elo+
Party 1
Horus
Horus
Masterluckie
Horus
Level 149
God Stats
14W - 13L
1,571 SR
Queue Stats
202W - 131L
1,655 Elo+
Party 1
Tyr
Tyr
PolyN0va
Tyr
Level 158
God Stats
16W - 6L
1,330 SR
Queue Stats
292W - 184L
1,684 Elo+
Party 1
Shiva
Shiva
zYungPoseidon
Shiva
Level 128
God Stats
1W - 0L
1,767 SR
Queue Stats
63W - 25L
1,668 Elo+
Party 1
Team Averages
Level 126
1,557 SR
1,660 Elo+

VS

Team Averages
Level 38
1,428 SR
1,262 Elo+
Yemoja
Yemoja
ChrissyDeVol
Yemoja
Level 29
God Stats
35W - 43L
1,383 SR
Queue Stats
43W - 55L
1,355 Elo+
Party 2
Set
Set
MRMagicWaffles0
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,045 Elo+
Party 3
Zeus
Zeus
OTheKingToastyO
Zeus
Level 49
God Stats
13W - 11L
1,427 SR
Queue Stats
17W - 20L
1,305 Elo+
Party 3
Ao Kuang
Ao Kuang
PAGEDROACHA6
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,262 Elo+
Solo
Discordia
Discordia
Skylerforce
Discordia
Level 46
God Stats
5W - 9L
1,328 SR
Queue Stats
60W - 86L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BloopBelieves
Hercules
17
9 / 2 / 16
11,642
1,164
14,212
16,800
17,054
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 0 / 26
10,822
1,082
8,413
10,275
9,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 3 / 15
12,264
1,226
19,292
14,509
8,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 1 / 22
12,237
1,224
17,910
15,759
17,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 0 / 24
11,527
1,153
12,183
8,815
9,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

334

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 8 / 4
10,235
1,024
4,117
18,761
24,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 6 / 1
9,876
988
8,360
16,649
8,563
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
0 / 5 / 4
9,505
951
12,654
11,137
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
PAGEDROACHA6
Ao Kuang
15
1 / 10 / 2
9,667
967
3,035
15,883
8,403
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
Skylerforce
Discordia
15
2 / 8 / 3
10,239
1,024
16,887
18,290
7,699
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
19
37
Kills
5
6
Deaths
37
103
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
BloopBelieves
Hercules
9
2
16
8.5
L
Yemoja
0
8
4
0.25
L
2
6
1
0.42
W
3
0
26
16
W
11
3
15
6.17
L
0
5
4
0.4
L
Ao Kuang
PAGEDROACHA6
Ao Kuang
1
10
2
0.2
W
9
1
22
20
L
Discordia
Skylerforce
Discordia
2
8
3
0.44
W
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,010
Damage
45,053
66,158
Taken
80,720
61,986
Mitigated
51,463
18,133
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BloopBelieves
Hercules
14,212
4,235
0
2,877
16,800
17,054
0
7,274
8,214
0
29,389
L
Yemoja
4,117
1,163
851
761
18,761
24,244
0
523
18,238
16,524
0
L
8,360
3,052
17
525
16,649
8,563
0
390
16,259
0
26,153
W
8,413
2,570
0
0
10,275
9,150
0
7,765
2,510
30
18,026
W
19,292
10,919
2,319
3,509
14,509
8,799
0
6,904
7,279
21
36,708
L
12,654
812
0
46
11,137
2,554
0
20
11,117
23,933
0
L
Ao Kuang
PAGEDROACHA6
Ao Kuang
3,035
981
0
850
15,883
8,403
0
630
15,177
6,523
0
W
17,910
2,990
0
4,059
15,759
17,143
0
8,787
6,492
246
29,835
L
Discordia
Skylerforce
Discordia
16,887
1,445
0
0
18,290
7,699
0
490
17,800
37,276
0
W
12,183
1,800
2,851
2,518
8,815
9,840
0
5,963
2,811
6,357
23,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,492
Gold Earned
49,522
173
Minions Killed
133
5
Camps Cleared
5
1,035,561
Distance Traveled
735,502
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,642
1,164
35
4
1
194,969
3
L
Yemoja
10,235
1,024
20
2
0
123,988
0
L
Set
9,876
988
40
4
1
172,124
0
W
Odin
10,822
1,082
25
3
2
214,927
0
W
Horus
12,264
1,226
39
4
1
193,372
0
L
Zeus
9,505
951
19
2
1
179,092
2
L
Ao Kuang
9,667
967
8
1
0
89,759
0
W
Tyr
12,237
1,224
34
3
1
216,965
0
L
Discordia
10,239
1,024
46
5
3
170,539
0
W
Shiva
11,527
1,153
40
4
0
215,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role