Player Matchup

Nemesis
Nemesis
Astro3047
Nemesis
Level 84
God Stats
9W - 7L
1,554 SR
Queue Stats
186W - 170L
1,341 Elo+
Party 3
Izanami
Izanami
Bubonika888-
Izanami
Level 26
God Stats
9W - 11L
1,663 SR
Queue Stats
13W - 22L
1,251 Elo+
Party 2
Cerberus
Cerberus
IllAntillI
Cerberus
Level 25
God Stats
4W - 2L
1,543 SR
Queue Stats
57W - 58L
1,335 Elo+
Party 3
Hades
Hades
Sinkopi
Hades
Level 64
God Stats
8W - 6L
1,484 SR
Queue Stats
30W - 40L
1,340 Elo+
Party 2
Bellona
Bellona
eatpoIy
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,279 Elo+
Party 2
Team Averages
Level 41
1,549 SR
1,309 Elo+

VS

Team Averages
Level 62
1,496 SR
1,347 Elo+
Medusa
Medusa
ArnoDorian35
Medusa
Level 66
God Stats
11W - 15L
1,427 SR
Queue Stats
111W - 132L
1,371 Elo+
Party 1
Yemoja
Yemoja
FeetLover35
Yemoja
Level 7
God Stats
2W - 5L
1,354 SR
Queue Stats
2W - 10L
1,178 Elo+
Party 1
Poseidon
Poseidon
QamiKaz
Poseidon
Level 87
God Stats
7W - 10L
1,674 SR
Queue Stats
106W - 110L
1,381 Elo+
Solo
Guan Yu
Guan Yu
SlurpySarp
Guan Yu
Level 99
God Stats
1W - 2L
1,254 SR
Queue Stats
148W - 168L
1,465 Elo+
Party 1
Thanatos
Thanatos
WaffleBandit388
Thanatos
Level 49
God Stats
5W - 2L
1,771 SR
Queue Stats
13W - 14L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astro3047
Nemesis
20
10 / 3 / 1
12,495
625
10,790
15,547
6,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Bubonika888-
Izanami
15
2 / 4 / 2
9,430
472
5,884
11,821
4,377
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
IllAntillI
Cerberus
16
2 / 3 / 4
10,143
507
7,173
15,883
16,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
Sinkopi
Hades
16
3 / 3 / 4
10,559
528
9,611
13,045
8,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
eatpoIy
Bellona
17
2 / 4 / 3
10,761
538
16,863
25,031
24,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 4 / 3
10,566
528
10,856
14,500
5,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
3
0 / 0 / 0
6,056
303
86
742
161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
QamiKaz
Poseidon
16
1 / 5 / 5
10,042
502
11,106
13,385
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
SlurpySarp
Guan Yu
15
0 / 5 / 1
9,793
490
13,514
23,171
37,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
17
7 / 5 / 3
10,798
540
12,579
18,151
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
19
Kills
15
17
Deaths
19
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
4
3
2.13
W
Nemesis
Astro3047
Nemesis
10
3
1
3.5
W
Izanami
Bubonika888-
Izanami
2
4
2
0.75
L
Yemoja
0
0
0
0
W
Cerberus
IllAntillI
Cerberus
2
3
4
1.33
L
Poseidon
QamiKaz
Poseidon
1
5
5
0.7
W
Hades
Sinkopi
Hades
3
3
4
1.67
L
Guan Yu
SlurpySarp
Guan Yu
0
5
1
0.1
L
Thanatos
7
5
3
1.7
W
Bellona
eatpoIy
Bellona
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,321
Damage
48,141
81,327
Taken
69,949
60,175
Mitigated
57,484
17,684
Healing
23,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,856
3,921
0
1,487
14,500
5,683
602
4,277
10,223
0
68,288
W
Nemesis
Astro3047
Nemesis
10,790
5,355
0
1,659
15,547
6,955
0
2,289
13,258
0
129,698
W
Izanami
Bubonika888-
Izanami
5,884
2,774
0
1,182
11,821
4,377
3,345
1,388
10,433
0
69,368
L
Yemoja
86
0
735
437
742
161
0
101
641
990
0
W
Cerberus
IllAntillI
Cerberus
7,173
731
0
2,010
15,883
16,085
255
3,433
12,450
41,054
0
L
Poseidon
QamiKaz
Poseidon
11,106
1,777
0
3,249
13,385
5,036
875
4,771
8,614
88,610
0
W
Hades
Sinkopi
Hades
9,611
479
235
3,833
13,045
8,548
1,082
4,082
8,963
59,359
0
L
Guan Yu
SlurpySarp
Guan Yu
13,514
2,603
188
5,339
23,171
37,302
0
2,147
21,024
242
73,519
L
Thanatos
12,579
5,169
289
11,593
18,151
9,302
196
5,488
12,663
0
74,226
W
Bellona
eatpoIy
Bellona
16,863
9,197
0
8,765
25,031
24,210
2,409
242
24,789
0
94,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,388
Gold Earned
47,255
655
Minions Killed
466
0
Camps Cleared
0
1,834,624
Distance Traveled
1,478,072
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,566
528
95
5
0
344,585
0
W
Nemesis
12,495
625
158
8
0
441,549
2
W
Izanami
9,430
472
115
6
0
297,998
3
L
Yemoja
6,056
303
2
0
0
50,370
0
W
Cerberus
10,143
507
113
6
0
338,709
0
L
Poseidon
10,042
502
136
7
0
356,119
2
W
Hades
10,559
528
120
6
0
387,426
0
L
Guan Yu
9,793
490
124
6
0
345,353
1
L
Thanatos
10,798
540
109
5
0
381,645
0
W
Bellona
10,761
538
149
7
0
368,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role