Player Matchup

Ishtar
Ishtar
Hewdings
Ishtar
Level 147
God Stats
11W - 0L
1,996 SR
Queue Stats
543W - 163L
1,820 Elo+
Party 1
Hades
Hades
Kaner Lp
Hades
Level 149
God Stats
11W - 0L
2,031 SR
Queue Stats
414W - 58L
1,939 Elo+
Party 1
Artio
Artio
Mamacita_Ann
Artio
Level 4
God Stats
9W - 2L
1,585 SR
Queue Stats
14W - 2L
1,501 Elo+
Party 1
Team Averages
Level 100
1,871 SR
1,753 Elo+

VS

Team Averages
Level 15
1,321 SR
1,069 Elo+
Bellona
Bellona
Dergaenster
Bellona
Level 34
God Stats
0W - 4L
1,188 SR
Queue Stats
7W - 32L
1,112 Elo+
Party 2
Ymir
Ymir
Z_SYKFIRE_x
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
951 Elo+
Party 2
Olorun
Olorun
maskotchen2
Olorun
Level 6
God Stats
2W - 9L
1,275 SR
Queue Stats
4W - 19L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hewdings
Ishtar
14
9 / 0 / 5
8,971
897
14,227
3,883
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Kaner Lp
Hades
13
3 / 0 / 11
8,028
803
12,595
6,768
4,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 10
7,830
783
1,662
9,551
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dergaenster
Bellona
10
1 / 2 / 1
6,177
618
2,982
10,945
9,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 2
6,413
641
1,045
14,479
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
10
2 / 7 / 0
6,399
640
5,618
10,062
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dergaenster
Bellona
1
2
1
0.75
W
Ishtar
Hewdings
Ishtar
9
0
5
11.5
W
Hades
Kaner Lp
Hades
3
0
11
8.5
W
2
3
10
2.33
L
0
5
2
0.2
L
Olorun
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
9,645
20,202
Taken
35,486
14,714
Mitigated
25,048
6,904
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dergaenster
Bellona
2,982
408
773
935
10,945
9,571
0
4,541
6,404
0
14,401
W
Ishtar
Hewdings
Ishtar
14,227
6,285
0
1,817
3,883
1,852
1,184
717
3,166
0
43,528
W
Hades
Kaner Lp
Hades
12,595
940
107
4,055
6,768
4,035
552
2,906
3,862
36,866
0
W
1,662
308
0
925
9,551
8,827
624
2,493
7,058
2,917
0
L
1,045
171
0
588
14,479
11,079
0
4,728
9,751
7,257
0
L
Olorun
5,618
3,173
495
701
10,062
4,398
0
5,251
4,811
17,581
3,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
18,989
120
Minions Killed
70
6
Camps Cleared
3
544,111
Distance Traveled
475,201
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,177
618
23
2
1
197,548
4
W
Ishtar
8,971
897
63
6
3
181,049
2
W
Hades
8,028
803
51
5
3
185,315
2
W
Artio
7,830
783
6
1
0
177,747
0
L
Ymir
6,413
641
15
2
1
142,119
0
L
Olorun
6,399
640
32
3
1
135,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role