Player Matchup

Ah Puch
Ah Puch
Black45Havok
Ah Puch
Level 79
God Stats
4W - 6L
1,407 SR
Queue Stats
125W - 182L
1,281 Elo+
Solo
Loki
Loki
Zamoke
Loki
Level 125
God Stats
1W - 2L
1,575 SR
Queue Stats
79W - 114L
1,209 Elo+
Party 2
Athena
Athena
bakichu
Athena
Level 18
God Stats
4W - 5L
1,285 SR
Queue Stats
15W - 31L
1,124 Elo+
Party 2
Team Averages
Level 74
1,423 SR
1,205 Elo+

VS

Team Averages
Level 114
1,447 SR
1,265 Elo+
Achilles
Achilles
G3n3r41Z0D
Achilles
Level 107
God Stats
8W - 2L
1,519 SR
Queue Stats
102W - 148L
1,275 Elo+
Party 1
Artemis
Artemis
ijstr8pdu
Artemis
Level 96
God Stats
11W - 21L
1,424 SR
Queue Stats
32W - 52L
1,263 Elo+
Party 1
Poseidon
Poseidon
shotty2yourbody
Poseidon
Level 138
God Stats
37W - 50L
1,397 SR
Queue Stats
137W - 187L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Black45Havok
Ah Puch
18
2 / 2 / 3
12,758
638
24,813
19,896
10,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Zamoke
Loki
16
4 / 9 / 2
12,041
602
12,790
22,668
13,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
bakichu
Athena
13
0 / 5 / 2
10,221
511
3,203
19,133
21,249
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
G3n3r41Z0D
Achilles
19
7 / 0 / 6
14,733
737
19,203
23,225
32,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
ijstr8pdu
Artemis
18
5 / 1 / 5
13,518
676
14,203
13,819
6,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
19
4 / 5 / 8
14,070
704
18,085
22,147
9,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
16
16
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Black45Havok
Ah Puch
2
2
3
1.75
W
Achilles
G3n3r41Z0D
Achilles
7
0
6
10
L
Loki
Zamoke
Loki
4
9
2
0.56
L
Athena
bakichu
Athena
0
5
2
0.2
W
Artemis
ijstr8pdu
Artemis
5
1
5
7.5
W
Poseidon
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,806
Damage
51,491
61,697
Taken
59,191
44,725
Mitigated
48,977
4,918
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Black45Havok
Ah Puch
24,813
764
170
4,646
19,896
10,182
0
5,119
14,777
82,449
0
W
Achilles
G3n3r41Z0D
Achilles
19,203
6,126
829
6,679
23,225
32,843
396
11,755
10,623
0
46,719
L
Loki
Zamoke
Loki
12,790
2,799
0
102
22,668
13,294
0
7,797
14,871
0
37,867
L
Athena
bakichu
Athena
3,203
1,008
0
0
19,133
21,249
0
5,543
13,590
12,298
0
W
Artemis
ijstr8pdu
Artemis
14,203
6,672
950
3,845
13,819
6,311
1,522
6,674
6,919
0
59,869
W
Poseidon
18,085
2,874
547
10,642
22,147
9,823
790
9,753
11,778
75,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,020
Gold Earned
42,321
171
Minions Killed
258
5
Camps Cleared
11
947,567
Distance Traveled
1,036,656
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,758
638
109
5
3
357,334
0
W
Achilles
14,733
737
39
2
4
410,492
4
L
Loki
12,041
602
39
2
2
293,718
1
L
Athena
10,221
511
23
1
0
296,515
0
W
Artemis
13,518
676
87
4
3
284,278
3
W
Poseidon
14,070
704
132
7
4
341,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role