Player Matchup

Lancelot
Lancelot
ElDomino166
Lancelot
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 90L
1,539 Elo+
Party 2
Bacchus
Bacchus
MałyFakerLeoś
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
OKCNation
Chernobog
Level 66
God Stats
2W - 2L
1,228 SR
Queue Stats
179W - 153L
1,525 Elo+
Party 1
Odin
Odin
Raksor2444
Odin
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 74L
1,566 Elo+
Party 2
Zeus
Zeus
robert-pokemaste
Zeus
Level 129
God Stats
3W - 3L
1,565 SR
Queue Stats
85W - 73L
1,564 Elo+
Party 1
Team Averages
Level 87
1,459 SR
1,539 Elo+

VS

Team Averages
Level 86
1,460 SR
1,529 Elo+
Neith
Neith
ChoiOnline
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Achilles
Achilles
Dannyyboy
Achilles
Level 44
God Stats
0W - 1L
1,283 SR
Queue Stats
99W - 98L
1,534 Elo+
Solo
Scylla
Scylla
Fowzey
Scylla
Level 107
God Stats
10W - 9L
1,385 SR
Queue Stats
129W - 109L
1,534 Elo+
Party 3
Ymir
Ymir
TIGJC
Ymir
Level 127
God Stats
0W - 4L
1,433 SR
Queue Stats
106W - 95L
1,533 Elo+
Solo
Thanatos
Thanatos
havee
Thanatos
Level 106
God Stats
2W - 4L
1,699 SR
Queue Stats
23W - 29L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ElDomino166
Lancelot
12
3 / 1 / 1
7,228
516
5,802
10,342
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 4
6,278
448
3,406
9,478
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
OKCNation
Chernobog
13
4 / 2 / 4
8,140
581
7,956
7,886
2,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 1
6,755
483
6,351
8,484
7,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
6,981
499
4,352
5,201
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 4 / 3
6,345
453
6,638
6,988
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Dannyyboy
Achilles
14
1 / 2 / 0
8,072
577
8,236
15,735
10,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Fowzey
Scylla
12
0 / 1 / 0
6,860
490
3,695
6,267
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
TIGJC
Ymir
10
1 / 3 / 1
6,078
434
2,228
8,171
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
havee
Thanatos
12
4 / 1 / 0
7,326
523
5,938
13,354
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
6
6
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
3
0.38
L
Achilles
Dannyyboy
Achilles
1
2
0
0.5
W
Lancelot
ElDomino166
Lancelot
3
1
1
3.5
L
Scylla
Fowzey
Scylla
0
1
0
0
W
1
2
4
1.5
W
Chernobog
OKCNation
Chernobog
4
2
4
3
W
2
1
1
2.5
L
Ymir
TIGJC
Ymir
1
3
1
0.5
L
Thanatos
havee
Thanatos
4
1
0
4
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
26,735
41,391
Taken
50,515
22,598
Mitigated
26,744
8,158
Healing
25,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,638
3,040
0
1,464
6,988
2,961
556
1,003
5,985
0
41,663
L
Achilles
Dannyyboy
Achilles
8,236
2,923
0
7,296
15,735
10,576
240
827
14,908
0
67,040
W
Lancelot
ElDomino166
Lancelot
5,802
1,274
0
1,520
10,342
4,058
0
342
10,000
0
53,760
L
Scylla
Fowzey
Scylla
3,695
188
0
552
6,267
2,444
0
3,349
2,918
47,887
0
W
3,406
421
0
3,251
9,478
6,135
0
1,732
7,746
14,436
0
W
Chernobog
OKCNation
Chernobog
7,956
4,435
0
1,887
7,886
2,823
0
849
7,037
0
66,574
W
6,351
1,446
0
750
8,484
7,822
0
0
8,484
3,297
38,399
L
Ymir
TIGJC
Ymir
2,228
444
58
674
8,171
5,350
0
2,557
5,614
30,310
0
L
Thanatos
havee
Thanatos
5,938
1,693
0
15,343
13,354
5,413
0
825
12,529
0
49,649
W
4,352
420
0
750
5,201
1,760
0
3,000
2,201
41,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,382
Gold Earned
34,681
371
Minions Killed
423
0
Camps Cleared
0
1,431,782
Distance Traveled
1,333,483
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,345
453
59
4
0
250,260
3
L
Achilles
8,072
577
120
9
0
267,477
2
W
Lancelot
7,228
516
83
6
0
338,839
0
L
Scylla
6,860
490
94
7
0
249,761
0
W
Bacchus
6,278
448
13
1
0
299,398
5
W
Chernobog
8,140
581
119
9
0
284,813
1
W
Odin
6,755
483
70
5
0
251,271
2
L
Ymir
6,078
434
53
4
0
248,476
2
L
Thanatos
7,326
523
97
7
0
317,509
4
W
Zeus
6,981
499
86
6
0
257,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role