Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Arnorki
Chaac
Level 111
God Stats
3W - 5L
1,412 SR
Queue Stats
313W - 328L
1,268 Elo+
Solo
Chernobog
Chernobog
Gorilla X4037
Chernobog
Level 49
God Stats
7W - 5L
1,402 SR
Queue Stats
33W - 43L
1,257 Elo+
Solo
Poseidon
Poseidon
WWxStark33
Poseidon
Level 66
God Stats
9W - 16L
1,295 SR
Queue Stats
525W - 542L
1,278 Elo+
Solo
Ravana
Ravana
eswar12
Ravana
Level 66
God Stats
2W - 2L
1,133 SR
Queue Stats
99W - 108L
1,310 Elo+
Solo
Team Averages
Level 70
1,348 SR
1,323 Elo+

VS

Team Averages
Level 80
1,420 SR
1,308 Elo+
Athena
Athena
Amenadiel2590
Athena
Level 41
God Stats
1W - 2L
1,393 SR
Queue Stats
215W - 310L
1,107 Elo+
Party 1
Kali
Kali
Fox_Alistair
Kali
Level 89
God Stats
3W - 3L
1,416 SR
Queue Stats
102W - 111L
1,379 Elo+
Solo
Cernunnos
Cernunnos
Vx Orthrus
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 119L
1,254 Elo+
Party 1
King Arthur
King Arthur
bonezawicked
King Arthur
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,468 Elo+
Solo
Tiamat
Tiamat
mkfrog
Tiamat
Level 59
God Stats
0W - 1L
1,294 SR
Queue Stats
20W - 20L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 6
7,894
526
6,281
8,020
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Arnorki
Chaac
14
4 / 1 / 3
8,845
590
10,338
12,948
8,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
Gorilla X4037
Chernobog
12
3 / 0 / 6
7,605
507
7,849
9,105
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
WWxStark33
Poseidon
14
3 / 1 / 2
8,746
583
6,329
7,429
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
eswar12
Ravana
15
6 / 0 / 2
8,955
597
7,120
7,098
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,174
412
3,313
11,804
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 1
5,745
383
4,903
12,339
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
Vx Orthrus
Cernunnos
11
1 / 3 / 1
6,851
457
7,546
8,142
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
bonezawicked
King Arthur
11
1 / 2 / 1
6,843
456
7,395
13,969
12,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
mkfrog
Tiamat
10
0 / 7 / 1
6,291
419
5,047
12,182
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
2
2
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
6
6
L
0
4
1
0.13
W
Chaac
Arnorki
Chaac
4
1
3
5.5
L
0
3
1
0.17
W
Chernobog
Gorilla X4037
Chernobog
3
0
6
6
L
Cernunnos
Vx Orthrus
Cernunnos
1
3
1
0.5
W
Poseidon
WWxStark33
Poseidon
3
1
2
4
L
King Arthur
bonezawicked
King Arthur
1
2
1
0.75
W
Ravana
eswar12
Ravana
6
0
2
7
L
Tiamat
mkfrog
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
28,204
44,600
Taken
58,436
27,486
Mitigated
35,237
16,797
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,281
678
594
1,843
8,020
9,339
0
1,516
6,504
15,649
0
L
3,313
499
0
625
11,804
7,607
36
3,055
8,749
16,517
0
W
Chaac
Arnorki
Chaac
10,338
1,740
0
5,071
12,948
8,763
972
1,581
11,367
0
64,167
L
4,903
2,175
0
1,471
12,339
4,763
0
706
11,633
0
35,024
W
Chernobog
Gorilla X4037
Chernobog
7,849
4,913
0
3,690
9,105
3,293
980
1,531
7,574
0
52,689
L
Cernunnos
Vx Orthrus
Cernunnos
7,546
2,654
393
809
8,142
3,807
75
2,546
5,596
0
43,045
W
Poseidon
WWxStark33
Poseidon
6,329
1,301
0
211
7,429
3,050
1,749
2,916
4,513
61,519
0
L
King Arthur
bonezawicked
King Arthur
7,395
1,361
0
2,118
13,969
12,049
0
1,786
12,183
0
39,004
W
Ravana
eswar12
Ravana
7,120
2,902
0
5,388
7,098
3,041
0
816
6,282
0
67,507
L
Tiamat
mkfrog
Tiamat
5,047
133
21
2,598
12,182
7,011
40
4,517
7,665
36,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
31,904
451
Minions Killed
265
0
Camps Cleared
0
1,462,708
Distance Traveled
1,386,185
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,894
526
11
1
0
315,697
1
L
Athena
6,174
412
23
2
0
293,076
0
W
Chaac
8,845
590
112
7
0
287,747
5
L
Kali
5,745
383
56
4
0
331,162
2
W
Chernobog
7,605
507
86
6
0
259,119
0
L
Cernunnos
6,851
457
66
4
0
247,552
0
W
Poseidon
8,746
583
117
8
0
290,152
3
L
King Arthur
6,843
456
54
4
0
266,820
3
W
Ravana
8,955
597
125
8
0
309,993
1
L
Tiamat
6,291
419
66
4
0
247,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role