Player Matchup

Jing Wei
Jing Wei
Cevva__
Jing Wei
Level 155
God Stats
13W - 6L
1,686 SR
Queue Stats
409W - 377L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
IAmRainGod
Gilgamesh
Level 98
God Stats
5W - 4L
1,641 SR
Queue Stats
404W - 322L
1,625 Elo+
Party 1
Sobek
Sobek
S_imonpietr_o
Sobek
Level 109
God Stats
9W - 7L
1,643 SR
Queue Stats
268W - 240L
1,484 Elo+
Party 2
Agni
Agni
arcyato
Agni
Level 157
God Stats
9W - 4L
1,614 SR
Queue Stats
546W - 469L
1,558 Elo+
Party 2
Odin
Odin
xanthous54
Odin
Level 142
God Stats
5W - 2L
1,577 SR
Queue Stats
231W - 230L
1,540 Elo+
Party 1
Team Averages
Level 132
1,632 SR
1,558 Elo+

VS

Team Averages
Level 134
1,566 SR
1,531 Elo+
Sylvanus
Sylvanus
BerserkSouls94
Sylvanus
Level 148
God Stats
13W - 17L
1,553 SR
Queue Stats
709W - 592L
1,541 Elo+
Party 3
Anubis
Anubis
CryTechs_RaZer
Anubis
Level 107
God Stats
11W - 13L
1,512 SR
Queue Stats
257W - 225L
1,548 Elo+
Party 3
Ne Zha
Ne Zha
Jonnywah
Ne Zha
Level 136
God Stats
3W - 5L
1,564 SR
Queue Stats
452W - 372L
1,527 Elo+
Party 3
King Arthur
King Arthur
N3xoArmy62
King Arthur
Level 129
God Stats
8W - 7L
1,587 SR
Queue Stats
376W - 343L
1,510 Elo+
Solo
Chernobog
Chernobog
Quinnith90
Chernobog
Level 152
God Stats
2W - 2L
1,615 SR
Queue Stats
835W - 712L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cevva__
Jing Wei
14
3 / 0 / 1
8,574
572
9,147
8,935
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
IAmRainGod
Gilgamesh
14
5 / 0 / 1
8,133
542
8,755
15,295
14,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 4
7,604
507
6,401
14,381
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
arcyato
Agni
12
1 / 3 / 4
7,111
474
11,849
10,818
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 2 / 5
7,195
480
7,238
11,056
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 0 / 2
6,413
428
6,823
10,562
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

11
2 / 4 / 1
6,805
454
8,853
14,193
7,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Jonnywah
Ne Zha
12
2 / 2 / 1
7,017
468
7,187
13,185
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
N3xoArmy62
King Arthur
12
1 / 3 / 1
7,589
506
10,652
13,910
11,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Quinnith90
Chernobog
13
0 / 4 / 0
7,094
473
4,527
12,507
4,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
2
1
W
Jing Wei
Cevva__
Jing Wei
3
0
1
3.5
L
2
4
1
0.63
W
Gilgamesh
IAmRainGod
Gilgamesh
5
0
1
5.5
L
Ne Zha
Jonnywah
Ne Zha
2
2
1
1.25
L
King Arthur
N3xoArmy62
King Arthur
1
3
1
0.5
L
Chernobog
Quinnith90
Chernobog
0
4
0
0
W
2
0
4
4
W
Agni
arcyato
Agni
1
3
4
1
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,390
Damage
38,042
60,485
Taken
64,357
41,357
Mitigated
38,175
19,582
Healing
20,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,823
1,913
3,165
5,675
10,562
8,523
0
2,753
7,633
20,495
0
W
Jing Wei
Cevva__
Jing Wei
9,147
5,783
0
4,493
8,935
3,950
918
906
8,029
0
78,496
L
8,853
577
0
5,702
14,193
7,824
0
8,478
5,189
49,929
0
W
Gilgamesh
IAmRainGod
Gilgamesh
8,755
2,267
0
4,330
15,295
14,963
0
1,417
13,878
0
53,745
L
Ne Zha
Jonnywah
Ne Zha
7,187
2,594
0
2,667
13,185
5,628
0
2,387
10,626
0
54,083
L
King Arthur
N3xoArmy62
King Arthur
10,652
1,536
0
1,963
13,910
11,329
0
2,052
11,808
0
62,787
L
Chernobog
Quinnith90
Chernobog
4,527
2,241
0
1,787
12,507
4,871
0
1,943
10,529
0
64,675
W
6,401
1,036
617
6,505
14,381
13,712
0
5,827
8,554
20,303
0
W
Agni
arcyato
Agni
11,849
1,161
0
1,225
10,818
3,497
0
5,916
4,902
54,810
0
W
7,238
2,738
0
2,412
11,056
5,235
0
1,940
9,116
0
46,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,617
Gold Earned
34,918
441
Minions Killed
413
0
Camps Cleared
0
1,428,608
Distance Traveled
1,420,697
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,413
428
29
2
0
272,532
4
W
Jing Wei
8,574
572
140
9
0
274,788
3
L
Anubis
6,805
454
89
6
0
252,114
0
W
Gilgamesh
8,133
542
105
7
0
273,935
4
L
Ne Zha
7,017
468
88
6
0
307,967
1
L
King Arthur
7,589
506
96
6
0
282,078
3
L
Chernobog
7,094
473
111
7
0
306,006
5
W
Sobek
7,604
507
26
2
0
298,317
7
W
Agni
7,111
474
95
6
0
287,171
0
W
Odin
7,195
480
75
5
0
294,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role