Player Matchup

Neith
Neith
Chqt
Neith
Level 23
God Stats
3W - 1L
1,630 SR
Queue Stats
10W - 5L
1,570 Elo+
Party 4
Cthulhu
Cthulhu
DjDonkeyFist
Cthulhu
Level 129
God Stats
0W - 1L
1,303 SR
Queue Stats
62W - 58L
1,469 Elo+
Party 4
Lancelot
Lancelot
Hebrewhammer136
Lancelot
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 136L
1,387 Elo+
Party 1
Thanatos
Thanatos
SamsBaked
Thanatos
Level 31
God Stats
1W - 3L
1,528 SR
Queue Stats
19W - 29L
1,311 Elo+
Party 1
Zeus
Zeus
aVeRaGe42joe
Zeus
Level 79
God Stats
0W - 3L
1,058 SR
Queue Stats
182W - 248L
1,347 Elo+
Party 1
Team Averages
Level 78
1,404 SR
1,417 Elo+

VS

Team Averages
Level 89
1,570 SR
1,425 Elo+
Hercules
Hercules
Hiso-Chan
Hercules
Level 125
God Stats
2W - 0L
1,755 SR
Queue Stats
253W - 278L
1,402 Elo+
Party 3
Kali
Kali
Lilley1213
Kali
Level 83
God Stats
14W - 7L
1,543 SR
Queue Stats
516W - 592L
1,413 Elo+
Party 2
Kuzenbo
Kuzenbo
Neptomite
Kuzenbo
Level 85
God Stats
17W - 6L
1,561 SR
Queue Stats
99W - 107L
1,405 Elo+
Party 3
Medusa
Medusa
SteanTgm215
Medusa
Level 113
God Stats
1W - 0L
1,655 SR
Queue Stats
99W - 99L
1,440 Elo+
Solo
Discordia
Discordia
iFeaR Trigga
Discordia
Level 41
God Stats
4W - 11L
1,337 SR
Queue Stats
262W - 280L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chqt
Neith
15
1 / 8 / 3
9,472
431
7,609
14,264
5,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
DjDonkeyFist
Cthulhu
13
0 / 8 / 5
8,430
383
10,987
27,984
20,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
16
4 / 4 / 2
10,406
473
12,519
20,742
10,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SamsBaked
Thanatos
15
1 / 4 / 1
9,198
418
7,923
18,144
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 6 / 1
10,211
464
17,394
14,721
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hiso-Chan
Hercules
17
1 / 1 / 9
11,709
532
10,489
18,830
22,948
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 1 / 6
11,985
545
8,534
22,239
11,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Neptomite
Kuzenbo
16
1 / 3 / 18
11,417
519
5,287
21,621
31,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
20 / 2 / 6
13,875
631
34,370
20,183
9,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
iFeaR Trigga
Discordia
16
1 / 2 / 9
10,733
488
9,709
10,013
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
9
Kills
30
30
Deaths
9
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
Chqt
Neith
1
8
3
0.31
L
Cthulhu
DjDonkeyFist
Cthulhu
0
8
5
0.31
L
Lancelot
4
4
2
1.25
W
Hercules
Hiso-Chan
Hercules
1
1
9
5.5
W
7
1
6
10
W
Kuzenbo
Neptomite
Kuzenbo
1
3
18
3.33
L
Thanatos
SamsBaked
Thanatos
1
4
1
0.38
W
Medusa
20
2
6
11.5
L
3
6
1
0.58
W
Discordia
iFeaR Trigga
Discordia
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,432
Damage
68,389
95,855
Taken
92,886
50,163
Mitigated
79,885
24,779
Healing
26,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chqt
Neith
7,609
4,819
0
460
14,264
5,475
540
1,428
12,836
0
60,736
L
Cthulhu
DjDonkeyFist
Cthulhu
10,987
618
683
4,615
27,984
20,593
0
5,373
22,611
53,150
0
L
Lancelot
12,519
3,872
0
4,143
20,742
10,386
0
2,371
18,371
0
79,960
W
Hercules
Hiso-Chan
Hercules
10,489
2,618
0
5,736
18,830
22,948
657
2,227
16,557
0
67,232
W
8,534
4,189
0
6,864
22,239
11,551
1,323
5,461
16,752
0
97,521
W
Kuzenbo
Neptomite
Kuzenbo
5,287
2,488
0
3,979
21,621
31,128
987
6,317
14,794
18,631
0
L
Thanatos
SamsBaked
Thanatos
7,923
862
0
14,369
18,144
8,185
0
778
17,366
0
55,078
W
Medusa
34,370
21,994
0
8,710
20,183
9,956
8,257
9,239
10,282
0
129,555
L
17,394
2,653
0
509
14,721
5,524
0
5,046
9,675
79,220
0
W
Discordia
iFeaR Trigga
Discordia
9,709
974
0
750
10,013
4,302
879
4,777
5,146
75,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
59,719
539
Minions Killed
513
0
Camps Cleared
0
1,976,853
Distance Traveled
2,033,653
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,472
431
111
5
0
364,876
0
L
Cthulhu
8,430
383
84
4
0
393,704
5
L
Lancelot
10,406
473
110
5
0
472,077
1
W
Hercules
11,709
532
113
5
0
372,680
3
W
Kali
11,985
545
140
6
0
484,252
5
W
Kuzenbo
11,417
519
21
1
0
401,359
0
L
Thanatos
9,198
418
106
5
0
385,681
3
W
Medusa
13,875
631
133
6
0
381,874
0
L
Zeus
10,211
464
128
6
0
360,515
0
W
Discordia
10,733
488
106
5
0
393,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role