Player Matchup

Charybdis
Charybdis
Adoslavek
Charybdis
Level 154
God Stats
5W - 2L
1,776 SR
Queue Stats
141W - 132L
1,603 Elo+
Solo
Osiris
Osiris
DestinySin
Osiris
Level 148
God Stats
2W - 2L
1,450 SR
Queue Stats
89W - 94L
1,588 Elo+
Solo
Persephone
Persephone
FelsSplitter773
Persephone
Level 129
God Stats
18W - 12L
1,710 SR
Queue Stats
359W - 359L
1,565 Elo+
Party 3
Fenrir
Fenrir
VIooi
Fenrir
Level 139
God Stats
1W - 3L
1,503 SR
Queue Stats
222W - 221L
1,553 Elo+
Party 3
Aphrodite
Aphrodite
xpablox1234
Aphrodite
Level 126
God Stats
15W - 17L
1,482 SR
Queue Stats
51W - 52L
1,565 Elo+
Solo
Team Averages
Level 139
1,584 SR
1,575 Elo+

VS

Team Averages
Level 144
1,359 SR
1,530 Elo+
Cthulhu
Cthulhu
Corkenoob
Cthulhu
Level 160
God Stats
2W - 0L
1,302 SR
Queue Stats
167W - 158L
1,547 Elo+
Party 2
Anhur
Anhur
astheniiaa
Anhur
Level 145
God Stats
2W - 1L
1,333 SR
Queue Stats
188W - 195L
1,587 Elo+
Party 1
Pele
Pele
hughesb0t
Pele
Level 160
God Stats
5W - 1L
1,550 SR
Queue Stats
435W - 425L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
inumbrans
Sylvanus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
561W - 424L
1,571 Elo+
Party 1
Ra
Ra
jonafun
Ra
Level 129
God Stats
1W - 3L
1,112 SR
Queue Stats
6W - 11L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adoslavek
Charybdis
13
2 / 3 / 2
7,663
547
9,666
12,139
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
DestinySin
Osiris
14
7 / 1 / 2
8,635
617
9,428
10,723
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
FelsSplitter773
Persephone
11
0 / 4 / 3
7,238
517
5,508
7,729
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
VIooi
Fenrir
12
4 / 2 / 4
7,189
514
6,824
13,712
7,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
xpablox1234
Aphrodite
14
0 / 1 / 0
7,980
570
7,361
10,086
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corkenoob
Cthulhu
13
0 / 0 / 1
7,368
526
7,437
10,981
11,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
10
1 / 3 / 4
6,934
495
3,994
11,129
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
15
6 / 3 / 1
8,636
617
10,650
12,674
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
inumbrans
Sylvanus
13
2 / 3 / 0
7,236
517
8,390
13,217
4,808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 3
7,065
505
5,399
8,449
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
13
Kills
10
11
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Adoslavek
Charybdis
2
3
2
1
W
Cthulhu
Corkenoob
Cthulhu
0
0
1
0.5
L
Osiris
DestinySin
Osiris
7
1
2
8
L
Persephone
FelsSplitter773
Persephone
0
4
3
0.38
L
Fenrir
VIooi
Fenrir
4
2
4
3
W
Anhur
1
3
4
1
W
Pele
6
3
1
2.17
W
Sylvanus
inumbrans
Sylvanus
2
3
0
0.67
W
1
4
3
0.63
L
Aphrodite
xpablox1234
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
35,870
54,389
Taken
56,450
27,832
Mitigated
30,813
23,382
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Adoslavek
Charybdis
9,666
5,621
0
5,701
12,139
3,986
0
6,281
5,858
0
65,620
W
Cthulhu
Corkenoob
Cthulhu
7,437
647
0
3,436
10,981
11,133
0
6,619
4,362
59,595
0
L
Osiris
DestinySin
Osiris
9,428
4,036
0
3,760
10,723
8,611
0
2,746
7,977
0
70,207
L
Persephone
FelsSplitter773
Persephone
5,508
524
0
1,519
7,729
2,062
0
1,131
6,594
49,818
0
L
Fenrir
VIooi
Fenrir
6,824
1,733
166
4,918
13,712
7,977
0
3,728
9,984
0
28,084
W
Anhur
3,994
1,561
0
2,975
11,129
6,347
0
1,786
9,343
61
12,236
W
Pele
10,650
3,309
0
2,322
12,674
4,981
0
1,585
11,089
38
68,221
W
Sylvanus
inumbrans
Sylvanus
8,390
4,202
722
5,712
13,217
4,808
0
864
12,353
61,074
0
W
5,399
381
914
1,801
8,449
3,544
212
2,015
6,434
52,400
0
L
Aphrodite
xpablox1234
Aphrodite
7,361
1,760
335
6,983
10,086
5,196
280
7,437
2,649
71,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
37,239
445
Minions Killed
417
0
Camps Cleared
0
1,255,147
Distance Traveled
1,371,065
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,663
547
110
8
0
219,740
4
W
Cthulhu
7,368
526
109
8
0
283,455
2
L
Osiris
8,635
617
100
7
0
332,899
5
L
Persephone
7,238
517
82
6
0
204,286
1
L
Fenrir
7,189
514
36
3
0
243,306
3
W
Anhur
6,934
495
12
1
0
280,041
4
W
Pele
8,636
617
106
8
0
307,084
4
W
Sylvanus
7,236
517
105
8
0
226,183
0
W
Ra
7,065
505
85
6
0
274,302
4
L
Aphrodite
7,980
570
117
8
0
254,916
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role