Player Matchup

Olorun
Olorun
InfraGG
Olorun
Level 51
God Stats
3W - 5L
1,286 SR
Queue Stats
30W - 43L
1,355 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KaMiKaZe_Devil__
Kumbhakarna
Level 128
God Stats
9W - 7L
1,567 SR
Queue Stats
491W - 635L
1,397 Elo+
Party 3
Rama
Rama
LucaasLoureiro
Rama
Level 29
God Stats
30W - 31L
1,501 SR
Queue Stats
143W - 199L
1,399 Elo+
Party 3
Vamana
Vamana
Waxylex
Vamana
Level 75
God Stats
19W - 10L
1,672 SR
Queue Stats
175W - 203L
1,430 Elo+
Party 2
Susano
Susano
uFlanker_
Susano
Level 89
God Stats
6W - 10L
1,061 SR
Queue Stats
312W - 392L
1,446 Elo+
Party 3
Team Averages
Level 74
1,418 SR
1,405 Elo+

VS

Team Averages
Level 72
1,338 SR
1,223 Elo+
Jormungandr
Jormungandr
Kauaproceke
Jormungandr
Level 28
God Stats
15W - 8L
1,053 SR
Queue Stats
20W - 12L
1,078 Elo+
Party 1
Chaac
Chaac
PrismaSama
Chaac
Level 109
God Stats
58W - 49L
1,556 SR
Queue Stats
561W - 656L
1,433 Elo+
Solo
Mulan
Mulan
R4faelOli
Mulan
Level 93
God Stats
33W - 34L
1,476 SR
Queue Stats
580W - 597L
1,450 Elo+
Solo
Charybdis
Charybdis
RaulDybas
Charybdis
Level 59
God Stats
3W - 5L
1,106 SR
Queue Stats
16W - 18L
1,076 Elo+
Party 1
Olorun
Olorun
igorbelemer
Olorun
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 82L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
InfraGG
Olorun
11
3 / 2 / 2
6,597
550
5,430
7,848
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
KaMiKaZe_Devil__
Kumbhakarna
8
0 / 3 / 2
5,523
460
2,196
12,863
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 1 / 2
6,003
500
5,889
8,602
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
Waxylex
Vamana
11
0 / 0 / 0
6,006
501
3,878
9,008
7,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
uFlanker_
Susano
9
2 / 5 / 1
5,791
483
4,456
10,522
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kauaproceke
Jormungandr
12
1 / 0 / 0
7,374
615
6,783
6,372
6,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
10
2 / 1 / 4
6,517
543
6,601
7,754
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
R4faelOli
Mulan
8
1 / 2 / 3
6,102
509
6,549
11,283
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
RaulDybas
Charybdis
12
2 / 1 / 2
6,937
578
7,715
7,412
2,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Olorun
12
5 / 2 / 1
7,417
618
5,661
7,065
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
11
11
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
InfraGG
Olorun
3
2
2
2
L
Kumbhakarna
KaMiKaZe_Devil__
Kumbhakarna
0
3
2
0.33
W
Jormungandr
Kauaproceke
Jormungandr
1
0
0
1
L
1
1
2
2
W
Chaac
2
1
4
4
W
Mulan
R4faelOli
Mulan
1
2
3
1.25
W
Charybdis
RaulDybas
Charybdis
2
1
2
3
L
Vamana
Waxylex
Vamana
0
0
0
0
W
Olorun
5
2
1
2.75
L
Susano
uFlanker_
Susano
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
33,309
48,843
Taken
39,886
27,906
Mitigated
23,674
16,717
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
InfraGG
Olorun
5,430
3,287
256
3,197
7,848
3,109
0
2,099
5,749
45,881
0
L
Kumbhakarna
KaMiKaZe_Devil__
Kumbhakarna
2,196
276
417
3,263
12,863
10,774
0
1,724
11,139
14,227
0
W
Jormungandr
Kauaproceke
Jormungandr
6,783
3,023
0
1,250
6,372
6,101
228
0
6,372
54,688
0
L
5,889
4,827
0
3,575
8,602
2,678
0
0
8,602
0
47,711
W
Chaac
6,601
1,409
0
3,256
7,754
4,146
0
1,652
5,854
0
36,053
W
Mulan
R4faelOli
Mulan
6,549
918
0
2,288
11,283
7,549
0
2,238
9,045
0
23,762
W
Charybdis
RaulDybas
Charybdis
7,715
4,126
0
2,654
7,412
2,628
1,614
1,036
6,376
0
55,938
L
Vamana
Waxylex
Vamana
3,878
1,702
0
3,869
9,008
7,198
0
6,775
2,233
0
47,085
W
Olorun
5,661
3,322
132
3,003
7,065
3,250
1,386
2,700
4,365
44,003
4,795
L
Susano
uFlanker_
Susano
4,456
1,162
0
2,140
10,522
4,147
0
1,020
9,502
0
29,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
34,347
302
Minions Killed
390
0
Camps Cleared
0
1,129,083
Distance Traveled
1,176,811
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,597
550
79
7
0
194,407
5
L
Kumbhakarna
5,523
460
16
1
0
237,957
4
W
Jormungandr
7,374
615
114
10
0
220,042
2
L
Rama
6,003
500
90
8
0
203,926
0
W
Chaac
6,517
543
58
5
0
291,250
3
W
Mulan
6,102
509
32
3
0
243,660
3
W
Charybdis
6,937
578
82
7
0
207,539
2
L
Vamana
6,006
501
67
6
0
240,928
3
W
Olorun
7,417
618
104
9
0
214,320
2
L
Susano
5,791
483
50
4
0
251,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role