Player Matchup

Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum I
AstolfoFurioso
Freya
Platinum I
Level 117
God Stats
2W - 2L
1,613 SR
Queue Stats
200W - 199L
1,835 MMR
Solo
Ullr
Ullr
Platinum I
JuliosBomb
Ullr
Platinum I
Level 70
God Stats
4W - 2L
1,662 SR
Queue Stats
81W - 83L
1,874 MMR
Solo
Fenrir
Fenrir
Gold II
Vberes
Fenrir
Gold II
Level 34
God Stats
7W - 2L
1,782 SR
Queue Stats
107W - 88L
1,825 MMR
Party 1
King Arthur
King Arthur
Platinum V
Zorbanfs
King Arthur
Platinum V
Level 157
God Stats
19W - 11L
1,803 SR
Queue Stats
65W - 42L
1,960 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,672 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,580 SR
1,865 MMR
Baba Yaga
Baba Yaga
Platinum IV
Cr0oze
Baba Yaga
Platinum IV
Level 129
God Stats
4W - 6L
1,469 SR
Queue Stats
292W - 292L
1,913 MMR
Solo
Rama
Rama
Platinum IV
CristaLalaa
Rama
Platinum IV
Level 160
God Stats
19W - 24L
1,497 SR
Queue Stats
347W - 341L
1,860 MMR
Solo
Athena
Athena
Gold III
Finalfenn
Athena
Gold III
Level 157
God Stats
6W - 3L
1,738 SR
Queue Stats
9W - 4L
1,789 MMR
Solo
Horus
Horus
Platinum III
TheHeadTramp
Horus
Platinum III
Level 140
God Stats
15W - 9L
1,479 SR
Queue Stats
254W - 247L
1,862 MMR
Solo
Camazotz
Camazotz
Platinum III
itsRuni
Camazotz
Platinum III
Level 86
God Stats
24W - 17L
1,717 SR
Queue Stats
314W - 301L
1,901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 0 / 6
8,395
525
4,186
11,127
9,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 0 / 3
9,456
591
6,175
7,501
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 2 / 4
8,644
540
10,528
13,151
5,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Vberes
Fenrir
17
11 / 1 / 3
10,162
635
17,804
13,434
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Zorbanfs
King Arthur
16
1 / 0 / 4
9,387
587
14,530
13,102
13,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasCabrakanYu HuangLancelot

VS

Bans
Da JiKaliKhepriAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cr0oze
Baba Yaga
13
1 / 3 / 1
7,673
480
8,808
10,893
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 0
8,392
525
2,797
10,502
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Finalfenn
Athena
11
0 / 6 / 1
6,867
429
7,059
14,398
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 2 / 0
8,778
549
4,382
16,663
12,557
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Camazotz
itsRuni
Camazotz
13
2 / 4 / 0
7,783
486
6,982
21,031
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
17
Kills
3
3
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
6
5
W
2
0
3
3.5
L
Baba Yaga
Cr0oze
Baba Yaga
1
3
1
0.5
L
0
2
0
0
L
Athena
Finalfenn
Athena
0
6
1
0.08
W
1
2
4
1.5
L
0
2
0
0
W
Fenrir
Vberes
Fenrir
11
1
3
12.5
W
King Arthur
Zorbanfs
King Arthur
1
0
4
3
L
Camazotz
itsRuni
Camazotz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,223
Damage
30,028
58,315
Taken
73,487
39,132
Mitigated
37,188
21,265
Healing
25,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,186
1,955
2,857
3,439
11,127
9,567
0
3,795
7,332
18,660
0
W
6,175
1,976
0
4,829
7,501
3,165
25
703
6,798
81,333
0
L
Baba Yaga
Cr0oze
Baba Yaga
8,808
188
0
1,982
10,893
4,503
0
492
10,401
63,195
0
L
2,797
2,631
0
4,015
10,502
4,377
0
4,161
6,201
0
75,619
L
Athena
Finalfenn
Athena
7,059
2,017
83
2,494
14,398
7,636
0
2,988
11,220
33,816
0
W
10,528
4,283
0
2,096
13,151
5,970
437
7,045
6,106
0
79,485
L
4,382
1,679
203
6,518
16,663
12,557
0
229
16,430
0
80,820
W
Fenrir
Vberes
Fenrir
17,804
9,091
0
4,684
13,434
6,692
50
3,742
9,692
0
91,084
W
King Arthur
Zorbanfs
King Arthur
14,530
2,350
0
3,360
13,102
13,738
0
741
12,361
145
89,674
L
Camazotz
itsRuni
Camazotz
6,982
3,059
0
10,335
21,031
8,115
0
2,234
18,729
0
58,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,044
Gold Earned
39,493
596
Minions Killed
560
0
Camps Cleared
0
1,693,871
Distance Traveled
1,598,781
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,395
525
31
2
0
340,599
5
W
Freya
9,456
591
160
10
0
318,509
4
L
Baba Yaga
7,673
480
115
7
0
322,920
6
L
Rama
8,392
525
151
9
0
261,114
5
L
Athena
6,867
429
45
3
0
336,706
5
W
Ullr
8,644
540
130
8
0
311,357
2
L
Horus
8,778
549
148
9
0
331,571
6
W
Fenrir
10,162
635
125
8
0
383,571
1
W
King Arthur
9,387
587
150
9
0
339,835
6
L
Camazotz
7,783
486
101
6
0
346,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role