Player Matchup

Atlas
Atlas
JayDVa
Atlas
Level 126
God Stats
3W - 2L
1,437 SR
Queue Stats
73W - 55L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
a1subblasta
Baron Samedi
Level 77
God Stats
52W - 60L
1,454 SR
Queue Stats
80W - 89L
1,491 Elo+
Solo
Thanatos
Thanatos
bigtwerk
Thanatos
Level 129
God Stats
5W - 5L
1,421 SR
Queue Stats
97W - 73L
1,586 Elo+
Party 2
Tyr
Tyr
markiemax
Tyr
Level 116
God Stats
5W - 3L
1,420 SR
Queue Stats
71W - 72L
1,479 Elo+
Party 2
Neith
Neith
rak1776
Neith
Level 145
God Stats
4W - 2L
1,459 SR
Queue Stats
82W - 70L
1,568 Elo+
Party 2
Team Averages
Level 119
1,438 SR
1,542 Elo+

VS

Team Averages
Level 67
1,493 SR
1,465 Elo+
Heimdallr
Heimdallr
Chaotic132
Heimdallr
Level 62
God Stats
0W - 1L
1,315 SR
Queue Stats
40W - 49L
1,447 Elo+
Party 1
Nox
Nox
EddieFonzarelli
Nox
Level 117
God Stats
4W - 6L
1,582 SR
Queue Stats
91W - 85L
1,555 Elo+
Solo
Cabrakan
Cabrakan
Luxxiin
Cabrakan
Level 29
God Stats
3W - 6L
1,618 SR
Queue Stats
17W - 19L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
PumpKinKiing
Baron Samedi
Level 38
God Stats
4W - 14L
1,254 SR
Queue Stats
187W - 273L
1,373 Elo+
Party 3
Izanami
Izanami
lokiczm
Izanami
Level 89
God Stats
3W - 2L
1,694 SR
Queue Stats
219W - 261L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JayDVa
Atlas
17
1 / 1 / 19
11,173
1,117
12,949
11,287
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
a1subblasta
Baron Samedi
16
3 / 0 / 9
10,609
1,061
12,259
4,175
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
bigtwerk
Thanatos
17
9 / 1 / 11
11,939
1,194
16,292
5,915
2,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
4 / 3 / 14
10,296
1,030
10,658
17,518
14,092
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
rak1776
Neith
17
4 / 0 / 9
10,911
1,091
13,760
6,143
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

274

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chaotic132
Heimdallr
15
1 / 2 / 4
9,850
985
10,138
10,756
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 1
9,207
921
5,993
8,140
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Luxxiin
Cabrakan
15
0 / 7 / 4
10,125
1,013
4,064
17,920
22,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
PumpKinKiing
Baron Samedi
15
2 / 4 / 3
9,820
982
9,224
15,947
7,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
lokiczm
Izanami
15
1 / 5 / 3
9,490
949
9,900
17,053
8,100
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
21
Kills
5
5
Deaths
21
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chaotic132
Heimdallr
1
2
4
1.5
L
1
3
1
0.5
W
Atlas
JayDVa
Atlas
1
1
19
10.5
L
Cabrakan
Luxxiin
Cabrakan
0
7
4
0.29
L
Baron Samedi
PumpKinKiing
Baron Samedi
2
4
3
0.88
W
Baron Samedi
a1subblasta
Baron Samedi
3
0
9
7.5
W
Thanatos
bigtwerk
Thanatos
9
1
11
14.5
L
Izanami
lokiczm
Izanami
1
5
3
0.5
W
4
3
14
3.67
W
Neith
rak1776
Neith
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,918
Damage
39,319
45,038
Taken
69,816
36,028
Mitigated
47,069
18,753
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chaotic132
Heimdallr
10,138
3,888
0
1,186
10,756
5,129
0
7,065
3,691
0
33,020
L
5,993
509
0
166
8,140
3,361
0
1,608
6,532
21,487
0
W
Atlas
JayDVa
Atlas
12,949
4,270
0
1,377
11,287
13,842
0
5,222
6,065
25,034
0
L
Cabrakan
Luxxiin
Cabrakan
4,064
508
185
1,650
17,920
22,710
0
5,850
12,070
12,072
0
L
Baron Samedi
PumpKinKiing
Baron Samedi
9,224
621
1,913
2,740
15,947
7,769
0
6,472
9,475
18,392
0
W
Baron Samedi
a1subblasta
Baron Samedi
12,259
654
2,420
1,810
4,175
2,146
0
2,135
2,040
29,063
0
W
Thanatos
bigtwerk
Thanatos
16,292
2,137
0
8,147
5,915
2,936
0
2,968
2,947
0
23,519
L
Izanami
lokiczm
Izanami
9,900
7,100
0
1,510
17,053
8,100
0
4,213
12,840
0
36,708
W
10,658
1,220
0
2,973
17,518
14,092
0
6,144
10,587
0
16,685
W
Neith
rak1776
Neith
13,760
7,106
0
2,026
6,143
3,012
0
2,812
3,331
0
53,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,928
Gold Earned
48,492
195
Minions Killed
196
9
Camps Cleared
5
1,152,830
Distance Traveled
852,139
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,850
985
44
4
4
175,758
0
L
Nox
9,207
921
42
4
0
181,845
0
W
Atlas
11,173
1,117
18
2
0
255,523
0
L
Cabrakan
10,125
1,013
25
3
1
136,534
0
L
Baron Samedi
9,820
982
22
2
0
188,885
0
W
Baron Samedi
10,609
1,061
42
4
2
203,098
0
W
Thanatos
11,939
1,194
15
2
2
251,745
0
L
Izanami
9,490
949
63
6
0
169,117
1
W
Tyr
10,296
1,030
13
1
1
258,452
0
W
Neith
10,911
1,091
107
11
4
184,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role