Player Matchup

King Arthur
King Arthur
BigPig719
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Solo
Freya
Freya
Pedro__408
Freya
Level 26
God Stats
20W - 25L
1,274 SR
Queue Stats
78W - 117L
1,385 Elo+
Solo
Cthulhu
Cthulhu
RED CthUwU
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Stealth827
Discordia
Level 28
God Stats
2W - 6L
1,407 SR
Queue Stats
42W - 46L
1,136 Elo+
Solo
Ishtar
Ishtar
ventura_profana
Ishtar
Level 156
God Stats
2W - 4L
1,524 SR
Queue Stats
78W - 94L
1,407 Elo+
Solo
Team Averages
Level 46
1,441 SR
1,338 Elo+

VS

Team Averages
Level 89
1,514 SR
1,456 Elo+
Thanatos
Thanatos
WeaveTactics
Thanatos
Level 74
God Stats
4W - 5L
1,532 SR
Queue Stats
16W - 13L
1,430 Elo+
Solo
Guan Yu
Guan Yu
goKlodrueckhard
Guan Yu
Level 143
God Stats
3W - 0L
1,746 SR
Queue Stats
12W - 10L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
xQutexo
Jormungandr
Level 45
God Stats
1W - 0L
1,442 SR
Queue Stats
7W - 6L
1,447 Elo+
Party 1
Scylla
Scylla
xXJ4CKXXB0N3Xx
Scylla
Level 127
God Stats
1W - 1L
1,434 SR
Queue Stats
8W - 6L
1,493 Elo+
Party 1
Skadi
Skadi
zIUchiha-
Skadi
Level 55
God Stats
1W - 1L
1,414 SR
Queue Stats
8W - 9L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigPig719
King Arthur
15
1 / 3 / 3
8,647
618
3,149
15,335
10,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
14
0 / 7 / 2
8,277
591
5,155
15,595
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
RED CthUwU
Cthulhu
16
2 / 1 / 3
9,467
676
7,400
13,136
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Stealth827
Discordia
16
3 / 0 / 1
9,518
680
16,440
7,643
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 4 / 3
8,834
631
6,580
12,301
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
WeaveTactics
Thanatos
16
3 / 3 / 5
9,896
707
6,305
12,820
5,428
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 2 / 8
10,407
743
12,797
17,829
12,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Jormungandr
xQutexo
Jormungandr
18
3 / 0 / 2
10,655
761
11,921
10,268
6,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 0 / 6
11,010
786
18,802
8,583
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
zIUchiha-
Skadi
16
2 / 1 / 3
9,769
698
6,246
11,140
4,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
6
Kills
15
15
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigPig719
King Arthur
1
3
3
0.83
L
Freya
0
7
2
0.14
L
Cthulhu
RED CthUwU
Cthulhu
2
1
3
3.5
L
Discordia
Stealth827
Discordia
3
0
1
3.5
W
Thanatos
WeaveTactics
Thanatos
3
3
5
1.83
W
4
2
8
4
L
0
4
3
0.38
W
Jormungandr
xQutexo
Jormungandr
3
0
2
4
W
3
0
6
6
W
Skadi
zIUchiha-
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,724
Damage
56,071
64,010
Taken
60,640
37,185
Mitigated
33,981
4,742
Healing
23,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigPig719
King Arthur
3,149
790
197
509
15,335
10,018
0
8,262
6,418
0
15,255
L
Freya
5,155
1,696
0
1,564
15,595
5,174
0
5,901
9,390
13,736
0
L
Cthulhu
RED CthUwU
Cthulhu
7,400
492
0
441
13,136
13,862
0
5,638
7,004
27,858
0
L
Discordia
Stealth827
Discordia
16,440
792
0
903
7,643
2,989
0
3,027
4,509
45,739
0
W
Thanatos
WeaveTactics
Thanatos
6,305
1,026
0
6,810
12,820
5,428
1,800
7,746
5,074
0
27,112
W
12,797
1,401
1,638
4,412
17,829
12,935
0
9,143
8,686
0
33,438
L
6,580
2,727
0
1,128
12,301
5,142
0
6,299
5,624
0
31,880
W
Jormungandr
xQutexo
Jormungandr
11,921
1,321
373
3,943
10,268
6,974
642
4,498
5,770
46,799
0
W
18,802
2,200
0
4,232
8,583
3,890
1,537
3,378
5,205
49,719
0
W
Skadi
zIUchiha-
Skadi
6,246
2,746
0
2,190
11,140
4,754
596
4,230
6,910
0
50,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
51,737
210
Minions Killed
306
0
Camps Cleared
0
1,271,334
Distance Traveled
1,457,336
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,647
618
20
1
0
261,671
0
L
Freya
8,277
591
28
2
0
229,396
0
L
Cthulhu
9,467
676
46
3
0
286,512
1
L
Discordia
9,518
680
60
4
0
263,333
2
W
Thanatos
9,896
707
41
3
0
286,301
0
W
Guan Yu
10,407
743
43
3
0
308,791
4
L
Ishtar
8,834
631
56
4
0
230,422
7
W
Jormungandr
10,655
761
74
5
0
291,322
0
W
Scylla
11,010
786
95
7
0
289,558
0
W
Skadi
9,769
698
53
4
0
281,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role