Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DansNins
Bellona
Level 127
God Stats
3W - 4L
1,542 SR
Queue Stats
209W - 190L
1,594 Elo+
Solo
Ishtar
Ishtar
ewa121624
Ishtar
Level 115
God Stats
8W - 11L
1,326 SR
Queue Stats
83W - 89L
1,536 Elo+
Solo
Cupid
Cupid
iSplyze
Cupid
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
vFewh
Ne Zha
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 88L
1,521 Elo+
Party 2
Team Averages
Level 136
1,474 SR
1,531 Elo+

VS

Team Averages
Level 130
1,594 SR
1,588 Elo+
Agni
Agni
AuriSnowFox
Agni
Level 160
God Stats
33W - 39L
1,534 SR
Queue Stats
691W - 674L
1,540 Elo+
Solo
Osiris
Osiris
Lunas_Howl445
Osiris
Level 126
God Stats
6W - 7L
1,617 SR
Queue Stats
433W - 408L
1,659 Elo+
Party 1
Chiron
Chiron
Undoxable
Chiron
Level 157
God Stats
2W - 2L
1,610 SR
Queue Stats
207W - 199L
1,532 Elo+
Solo
Hun Batz
Hun Batz
Void_yang
Hun Batz
Level 86
God Stats
2W - 3L
1,669 SR
Queue Stats
239W - 212L
1,593 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WHlSPRR
Kumbhakarna
Level 120
God Stats
10W - 13L
1,541 SR
Queue Stats
276W - 251L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 2 / 5
8,674
457
7,805
16,626
12,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
DansNins
Bellona
16
3 / 2 / 4
10,010
527
11,846
18,538
21,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
ewa121624
Ishtar
16
5 / 2 / 6
10,014
527
11,488
15,242
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
iSplyze
Cupid
16
0 / 2 / 2
9,421
496
4,573
14,414
5,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
vFewh
Ne Zha
17
7 / 3 / 6
10,595
558
12,400
19,185
9,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
10,264
540
11,423
12,767
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 1
9,209
485
15,297
17,823
21,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Undoxable
Chiron
18
7 / 1 / 0
11,341
597
16,411
11,344
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Void_yang
Hun Batz
13
1 / 7 / 1
8,066
425
4,197
17,665
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
WHlSPRR
Kumbhakarna
13
0 / 0 / 6
8,922
470
4,230
11,882
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
11
11
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
5
2.25
L
2
4
1
0.63
W
Bellona
DansNins
Bellona
3
2
4
2.5
L
1
5
1
0.3
L
Chiron
Undoxable
Chiron
7
1
0
7
L
Hun Batz
Void_yang
Hun Batz
1
7
1
0.21
L
Kumbhakarna
WHlSPRR
Kumbhakarna
0
0
6
3
W
Ishtar
ewa121624
Ishtar
5
2
6
4
W
Cupid
iSplyze
Cupid
0
2
2
0.5
W
Ne Zha
vFewh
Ne Zha
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,112
Damage
51,558
84,005
Taken
71,481
55,861
Mitigated
51,679
38,887
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,805
2,321
5,542
6,656
16,626
12,469
15
3,751
12,779
34,638
0
L
11,423
672
0
3,796
12,767
4,816
0
947
11,820
90,827
0
W
Bellona
DansNins
Bellona
11,846
6,008
0
4,138
18,538
21,928
0
275
18,263
348
77,643
L
15,297
5,855
0
820
17,823
21,563
969
905
16,918
0
75,273
L
Chiron
Undoxable
Chiron
16,411
6,492
564
4,437
11,344
5,021
0
603
10,741
0
105,590
L
Hun Batz
Void_yang
Hun Batz
4,197
1,687
0
5,816
17,665
6,965
0
2,852
14,813
0
54,511
L
Kumbhakarna
WHlSPRR
Kumbhakarna
4,230
1,295
0
2,258
11,882
13,314
0
2,682
9,200
32,348
0
W
Ishtar
ewa121624
Ishtar
11,488
7,675
0
5,428
15,242
6,662
0
6,212
8,710
0
86,448
W
Cupid
iSplyze
Cupid
4,573
2,398
540
7,448
14,414
5,514
84
2,666
11,678
0
83,654
W
Ne Zha
vFewh
Ne Zha
12,400
6,430
0
9,135
19,185
9,288
0
2,761
16,206
0
95,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,714
Gold Earned
47,802
610
Minions Killed
611
0
Camps Cleared
0
1,754,491
Distance Traveled
1,733,633
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,674
457
55
3
0
316,040
1
L
Agni
10,264
540
160
8
0
349,331
7
W
Bellona
10,010
527
148
8
0
337,982
2
L
Osiris
9,209
485
142
7
0
335,501
1
L
Chiron
11,341
597
188
10
0
332,846
3
L
Hun Batz
8,066
425
87
5
0
355,100
3
L
Kumbhakarna
8,922
470
34
2
0
360,855
2
W
Ishtar
10,014
527
150
8
0
357,300
3
W
Cupid
9,421
496
136
7
0
338,497
4
W
Ne Zha
10,595
558
121
6
0
404,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role