Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Doomburger
Chang'e
Level 97
God Stats
1W - 1L
1,642 SR
Queue Stats
24W - 33L
1,426 Elo+
Solo
Neith
Neith
TheBozzle
Neith
Level 136
God Stats
0W - 1L
1,215 SR
Queue Stats
47W - 47L
1,446 Elo+
Solo
Skadi
Skadi
divineaxeritta1
Skadi
Level 137
God Stats
1W - 3L
1,146 SR
Queue Stats
238W - 240L
1,412 Elo+
Solo
Team Averages
Level 104
1,400 SR
1,457 Elo+

VS

Team Averages
Level 127
1,485 SR
1,435 Elo+
Bastet
Bastet
DessaCat
Bastet
Level 65
God Stats
1W - 0L
1,531 SR
Queue Stats
24W - 28L
1,406 Elo+
Solo
Artemis
Artemis
E5TRADAorNADA
Artemis
Level 138
God Stats
5W - 3L
1,504 SR
Queue Stats
115W - 123L
1,436 Elo+
Solo
Vamana
Vamana
animelover31793-
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
smarts123
Danzaburou
Level 148
God Stats
2W - 1L
1,392 SR
Queue Stats
82W - 85L
1,444 Elo+
Party 1
Chang'e
Chang'e
xmagdalanx
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 7 / 17
16,494
750
38,670
24,946
13,986
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
 
Fenrir
19
3 / 11 / 10
12,428
565
11,482
32,273
39,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Doomburger
Chang'e
18
2 / 12 / 20
12,265
558
25,803
35,013
41,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TheBozzle
Neith
20
13 / 5 / 16
17,442
793
50,760
31,779
18,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 11 / 14
13,471
612
16,195
24,155
11,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DessaCat
Bastet
18
6 / 11 / 18
13,314
605
15,761
25,908
11,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
20
10 / 5 / 30
16,019
728
33,527
32,179
15,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 6 / 29
15,714
714
16,686
46,100
53,654
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
smarts123
Danzaburou
20
10 / 6 / 28
16,381
745
32,122
31,913
15,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
xmagdalanx
Chang'e
20
12 / 5 / 29
16,407
746
37,398
34,076
19,489
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
180
33
Kills
46
46
Deaths
33
77
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
10
7
17
2.64
L
Fenrir
 
Fenrir
3
11
10
0.73
W
Bastet
DessaCat
Bastet
6
11
18
1.36
L
Chang'e
Doomburger
Chang'e
2
12
20
1
W
Artemis
10
5
30
5
L
Neith
TheBozzle
Neith
13
5
16
4.2
W
8
6
29
3.75
L
5
11
14
1.09
W
Danzaburou
smarts123
Danzaburou
10
6
28
4
W
Chang'e
xmagdalanx
Chang'e
12
5
29
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,910
Damage
135,494
148,166
Taken
170,176
124,751
Mitigated
115,521
42,955
Healing
91,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
38,670
2,133
2,924
3,093
24,946
13,986
942
6,249
18,697
81,286
0
L
Fenrir
 
Fenrir
11,482
1,323
431
2,633
32,273
39,717
272
7,063
25,210
0
14,255
W
Bastet
DessaCat
Bastet
15,761
2,596
286
4,081
25,908
11,070
777
8,952
16,769
0
25,404
L
Chang'e
Doomburger
Chang'e
25,803
378
8,706
6,359
35,013
41,428
478
10,723
24,290
41,872
0
W
Artemis
33,527
18,375
3,023
10,600
32,179
15,589
2,114
14,475
17,626
0
65,403
L
Neith
TheBozzle
Neith
50,760
11,257
3,104
9,339
31,779
18,337
2,832
7,952
23,827
0
86,555
W
16,686
7,025
4,463
13,740
46,100
53,654
1,552
13,977
31,659
0
43,262
L
16,195
6,063
4,019
2,347
24,155
11,283
550
5,411
18,744
0
33,764
W
Danzaburou
smarts123
Danzaburou
32,122
15,124
5,538
9,355
31,913
15,719
4,006
13,675
18,178
0
67,525
W
Chang'e
xmagdalanx
Chang'e
37,398
2,031
23,370
17,208
34,076
19,489
2,166
13,394
20,613
63,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,100
Gold Earned
77,835
236
Minions Killed
234
0
Camps Cleared
0
1,612,391
Distance Traveled
1,841,068
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,494
750
106
5
0
315,488
0
L
Fenrir
12,428
565
9
0
0
289,452
0
W
Bastet
13,314
605
18
1
0
358,129
0
L
Chang'e
12,265
558
16
1
0
322,639
2
W
Artemis
16,019
728
59
3
0
373,960
0
L
Neith
17,442
793
80
4
0
368,143
1
W
Vamana
15,714
714
39
2
0
386,294
0
L
Skadi
13,471
612
25
1
0
316,669
3
W
Danzaburou
16,381
745
68
3
0
336,198
1
W
Chang'e
16,407
746
50
2
0
386,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role