Player Matchup

Terra
Terra
Agtoy
Terra
Level 145
God Stats
4W - 0L
1,988 SR
Queue Stats
116W - 113L
1,618 Elo+
Solo
Serqet
Serqet
DraigGoch
Serqet
Level 159
God Stats
3W - 2L
1,462 SR
Queue Stats
49W - 51L
1,488 Elo+
Solo
Hades
Hades
Jeffanie
Hades
Level 149
God Stats
4W - 3L
1,701 SR
Queue Stats
155W - 153L
1,592 Elo+
Party 1
Chernobog
Chernobog
TotoLynd
Chernobog
Level 160
God Stats
1W - 2L
1,627 SR
Queue Stats
82W - 46L
1,718 Elo+
Party 1
Ratatoskr
Ratatoskr
krausse
Ratatoskr
Level 143
God Stats
2W - 1L
1,605 SR
Queue Stats
28W - 17L
1,663 Elo+
Party 1
Team Averages
Level 151
1,677 SR
1,616 Elo+

VS

Team Averages
Level 134
1,673 SR
1,669 Elo+
Charybdis
Charybdis
Fianzo
Charybdis
Level 158
God Stats
0W - 3L
1,409 SR
Queue Stats
253W - 187L
1,641 Elo+
Party 2
Chang'e
Chang'e
MiloSFD
Chang'e
Level 88
God Stats
1W - 1L
1,867 SR
Queue Stats
367W - 151L
1,742 Elo+
Party 2
Atlas
Atlas
Muas
Atlas
Level 160
God Stats
29W - 21L
1,623 SR
Queue Stats
389W - 256L
1,623 Elo+
Party 2
Kukulkan
Kukulkan
ToxicBRabbit
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,562 Elo+
Solo
Mercury
Mercury
nirkbirk
Mercury
Level 137
God Stats
3W - 2L
1,968 SR
Queue Stats
116W - 69L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Agtoy
Terra
14
1 / 1 / 2
8,450
563
5,010
12,743
9,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
DraigGoch
Serqet
11
1 / 1 / 8
7,268
485
3,774
11,874
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
Jeffanie
Hades
12
1 / 1 / 7
7,575
505
8,367
10,294
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TotoLynd
Chernobog
17
10 / 0 / 5
10,103
674
17,091
12,801
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
krausse
Ratatoskr
15
6 / 1 / 7
9,040
603
8,442
9,930
4,490
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fianzo
Charybdis
11
0 / 7 / 1
6,404
427
6,259
13,692
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MiloSFD
Chang'e
14
1 / 2 / 2
8,504
567
9,342
13,804
7,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Atlas
Muas
Atlas
11
1 / 3 / 1
6,816
454
7,183
13,433
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ToxicBRabbit
Kukulkan
12
1 / 5 / 2
7,284
486
7,643
8,058
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
nirkbirk
Mercury
13
1 / 2 / 1
7,514
501
3,288
11,626
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
4
4
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
Agtoy
Terra
1
1
2
2
W
Serqet
DraigGoch
Serqet
1
1
8
5
L
Charybdis
Fianzo
Charybdis
0
7
1
0.07
W
Hades
Jeffanie
Hades
1
1
7
4.5
L
Chang'e
MiloSFD
Chang'e
1
2
2
1
L
Atlas
Muas
Atlas
1
3
1
0.5
W
Chernobog
TotoLynd
Chernobog
10
0
5
12.5
L
Kukulkan
ToxicBRabbit
Kukulkan
1
5
2
0.4
W
Ratatoskr
krausse
Ratatoskr
6
1
7
9.5
L
Mercury
nirkbirk
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,684
Damage
33,715
57,642
Taken
60,613
36,428
Mitigated
28,239
19,380
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Agtoy
Terra
5,010
1,095
314
5,000
12,743
9,075
23
6,756
5,564
57,478
0
W
Serqet
DraigGoch
Serqet
3,774
1,042
0
2,656
11,874
11,742
21
6,024
5,786
0
17,334
L
Charybdis
Fianzo
Charybdis
6,259
3,934
0
3,861
13,692
3,691
0
282
13,364
0
49,839
W
Hades
Jeffanie
Hades
8,367
1,206
1,071
3,981
10,294
5,422
70
6,511
3,770
55,847
0
L
Chang'e
MiloSFD
Chang'e
9,342
1,001
474
6,801
13,804
7,533
0
4,624
8,627
74,078
0
L
Atlas
Muas
Atlas
7,183
2,968
0
2,360
13,433
9,891
0
2,023
11,256
19,271
0
W
Chernobog
TotoLynd
Chernobog
17,091
11,891
0
4,842
12,801
5,699
0
2,703
10,048
0
100,560
L
Kukulkan
ToxicBRabbit
Kukulkan
7,643
1,059
0
551
8,058
3,201
0
3,985
3,609
64,096
0
W
Ratatoskr
krausse
Ratatoskr
8,442
3,575
0
1,516
9,930
4,490
0
2,497
7,391
0
73,580
L
Mercury
nirkbirk
Mercury
3,288
1,917
0
1,460
11,626
3,923
0
1,460
10,025
0
70,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,436
Gold Earned
36,522
517
Minions Killed
471
0
Camps Cleared
0
1,646,615
Distance Traveled
1,423,889
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,450
563
121
8
0
340,703
6
W
Serqet
7,268
485
27
2
0
337,190
4
L
Charybdis
6,404
427
76
5
0
245,745
1
W
Hades
7,575
505
109
7
0
289,607
9
L
Chang'e
8,504
567
143
10
0
264,758
2
L
Atlas
6,816
454
20
1
0
285,687
5
W
Chernobog
10,103
674
154
10
0
302,857
5
L
Kukulkan
7,284
486
117
8
0
267,965
6
W
Ratatoskr
9,040
603
106
7
0
376,258
2
L
Mercury
7,514
501
115
8
0
359,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role