Player Matchup

Lancelot
Lancelot
ErChumiCampeaor
Lancelot
Level 62
God Stats
2W - 4L
1,339 SR
Queue Stats
17W - 20L
1,442 Elo+
Party 2
Chiron
Chiron
MarcosRivas2006
Chiron
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 106L
1,438 Elo+
Party 2
Osiris
Osiris
YerayShadowFlash
Osiris
Level 88
God Stats
1W - 3L
1,355 SR
Queue Stats
80W - 74L
1,469 Elo+
Party 2
Sobek
Sobek
izan40-izancluac
Sobek
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 126L
1,446 Elo+
Party 2
Yu Huang
Yu Huang
tarraga-06
Yu Huang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 122L
1,423 Elo+
Party 2
Team Averages
Level 84
1,439 SR
1,444 Elo+

VS

Team Averages
Level 120
1,542 SR
1,480 Elo+
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AKUAZEN
Nu Wa
Level 135
God Stats
86W - 58L
1,567 SR
Queue Stats
302W - 292L
1,501 Elo+
Party 1
Neith
Neith
CaStLoST
Neith
Level 128
God Stats
20W - 12L
1,672 SR
Queue Stats
296W - 289L
1,523 Elo+
Party 1
Geb
Geb
ShuraSpain
Geb
Level 149
God Stats
1W - 4L
1,517 SR
Queue Stats
367W - 373L
1,518 Elo+
Party 1
Kali
Kali
SlayeerZ-_-
Kali
Level 61
God Stats
95W - 107L
1,457 SR
Queue Stats
208W - 261L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 3 / 3
5,115
465
3,732
7,901
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,527
502
4,480
7,761
2,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
5,947
541
4,136
10,994
10,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 3
5,567
506
4,005
11,595
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
tarraga-06
Yu Huang
11
3 / 2 / 0
6,213
565
4,621
5,650
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 1 / 0
6,336
576
5,433
6,923
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
AKUAZEN
Nu Wa
11
1 / 2 / 3
6,481
589
6,977
6,351
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
CaStLoST
Neith
12
3 / 0 / 0
7,090
645
8,822
5,705
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,799
436
5,735
7,784
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 0
6,104
555
4,018
10,742
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
8
8
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
0
2
W
Nu Wa
AKUAZEN
Nu Wa
1
2
3
1.25
W
Neith
CaStLoST
Neith
3
0
0
3
L
Lancelot
1
3
3
0.83
L
1
1
1
1.5
W
0
2
1
0.25
W
2
0
0
2
L
0
1
0
0
L
0
1
3
1.5
L
Yu Huang
tarraga-06
Yu Huang
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,974
Damage
30,985
43,901
Taken
37,505
27,199
Mitigated
17,422
12,585
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,433
3,112
0
3,438
6,923
2,506
0
328
6,595
0
43,355
W
Nu Wa
AKUAZEN
Nu Wa
6,977
1,397
12
1,482
6,351
2,418
29
3,388
2,963
49,447
0
W
Neith
CaStLoST
Neith
8,822
4,166
0
2,459
5,705
2,792
0
405
5,300
0
58,869
L
Lancelot
3,732
1,104
0
750
7,901
3,116
0
1,915
5,916
0
29,717
L
4,480
1,631
400
2,627
7,761
2,622
0
2,147
5,258
0
38,774
W
5,735
877
0
1,208
7,784
5,441
0
2,130
5,654
17,086
0
W
4,018
1,731
36
3,449
10,742
4,265
0
2,375
8,367
0
43,198
L
4,136
1,401
0
4,329
10,994
10,071
0
572
10,422
0
45,682
L
4,005
469
0
4,479
11,595
8,999
0
4,227
6,868
16,756
0
L
Yu Huang
tarraga-06
Yu Huang
4,621
197
0
0
5,650
2,391
0
2,887
2,725
42,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
30,810
289
Minions Killed
385
0
Camps Cleared
0
1,101,105
Distance Traveled
1,089,099
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,336
576
95
9
0
200,479
3
W
Nu Wa
6,481
589
91
8
0
201,454
4
W
Neith
7,090
645
99
9
0
208,886
2
L
Lancelot
5,115
465
35
3
0
260,644
1
L
Chiron
5,527
502
56
5
0
211,569
1
W
Geb
4,799
436
26
2
0
237,867
1
W
Kali
6,104
555
74
7
0
240,413
0
L
Osiris
5,947
541
82
7
0
215,615
2
L
Sobek
5,567
506
24
2
0
219,004
0
L
Yu Huang
6,213
565
92
8
0
194,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role