Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
Blueghus19
Cthulhu
Gold III
Level 150
God Stats
4W - 7L
1,606 SR
Queue Stats
176W - 176L
1,582 MMR
Solo
Nemesis
Nemesis
Silver II
ElZenDS
Nemesis
Silver II
Level 83
God Stats
4W - 1L
1,741 SR
Queue Stats
73W - 87L
1,113 MMR
Party 1
Chernobog
Chernobog
Silver II
Mlakar
Chernobog
Silver II
Level 81
God Stats
3W - 7L
1,144 SR
Queue Stats
93W - 110L
1,124 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
lBraianl
Zhong Kui
Gold V
Level 68
God Stats
21W - 8L
1,686 SR
Queue Stats
152W - 151L
1,512 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,535 SR
1,366 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,521 SR
1,367 MMR
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze V
 
Sylvanus
Bronze V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Nekrorised
Tsukuyomi
Gold IV
Level 159
God Stats
8W - 7L
1,573 SR
Queue Stats
768W - 767L
1,289 MMR
Solo
Agni
Agni
Gold III
WarLionSoul
Agni
Gold III
Level 125
God Stats
8W - 6L
1,446 SR
Queue Stats
249W - 289L
1,433 MMR
Solo
Hel
Hel
Silver I
mingtxxx
Hel
Silver I
Level 66
God Stats
5W - 3L
1,587 SR
Queue Stats
123W - 132L
1,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 3
7,105
547
4,538
13,158
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Blueghus19
Cthulhu
12
1 / 3 / 1
6,784
522
8,021
10,744
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ElZenDS
Nemesis
12
2 / 3 / 3
6,762
520
5,142
13,197
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Mlakar
Chernobog
10
0 / 6 / 0
5,873
452
3,650
10,335
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
lBraianl
Zhong Kui
12
3 / 2 / 1
7,001
539
6,267
11,380
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
ThothKing ArthurGeb

VS

Bans
AchillesKhepriMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 1 / 1
9,440
726
8,628
8,476
3,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
11
0 / 0 / 7
7,277
560
6,396
11,088
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Nekrorised
Tsukuyomi
13
7 / 3 / 2
7,925
610
7,734
11,152
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 1 / 2
7,236
557
10,199
5,832
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 6
7,785
599
10,278
10,696
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
15
15
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
3
3.5
W
Ullr
 
Ullr
6
1
1
6.5
W
Sylvanus
 
Sylvanus
0
0
7
3.5
L
Cthulhu
Blueghus19
Cthulhu
1
3
1
0.5
L
Nemesis
ElZenDS
Nemesis
2
3
3
1.17
L
Chernobog
Mlakar
Chernobog
0
6
0
0
W
Tsukuyomi
Nekrorised
Tsukuyomi
7
3
2
2.67
W
2
1
2
3
L
Zhong Kui
lBraianl
Zhong Kui
3
2
1
1.75
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
43,235
58,814
Taken
47,244
32,965
Mitigated
23,373
16,753
Healing
19,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,538
2,161
1,501
6,176
13,158
11,477
0
5,688
7,402
0
19,695
W
Ullr
 
Ullr
8,628
3,955
0
945
8,476
3,015
1,430
0
8,476
0
80,490
W
Sylvanus
 
Sylvanus
6,396
2,006
1,965
5,259
11,088
10,135
428
3,604
7,432
26,303
0
L
Cthulhu
Blueghus19
Cthulhu
8,021
692
0
1,750
10,744
4,846
0
6,576
3,718
42,948
0
L
Nemesis
ElZenDS
Nemesis
5,142
1,198
0
2,158
13,197
5,318
0
4,677
8,376
0
48,595
L
Chernobog
Mlakar
Chernobog
3,650
1,488
0
804
10,335
2,944
0
1,043
9,292
0
37,517
W
Tsukuyomi
Nekrorised
Tsukuyomi
7,734
2,193
0
3,011
11,152
4,252
218
2,783
8,221
0
52,854
W
10,199
1,330
0
750
5,832
2,066
1,218
2,328
3,452
48,869
0
L
Zhong Kui
lBraianl
Zhong Kui
6,267
686
0
4,364
11,380
8,380
174
8,149
3,153
46,668
0
W
10,278
477
1,851
5,588
10,696
3,905
578
5,167
4,981
56,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
39,663
348
Minions Killed
422
0
Camps Cleared
0
1,308,377
Distance Traveled
1,248,011
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,105
547
23
2
0
262,113
7
W
Ullr
9,440
726
132
10
0
247,880
0
W
Sylvanus
7,277
560
34
3
0
233,871
1
L
Cthulhu
6,784
522
86
7
0
256,525
3
L
Nemesis
6,762
520
83
6
0
283,628
2
L
Chernobog
5,873
452
69
5
0
233,995
1
W
Tsukuyomi
7,925
610
81
6
0
296,568
2
W
Agni
7,236
557
72
6
0
232,757
1
L
Zhong Kui
7,001
539
87
7
0
272,116
1
W
Hel
7,785
599
103
8
0
236,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role