Player Matchup

Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
BestNameHD
Hachiman
Level 143
God Stats
3W - 1L
1,632 SR
Queue Stats
51W - 53L
1,499 Elo+
Party 2
Thanatos
Thanatos
Wrist Spooky
Thanatos
Level 99
God Stats
11W - 7L
1,505 SR
Queue Stats
85W - 61L
1,526 Elo+
Party 3
Sol
Sol
notbone
Sol
Level 28
God Stats
3W - 3L
1,464 SR
Queue Stats
34W - 34L
1,482 Elo+
Party 3
Athena
Athena
xBaek-Hyeon-
Athena
Level 38
God Stats
15W - 5L
1,842 SR
Queue Stats
23W - 27L
1,460 Elo+
Party 2
Team Averages
Level 89
1,588 SR
1,493 Elo+

VS

Team Averages
Level 80
1,565 SR
1,473 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Easy Breezzzyy
Yu Huang
Level 103
God Stats
1W - 3L
1,724 SR
Queue Stats
64W - 72L
1,465 Elo+
Party 1
Nemesis
Nemesis
Konflickt
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,519 Elo+
Party 1
Hercules
Hercules
Tightsquids
Hercules
Level 125
God Stats
1W - 2L
1,603 SR
Queue Stats
69W - 90L
1,483 Elo+
Party 1
Ishtar
Ishtar
legosteller
Ishtar
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 49L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
11 / 3 / 4
11,051
650
18,014
14,303
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
BestNameHD
Hachiman
15
1 / 2 / 2
8,385
493
13,316
12,354
4,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Wrist Spooky
Thanatos
15
4 / 3 / 6
9,390
552
8,698
13,847
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
15
2 / 2 / 2
9,405
553
12,125
13,988
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
15
1 / 2 / 9
8,569
504
5,188
12,385
10,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 3 / 1
8,066
474
3,697
16,823
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
12
4 / 4 / 4
8,018
472
6,326
9,372
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Konflickt
Nemesis
12
4 / 6 / 2
8,023
472
7,768
15,448
6,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Tightsquids
Hercules
16
2 / 3 / 1
9,435
555
12,060
18,950
15,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
11
0 / 3 / 3
6,573
387
9,738
12,882
4,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
19
Kills
12
12
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
3
4
4.33
L
Aphrodite
 
Aphrodite
2
3
1
0.83
W
Hachiman
BestNameHD
Hachiman
1
2
2
1
L
Yu Huang
4
4
4
1.5
L
Nemesis
Konflickt
Nemesis
4
6
2
0.83
L
Hercules
Tightsquids
Hercules
2
3
1
0.83
W
Thanatos
Wrist Spooky
Thanatos
4
3
6
2.33
L
Ishtar
0
3
3
0.5
W
Sol
2
2
2
1.5
W
Athena
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,341
Damage
39,589
66,877
Taken
73,475
34,665
Mitigated
42,723
31,738
Healing
24,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,014
11,801
0
5,506
14,303
7,621
3,831
4,023
10,280
0
92,821
L
Aphrodite
 
Aphrodite
3,697
1,548
3,151
9,878
16,823
12,464
0
2,216
14,607
57,426
0
W
Hachiman
BestNameHD
Hachiman
13,316
7,692
0
4,220
12,354
4,868
1,835
2,364
9,990
0
75,878
L
Yu Huang
6,326
543
0
466
9,372
3,291
0
552
8,820
34,633
0
L
Nemesis
Konflickt
Nemesis
7,768
3,292
0
3,852
15,448
6,793
0
940
14,508
0
54,407
L
Hercules
Tightsquids
Hercules
12,060
4,182
0
4,235
18,950
15,837
0
10,310
8,640
0
81,823
W
Thanatos
Wrist Spooky
Thanatos
8,698
3,390
0
12,179
13,847
5,470
170
1,561
12,286
0
61,877
L
Ishtar
9,738
5,936
0
2,524
12,882
4,338
0
2,267
10,615
0
40,585
W
Sol
12,125
4,450
0
7,048
13,988
6,396
1,140
0
13,988
64,291
7,690
W
Athena
5,188
1,036
1,097
1,688
12,385
10,310
214
2,075
10,310
38,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,800
Gold Earned
40,115
515
Minions Killed
416
0
Camps Cleared
0
1,672,795
Distance Traveled
1,503,770
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,051
650
137
8
0
289,386
3
L
Aphrodite
8,066
474
88
5
0
304,282
1
W
Hachiman
8,385
493
93
5
0
296,938
3
L
Yu Huang
8,018
472
47
3
0
244,182
1
L
Nemesis
8,023
472
69
4
0
301,368
0
L
Hercules
9,435
555
151
9
0
324,383
5
W
Thanatos
9,390
552
116
7
0
401,229
0
L
Ishtar
6,573
387
61
4
0
329,555
1
W
Sol
9,405
553
104
6
0
300,141
1
W
Athena
8,569
504
65
4
0
385,101
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role