Player Matchup

Nox
Nox
AdministratorX
Nox
Level 125
God Stats
2W - 11L
1,253 SR
Queue Stats
37W - 46L
1,463 Elo+
Party 2
Neith
Neith
OffdaYakk
Neith
Level 126
God Stats
15W - 19L
1,469 SR
Queue Stats
90W - 104L
1,375 Elo+
Party 2
Achilles
Achilles
RazorTheRipper
Achilles
Level 127
God Stats
7W - 3L
1,541 SR
Queue Stats
47W - 49L
1,467 Elo+
Party 2
Team Averages
Level 126
1,421 SR
1,435 Elo+

VS

Team Averages
Level 58
1,587 SR
1,671 Elo+
Zhong Kui
Zhong Kui
AllSportsAustin
Zhong Kui
Level 25
God Stats
1W - 2L
1,499 SR
Queue Stats
60W - 32L
1,657 Elo+
Party 1
Da Ji
Da Ji
Calcifire
Da Ji
Level 127
God Stats
2W - 2L
1,762 SR
Queue Stats
60W - 32L
1,657 Elo+
Party 1
Hercules
Hercules
EnoughFun4Every1
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
12,594
700
14,962
7,982
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
OffdaYakk
Neith
17
4 / 4 / 15
12,444
691
20,577
19,692
10,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
19
13 / 2 / 8
15,095
839
19,044
20,893
33,644
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AllSportsAustin
Zhong Kui
16
4 / 8 / 4
11,665
648
15,311
16,606
10,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Calcifire
Da Ji
15
1 / 6 / 4
10,389
577
9,346
21,262
9,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 7 / 4
10,836
602
9,905
22,965
26,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
21
Kills
8
8
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Zhong Kui
AllSportsAustin
Zhong Kui
4
8
4
0.75
L
Da Ji
Calcifire
Da Ji
1
6
4
0.5
L
3
7
4
0.71
W
Neith
OffdaYakk
Neith
4
4
15
2.88
W
Achilles
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,583
Damage
34,562
48,567
Taken
60,833
48,865
Mitigated
46,549
14,823
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,962
1,840
1,330
2,222
7,982
4,827
527
2,649
5,234
48,737
0
L
Zhong Kui
AllSportsAustin
Zhong Kui
15,311
1,968
0
1,246
16,606
10,553
0
3,266
13,340
43,280
0
L
Da Ji
Calcifire
Da Ji
9,346
1,978
0
0
21,262
9,821
0
4,102
17,160
0
25,429
L
9,905
3,246
0
4,300
22,965
26,175
0
8,247
14,718
0
30,116
W
Neith
OffdaYakk
Neith
20,577
5,978
0
6,533
19,692
10,394
1,715
5,157
14,149
0
57,995
W
Achilles
19,044
7,620
218
4,520
20,893
33,644
433
6,706
13,553
0
38,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
32,890
191
Minions Killed
166
9
Camps Cleared
5
964,985
Distance Traveled
816,117
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,594
700
73
4
3
332,233
7
L
Zhong Kui
11,665
648
84
5
3
236,792
2
L
Da Ji
10,389
577
39
2
1
287,486
1
L
Hercules
10,836
602
43
2
1
291,839
0
W
Neith
12,444
691
66
4
4
312,648
3
W
Achilles
15,095
839
52
3
2
320,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role