Player Matchup

Ra
Ra
Dinamo123xp
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 154L
1,431 Elo+
Solo
Hera
Hera
MaxGodRus
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 129L
1,450 Elo+
Solo
Tyr
Tyr
SxdPanda
Tyr
Level 75
God Stats
7W - 12L
1,500 SR
Queue Stats
855W - 1,147L
1,463 Elo+
Party 2
Odin
Odin
Yolo221
Odin
Level 62
God Stats
8W - 3L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Solo
Da Ji
Da Ji
manix78
Da Ji
Level 96
God Stats
1W - 6L
1,402 SR
Queue Stats
445W - 697L
1,388 Elo+
Party 2
Team Averages
Level 84
1,480 SR
1,447 Elo+

VS

Team Averages
Level 86
1,512 SR
1,475 Elo+
Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
BananenKriegerx
Achilles
Level 99
God Stats
19W - 21L
1,631 SR
Queue Stats
200W - 177L
1,502 Elo+
Party 1
Bacchus
Bacchus
BrazenZone
Bacchus
Level 98
God Stats
4W - 1L
1,273 SR
Queue Stats
67W - 73L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Eksotor
Danzaburou
Level 87
God Stats
33W - 13L
1,657 SR
Queue Stats
147W - 112L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
Ozuca
Aphrodite
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 196L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
9,043
904
2,456
5,622
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
16
1 / 9 / 3
10,759
1,076
20,632
16,012
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 3
9,874
987
10,220
22,042
21,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
Yolo221
Odin
15
0 / 6 / 3
9,475
948
7,374
14,456
14,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
manix78
Da Ji
15
2 / 10 / 0
9,806
981
7,622
21,139
10,018
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

95

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
7 / 0 / 17
12,003
1,200
12,190
8,417
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
18
9 / 2 / 14
11,461
1,146
9,572
12,307
13,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
BrazenZone
Bacchus
18
2 / 0 / 26
10,923
1,092
13,127
10,173
15,347
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Eksotor
Danzaburou
18
14 / 2 / 17
13,695
1,370
33,057
17,638
9,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Ozuca
Aphrodite
18
2 / 0 / 28
12,332
1,233
7,032
5,311
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
136
4
Kills
34
34
Deaths
4
11
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
17
15.5
W
Achilles
9
2
14
8
W
Bacchus
BrazenZone
Bacchus
2
0
26
15
L
0
3
2
0.33
W
Danzaburou
Eksotor
Danzaburou
14
2
17
11.25
L
Hera
1
9
3
0.28
W
Aphrodite
Ozuca
Aphrodite
2
0
28
16
L
1
6
3
0.42
L
Odin
Yolo221
Odin
0
6
3
0.25
L
Da Ji
manix78
Da Ji
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,304
Damage
74,978
79,271
Taken
53,846
55,840
Mitigated
48,349
4,340
Healing
23,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,190
353
935
2,225
8,417
4,242
0
4,243
4,133
29,142
0
W
Achilles
9,572
2,873
0
1,188
12,307
13,114
0
5,036
7,109
0
13,749
W
Bacchus
BrazenZone
Bacchus
13,127
1,763
0
220
10,173
15,347
0
5,557
4,379
21,084
0
L
2,456
301
793
1,069
5,622
2,634
0
2,639
2,983
13,129
0
W
Danzaburou
Eksotor
Danzaburou
33,057
26,295
0
8,460
17,638
9,663
0
6,485
10,993
0
69,043
L
Hera
20,632
4,651
0
160
16,012
7,908
0
5,941
10,071
65,003
0
W
Aphrodite
Ozuca
Aphrodite
7,032
1,814
7,219
3,290
5,311
5,983
0
1,767
3,449
20,669
0
L
10,220
1,841
0
1,859
22,042
21,117
0
7,752
14,290
0
15,641
L
Odin
Yolo221
Odin
7,374
1,661
0
459
14,456
14,163
0
6,122
8,334
0
13,747
L
Da Ji
manix78
Da Ji
7,622
1,063
0
0
21,139
10,018
0
9,895
11,244
0
16,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
60,414
166
Minions Killed
176
3
Camps Cleared
6
852,960
Distance Traveled
1,027,093
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,003
1,200
36
4
4
234,283
1
W
Achilles
11,461
1,146
6
1
0
179,136
0
W
Bacchus
10,923
1,092
25
3
0
232,552
1
L
Ra
9,043
904
28
3
1
95,328
0
W
Danzaburou
13,695
1,370
85
9
2
179,549
1
L
Hera
10,759
1,076
92
9
0
180,778
0
W
Aphrodite
12,332
1,233
24
2
0
201,573
0
L
Tyr
9,874
987
10
1
1
217,038
2
L
Odin
9,475
948
19
2
1
188,864
1
L
Da Ji
9,806
981
17
2
0
170,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role