Player Matchup

Loki
Loki
Haimo543
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
Kungam
Vulcan
Level 35
God Stats
1W - 2L
1,290 SR
Queue Stats
11W - 13L
1,319 Elo+
Solo
Jormungandr
Jormungandr
Northway
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
OsamaBinBalding
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
bananafromheaven
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,458 SR
1,464 Elo+

VS

Team Averages
Level 35
1,506 SR
1,463 Elo+
Da Ji
Da Ji
 
Da Ji
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Lybal
Mulan
Level 26
God Stats
4W - 9L
1,245 SR
Queue Stats
57W - 52L
1,471 Elo+
Party 1
Bacchus
Bacchus
elwen
Bacchus
Level 41
God Stats
4W - 2L
1,591 SR
Queue Stats
61W - 67L
1,441 Elo+
Party 1
Nox
Nox
kumi-chanlau
Nox
Level 60
God Stats
7W - 10L
1,394 SR
Queue Stats
161W - 150L
1,457 Elo+
Party 1
Ishtar
Ishtar
skeiider
Ishtar
Level 27
God Stats
4W - 2L
1,800 SR
Queue Stats
39W - 45L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
1
0 / 0 / 0
2,478
496
0
70
10
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Kungam
Vulcan
5
0 / 1 / 0
3,233
647
880
1,636
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Northway
Jormungandr
3
0 / 1 / 0
2,697
539
895
1,327
809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
2,451
490
0
204
68
Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,451
490
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
1 / 0 / 0
3,678
736
258
3,561
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Lybal
Mulan
7
0 / 0 / 0
3,998
800
0
1,167
525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
elwen
Bacchus
6
0 / 0 / 1
3,995
799
106
1,811
1,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,790
758
655
1,683
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
skeiider
Ishtar
6
1 / 0 / 0
3,790
758
844
1,163
400
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
0
1
L
Loki
0
0
0
0
L
Vulcan
Kungam
Vulcan
0
1
0
0
W
Mulan
Lybal
Mulan
0
0
0
0
L
Jormungandr
Northway
Jormungandr
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Bacchus
elwen
Bacchus
0
0
1
0.5
W
0
0
0
0
W
Ishtar
skeiider
Ishtar
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,775
Damage
1,863
3,237
Taken
9,385
1,385
Mitigated
3,643
700
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
258
46
0
2,272
3,561
998
0
0
3,561
0
12,214
L
Loki
0
0
0
60
70
10
0
0
70
0
588
L
Vulcan
Kungam
Vulcan
880
142
0
500
1,636
498
0
549
981
12,142
0
W
Mulan
Lybal
Mulan
0
0
0
551
1,167
525
557
0
1,167
0
18,467
L
Jormungandr
Northway
Jormungandr
895
452
0
140
1,327
809
0
106
1,221
5,519
0
L
0
0
0
0
204
68
0
0
204
0
475
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
elwen
Bacchus
106
32
0
455
1,811
1,078
735
125
1,686
10,594
0
W
655
84
0
500
1,683
642
120
880
803
16,944
0
W
Ishtar
skeiider
Ishtar
844
744
0
730
1,163
400
1,065
770
393
0
15,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,310
Gold Earned
19,251
30
Minions Killed
159
0
Camps Cleared
0
175,486
Distance Traveled
459,934
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,678
736
35
7
0
106,703
0
L
Loki
2,478
496
2
0
0
19,160
0
L
Vulcan
3,233
647
26
5
0
85,445
0
W
Mulan
3,998
800
40
8
0
95,677
1
L
Jormungandr
2,697
539
2
0
0
47,322
0
L
Chaac
2,451
490
0
0
0
23,520
0
L
Rama
2,451
490
0
0
0
39
0
W
Bacchus
3,995
799
14
3
0
85,559
0
W
Nox
3,790
758
34
7
0
84,378
0
W
Ishtar
3,790
758
36
7
0
87,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role