Player Matchup

King Arthur
King Arthur
IloveCerberus
King Arthur
Level 21
God Stats
4W - 10L
1,058 SR
Queue Stats
140W - 129L
1,524 Elo+
Party 4
Jormungandr
Jormungandr
Kaen906
Jormungandr
Level 85
God Stats
7W - 6L
1,611 SR
Queue Stats
380W - 344L
1,501 Elo+
Party 1
Fenrir
Fenrir
LuisOSO95
Fenrir
Level 87
God Stats
7W - 4L
1,434 SR
Queue Stats
171W - 158L
1,508 Elo+
Party 4
Charybdis
Charybdis
PRFCTT
Charybdis
Level 45
God Stats
3W - 2L
1,698 SR
Queue Stats
12W - 7L
1,628 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoulIfrit
Morgan Le Fay
Level 23
God Stats
6W - 4L
1,708 SR
Queue Stats
210W - 166L
1,536 Elo+
Party 1
Team Averages
Level 52
1,502 SR
1,539 Elo+

VS

Team Averages
Level 54
1,589 SR
1,523 Elo+
Susano
Susano
Cheemster
Susano
Level 43
God Stats
3W - 6L
1,249 SR
Queue Stats
169W - 172L
1,526 Elo+
Party 2
Set
Set
F1owlik3a1r
Set
Level 85
God Stats
84W - 48L
1,632 SR
Queue Stats
296W - 276L
1,544 Elo+
Party 2
Merlin
Merlin
StarEmpty1
Merlin
Level 105
God Stats
2W - 2L
1,840 SR
Queue Stats
512W - 479L
1,551 Elo+
Party 2
Anhur
Anhur
koosha123
Anhur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 3
Fenrir
Fenrir
mahdyy
Fenrir
Level 6
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IloveCerberus
King Arthur
19
5 / 4 / 6
12,523
544
17,026
22,990
27,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Kaen906
Jormungandr
17
7 / 1 / 11
12,216
531
12,441
21,930
35,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
LuisOSO95
Fenrir
20
6 / 6 / 6
12,592
547
20,499
24,847
14,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
PRFCTT
Charybdis
20
11 / 0 / 6
14,039
610
24,692
18,216
10,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
SoulIfrit
Morgan Le Fay
18
1 / 5 / 10
11,279
490
13,679
18,693
9,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cheemster
Susano
15
1 / 9 / 2
9,808
426
14,038
24,178
13,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 7 / 4
10,627
462
28,389
33,851
17,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
StarEmpty1
Merlin
19
5 / 4 / 3
11,801
513
14,312
16,670
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
koosha123
Anhur
15
2 / 4 / 3
9,640
419
4,801
14,655
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
mahdyy
Fenrir
13
0 / 6 / 1
8,400
365
4,254
21,484
19,023
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
30
Kills
15
16
Deaths
30
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
Cheemster
Susano
1
9
2
0.22
L
7
7
4
1.29
W
King Arthur
IloveCerberus
King Arthur
5
4
6
2
W
Jormungandr
Kaen906
Jormungandr
7
1
11
12.5
W
Fenrir
LuisOSO95
Fenrir
6
6
6
1.5
W
Charybdis
PRFCTT
Charybdis
11
0
6
14
W
Morgan Le Fay
SoulIfrit
Morgan Le Fay
1
5
10
1.2
L
Merlin
StarEmpty1
Merlin
5
4
3
1.63
L
Anhur
koosha123
Anhur
2
4
3
0.88
L
Fenrir
mahdyy
Fenrir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,337
Damage
65,794
106,676
Taken
110,838
97,216
Mitigated
63,242
40,473
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Cheemster
Susano
14,038
2,836
0
3,006
24,178
13,236
0
1,833
22,345
0
76,020
L
28,389
15,957
0
8,352
33,851
17,548
0
7,219
26,632
0
106,564
W
King Arthur
IloveCerberus
King Arthur
17,026
2,117
433
8,590
22,990
27,884
0
1,739
20,973
0
98,001
W
Jormungandr
Kaen906
Jormungandr
12,441
4,037
1,029
4,772
21,930
35,180
584
3,001
18,929
61,793
0
W
Fenrir
LuisOSO95
Fenrir
20,499
6,009
0
11,086
24,847
14,109
0
2,061
22,786
0
115,637
W
Charybdis
PRFCTT
Charybdis
24,692
15,099
0
10,458
18,216
10,069
7,175
2,316
15,900
0
145,430
W
Morgan Le Fay
SoulIfrit
Morgan Le Fay
13,679
1,553
196
3,909
18,693
9,974
1,477
5,195
13,498
98,596
0
L
Merlin
StarEmpty1
Merlin
14,312
1,027
0
816
16,670
7,790
0
5,868
10,802
100,397
0
L
Anhur
koosha123
Anhur
4,801
2,840
0
1,175
14,655
5,645
0
4,524
10,131
0
50,017
L
Fenrir
mahdyy
Fenrir
4,254
889
0
1,858
21,484
19,023
0
6,676
14,808
0
26,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,649
Gold Earned
50,276
732
Minions Killed
536
0
Camps Cleared
0
2,135,468
Distance Traveled
1,896,173
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,808
426
118
5
0
406,323
0
L
Set
10,627
462
120
5
0
383,992
1
W
King Arthur
12,523
544
151
7
0
424,223
2
W
Jormungandr
12,216
531
59
3
0
411,800
0
W
Fenrir
12,592
547
149
6
0
474,612
2
W
Charybdis
14,039
610
226
10
0
408,115
0
W
Morgan Le Fay
11,279
490
147
6
0
416,718
0
L
Merlin
11,801
513
184
8
0
372,087
0
L
Anhur
9,640
419
89
4
0
378,784
2
L
Fenrir
8,400
365
25
1
0
354,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role