Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Aruzzoh
Cerberus
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 48L
1,211 Elo+
Party 2
Sun Wukong
Sun Wukong
Jastiin
Sun Wukong
Level 49
God Stats
6W - 6L
1,592 SR
Queue Stats
179W - 99L
1,619 Elo+
Party 3
Kukulkan
Kukulkan
Le0M3L0M4M4
Kukulkan
Level 66
God Stats
10W - 9L
1,429 SR
Queue Stats
265W - 152L
1,658 Elo+
Party 3
Artemis
Artemis
TheLogics
Artemis
Level 31
God Stats
3W - 2L
1,587 SR
Queue Stats
44W - 59L
1,129 Elo+
Party 2
Team Averages
Level 59
1,522 SR
1,423 Elo+

VS

Team Averages
Level 105
1,572 SR
1,532 Elo+
Janus
Janus
HMxMedic
Janus
Level 141
God Stats
1W - 1L
1,803 SR
Queue Stats
252W - 274L
1,535 Elo+
Party 4
Kuzenbo
Kuzenbo
JovenIzguerra
Kuzenbo
Level 146
God Stats
4W - 5L
1,589 SR
Queue Stats
354W - 337L
1,604 Elo+
Party 1
Ishtar
Ishtar
Phyriall
Ishtar
Level 153
God Stats
13W - 20L
1,541 SR
Queue Stats
228W - 238L
1,463 Elo+
Solo
Mercury
Mercury
WhiteLotus223
Mercury
Level 44
God Stats
5W - 7L
1,245 SR
Queue Stats
182W - 213L
1,473 Elo+
Party 4
Bellona
Bellona
xxSUPERSELFANxx
Bellona
Level 43
God Stats
3W - 3L
1,683 SR
Queue Stats
48W - 31L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 0 / 2
7,783
599
6,955
10,258
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Aruzzoh
Cerberus
11
0 / 0 / 8
6,684
514
4,301
7,897
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Jastiin
Sun Wukong
12
0 / 2 / 3
6,237
480
7,449
13,085
8,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Le0M3L0M4M4
Kukulkan
13
7 / 0 / 0
7,855
604
11,560
4,245
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
TheLogics
Artemis
11
0 / 1 / 2
6,484
499
5,773
9,134
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HMxMedic
Janus
11
0 / 2 / 1
6,615
509
5,472
6,671
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
10
1 / 2 / 0
6,349
488
3,431
13,459
11,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
Phyriall
Ishtar
12
1 / 2 / 0
7,276
560
6,677
9,529
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
10
1 / 3 / 0
6,246
480
3,519
9,959
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 1
6,887
530
6,419
11,822
10,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
3
3
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
2
6
W
Cerberus
Aruzzoh
Cerberus
0
0
8
4
L
Janus
HMxMedic
Janus
0
2
1
0.25
W
Sun Wukong
Jastiin
Sun Wukong
0
2
3
0.75
L
Kuzenbo
1
2
0
0.5
W
Kukulkan
Le0M3L0M4M4
Kukulkan
7
0
0
7
L
Ishtar
Phyriall
Ishtar
1
2
0
0.5
W
Artemis
TheLogics
Artemis
0
1
2
1
L
Mercury
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,038
Damage
25,518
44,619
Taken
51,440
24,328
Mitigated
31,697
19,658
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,955
1,703
0
5,049
10,258
5,035
861
1,286
8,940
0
77,740
W
Cerberus
Aruzzoh
Cerberus
4,301
270
363
3,279
7,897
5,785
0
2,184
5,595
28,417
0
L
Janus
HMxMedic
Janus
5,472
316
0
799
6,671
2,582
0
4,843
1,828
50,858
0
W
Sun Wukong
Jastiin
Sun Wukong
7,449
2,621
0
5,065
13,085
8,340
0
2,159
10,776
0
47,056
L
Kuzenbo
3,431
1,180
1,635
2,380
13,459
11,968
0
6,415
7,044
24,035
0
W
Kukulkan
Le0M3L0M4M4
Kukulkan
11,560
1,546
0
1,037
4,245
2,064
0
2,554
1,451
68,009
0
L
Ishtar
Phyriall
Ishtar
6,677
4,107
0
3,024
9,529
3,430
0
901
8,628
0
53,802
W
Artemis
TheLogics
Artemis
5,773
2,606
0
4,865
9,134
3,104
0
180
8,954
0
49,090
L
Mercury
3,519
1,807
0
560
9,959
3,602
0
1,271
8,688
0
41,238
L
6,419
3,433
0
4,507
11,822
10,115
289
2,431
9,391
0
48,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
33,373
452
Minions Killed
425
0
Camps Cleared
0
1,277,419
Distance Traveled
1,300,893
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,783
599
129
10
0
313,872
3
W
Cerberus
6,684
514
70
5
0
260,110
0
L
Janus
6,615
509
105
8
0
252,766
3
W
Sun Wukong
6,237
480
67
5
0
246,625
1
L
Kuzenbo
6,349
488
26
2
0
276,916
4
W
Kukulkan
7,855
604
100
8
0
260,495
5
L
Ishtar
7,276
560
124
10
0
236,861
7
W
Artemis
6,484
499
86
7
0
196,317
0
L
Mercury
6,246
480
73
6
0
283,416
3
L
Bellona
6,887
530
97
7
0
250,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role