Player Matchup

Ah Puch
Ah Puch
EinThunder
Ah Puch
Level 106
God Stats
5W - 2L
1,717 SR
Queue Stats
123W - 96L
1,577 Elo+
Party 2
Nike
Nike
KalitTheLiar
Nike
Level 149
God Stats
2W - 1L
1,487 SR
Queue Stats
32W - 26L
1,532 Elo+
Solo
Sol
Sol
Läuw
Sol
Level 148
God Stats
27W - 25L
1,632 SR
Queue Stats
862W - 866L
1,598 Elo+
Solo
Rama
Rama
TheGuillermator
Rama
Level 141
God Stats
6W - 0L
1,720 SR
Queue Stats
133W - 121L
1,606 Elo+
Solo
Khepri
Khepri
WombleXIII
Khepri
Level 125
God Stats
5W - 3L
1,336 SR
Queue Stats
172W - 133L
1,597 Elo+
Party 2
Team Averages
Level 134
1,579 SR
1,582 Elo+

VS

Team Averages
Level 138
1,459 SR
1,525 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Capnchazzy
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,638 SR
Queue Stats
166W - 155L
1,584 Elo+
Party 1
Anubis
Anubis
GrilledChip
Anubis
Level 157
God Stats
0W - 2L
1,261 SR
Queue Stats
120W - 113L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Muzaka
Sun Wukong
Level 143
God Stats
1W - 2L
1,700 SR
Queue Stats
185W - 220L
1,521 Elo+
Solo
Thoth
Thoth
theblkkid
Thoth
Level 88
God Stats
0W - 2L
1,199 SR
Queue Stats
25W - 34L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EinThunder
Ah Puch
16
0 / 0 / 16
8,692
869
14,573
8,680
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 10
8,701
870
7,864
13,745
18,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Läuw
Sol
15
5 / 4 / 8
8,796
880
9,540
11,425
6,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 3 / 5
9,645
965
12,590
9,801
6,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
WombleXIII
Khepri
14
2 / 3 / 13
8,764
876
5,102
13,471
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
7 / 3 / 4
9,034
903
10,287
12,071
17,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Capnchazzy
Morgan Le Fay
15
4 / 6 / 6
9,009
901
9,835
10,946
6,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
14
1 / 4 / 5
7,324
732
8,137
9,002
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Muzaka
Sun Wukong
14
1 / 3 / 8
8,216
822
5,338
13,960
18,924
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
theblkkid
Thoth
12
0 / 4 / 6
7,167
717
7,366
6,690
3,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
20
Kills
13
13
Deaths
20
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
7
3
4
3
L
Morgan Le Fay
Capnchazzy
Morgan Le Fay
4
6
6
1.17
W
Ah Puch
EinThunder
Ah Puch
0
0
16
8
L
Anubis
1
4
5
0.88
W
4
3
10
3
W
Sol
Läuw
Sol
5
4
8
2.25
L
Sun Wukong
Muzaka
Sun Wukong
1
3
8
1.67
W
9
3
5
3.83
W
Khepri
WombleXIII
Khepri
2
3
13
2.83
L
Thoth
theblkkid
Thoth
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,669
Damage
40,963
57,122
Taken
52,669
52,186
Mitigated
52,557
17,043
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,287
364
955
1,159
12,071
17,034
0
6,205
5,866
0
14,037
L
Morgan Le Fay
Capnchazzy
Morgan Le Fay
9,835
362
660
1,016
10,946
6,541
0
5,133
5,813
21,847
0
W
Ah Puch
EinThunder
Ah Puch
14,573
956
0
3,983
8,680
5,766
410
4,169
4,511
32,659
0
L
Anubis
8,137
198
0
2,109
9,002
6,091
0
5,130
3,872
20,674
0
W
7,864
607
1,776
2,707
13,745
18,277
350
5,615
8,130
0
13,491
W
Sol
Läuw
Sol
9,540
2,136
1,316
2,605
11,425
6,801
3,012
3,674
7,751
17,082
0
L
Sun Wukong
Muzaka
Sun Wukong
5,338
794
1,916
3,512
13,960
18,924
0
7,227
6,733
0
13,202
W
12,590
6,429
865
1,358
9,801
6,082
725
6,224
3,577
0
30,834
W
Khepri
WombleXIII
Khepri
5,102
233
858
1,575
13,471
15,260
0
5,656
7,815
7,436
0
L
Thoth
theblkkid
Thoth
7,366
73
0
0
6,690
3,967
0
5,520
1,170
15,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
40,750
122
Minions Killed
119
0
Camps Cleared
0
976,656
Distance Traveled
949,163
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,034
903
9
1
0
183,948
3
L
Morgan Le Fay
9,009
901
24
2
0
192,029
0
W
Ah Puch
8,692
869
44
4
0
205,698
0
L
Anubis
7,324
732
33
3
0
169,187
0
W
Nike
8,701
870
20
2
0
201,746
1
W
Sol
8,796
880
16
2
0
189,624
1
L
Sun Wukong
8,216
822
26
3
0
204,611
4
W
Rama
9,645
965
40
4
0
169,600
2
W
Khepri
8,764
876
2
0
0
209,988
3
L
Thoth
7,167
717
27
3
0
199,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role