Player Matchup

Atlas
Atlas
BansheeHC
Atlas
Level 62
God Stats
0W - 2L
1,338 SR
Queue Stats
122W - 144L
1,415 Elo+
Party 3
Xing Tian
Xing Tian
FearSidhe66
Xing Tian
Level 60
God Stats
3W - 4L
1,402 SR
Queue Stats
94W - 105L
1,434 Elo+
Party 3
Sol
Sol
Gmanradu
Sol
Level 109
God Stats
3W - 5L
1,387 SR
Queue Stats
213W - 226L
1,433 Elo+
Party 1
He Bo
He Bo
Nima-Sari
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,315 Elo+
Solo
Hou Yi
Hou Yi
mars803
Hou Yi
Level 155
God Stats
9W - 7L
1,604 SR
Queue Stats
734W - 771L
1,427 Elo+
Party 1
Team Averages
Level 98
1,446 SR
1,405 Elo+

VS

Team Averages
Level 88
1,519 SR
1,561 Elo+
Hachiman
Hachiman
Deadaage
Hachiman
Level 105
God Stats
5W - 2L
1,542 SR
Queue Stats
202W - 236L
1,427 Elo+
Solo
Hun Batz
Hun Batz
WonderWar33
Hun Batz
Level 112
God Stats
5W - 5L
1,311 SR
Queue Stats
159W - 179L
1,457 Elo+
Solo
Lancelot
Lancelot
xXCoso
Lancelot
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,386 Elo+
Party 2
Anubis
Anubis
Ŀust
Anubis
Level 28
God Stats
4W - 2L
1,740 SR
Queue Stats
142W - 85L
1,704 Elo+
Party 2
Athena
Athena
Рriđe
Athena
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 10L
1,832 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BansheeHC
Atlas
16
2 / 4 / 6
9,888
706
12,775
19,120
25,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
FearSidhe66
Xing Tian
15
1 / 7 / 5
9,867
705
6,970
20,518
25,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
1 / 6 / 2
9,094
650
12,273
13,517
6,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
Nima-Sari
He Bo
14
1 / 10 / 2
8,907
636
7,453
15,682
6,875
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
mars803
Hou Yi
17
6 / 8 / 1
10,307
736
17,144
17,510
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deadaage
Hachiman
18
8 / 2 / 21
11,186
799
16,082
9,139
5,740
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
WonderWar33
Hun Batz
18
5 / 3 / 19
10,895
778
9,090
12,427
8,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
xXCoso
Lancelot
17
7 / 4 / 21
10,914
780
13,461
15,302
16,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Ŀust
Anubis
20
12 / 2 / 18
12,172
869
28,095
16,584
12,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Рriđe
Athena
17
3 / 2 / 27
11,318
808
11,312
16,721
26,636
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
141
11
Kills
35
35
Deaths
13
16
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Atlas
BansheeHC
Atlas
2
4
6
1.25
W
Hachiman
Deadaage
Hachiman
8
2
21
9.25
L
Xing Tian
FearSidhe66
Xing Tian
1
7
5
0.5
L
1
6
2
0.33
L
He Bo
Nima-Sari
He Bo
1
10
2
0.2
W
Hun Batz
WonderWar33
Hun Batz
5
3
19
4.83
L
Hou Yi
mars803
Hou Yi
6
8
1
0.81
W
Lancelot
xXCoso
Lancelot
7
4
21
4.38
W
Anubis
Ŀust
Anubis
12
2
18
10.5
W
Athena
Рriđe
Athena
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,615
Damage
78,040
86,347
Taken
70,173
72,848
Mitigated
69,908
13,714
Healing
29,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BansheeHC
Atlas
12,775
4,231
1,330
2,517
19,120
25,456
0
9,325
9,795
24,278
0
W
Hachiman
Deadaage
Hachiman
16,082
10,807
0
1,651
9,139
5,740
3,806
5,031
4,108
0
29,435
L
Xing Tian
FearSidhe66
Xing Tian
6,970
495
0
840
20,518
25,724
0
7,565
12,953
13,297
0
L
12,273
1,440
1,802
2,742
13,517
6,431
0
5,856
7,661
31,293
0
L
He Bo
Nima-Sari
He Bo
7,453
650
456
1,632
15,682
6,875
0
7,566
8,116
19,048
0
W
Hun Batz
WonderWar33
Hun Batz
9,090
796
2,828
4,811
12,427
8,195
3,133
7,298
5,129
0
32,255
L
Hou Yi
mars803
Hou Yi
17,144
7,623
814
1,581
17,510
8,362
0
9,095
8,415
0
29,207
W
Lancelot
xXCoso
Lancelot
13,461
3,231
923
1,556
15,302
16,360
608
8,082
7,220
0
16,004
W
Anubis
Ŀust
Anubis
28,095
562
2,533
10,027
16,584
12,977
548
9,789
6,795
55,144
0
W
Athena
Рriđe
Athena
11,312
2,376
1,981
3,352
16,721
26,636
127
9,271
7,079
14,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
56,485
123
Minions Killed
140
0
Camps Cleared
0
1,163,360
Distance Traveled
1,346,177
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,888
706
13
1
0
249,733
0
W
Hachiman
11,186
799
37
3
0
248,205
0
L
Xing Tian
9,867
705
14
1
0
249,334
3
L
Sol
9,094
650
50
4
0
257,927
0
L
He Bo
8,907
636
23
2
0
210,871
0
W
Hun Batz
10,895
778
48
3
0
256,076
2
L
Hou Yi
10,307
736
23
2
0
195,495
0
W
Lancelot
10,914
780
1
0
0
306,220
0
W
Anubis
12,172
869
51
4
0
250,498
3
W
Athena
11,318
808
3
0
0
285,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role