Player Matchup

Discordia
Discordia
ChibiSann
Discordia
Level 75
God Stats
7W - 9L
1,509 SR
Queue Stats
187W - 231L
1,449 Elo+
Party 1
Chaac
Chaac
Its N8Y
Chaac
Level 89
God Stats
0W - 1L
1,699 SR
Queue Stats
40W - 64L
1,445 Elo+
Solo
Atlas
Atlas
Mr Danksworth
Atlas
Level 86
God Stats
78W - 78L
1,551 SR
Queue Stats
103W - 142L
1,403 Elo+
Party 1
Team Averages
Level 83
1,587 SR
1,433 Elo+

VS

Team Averages
Level 103
1,602 SR
1,520 Elo+
Bellona
Bellona
Jokeasyy
Bellona
Level 127
God Stats
21W - 21L
1,546 SR
Queue Stats
139W - 199L
1,391 Elo+
Solo
Fenrir
Fenrir
MR MOSCHOPS
Fenrir
Level 93
God Stats
21W - 24L
1,533 SR
Queue Stats
211W - 242L
1,515 Elo+
Solo
Agni
Agni
Sacrificier
Agni
Level 89
God Stats
3W - 1L
1,727 SR
Queue Stats
103W - 74L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChibiSann
Discordia
10
2 / 4 / 1
7,025
703
7,187
6,481
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Its N8Y
Chaac
11
1 / 7 / 2
6,872
687
8,861
16,015
8,764
10
0 / 3 / 2
6,746
675
4,933
13,471
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jokeasyy
Bellona
11
4 / 2 / 4
7,507
751
5,762
9,188
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
8 / 1 / 5
8,349
835
15,503
11,286
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 7
7,396
740
7,661
6,288
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
14
14
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
ChibiSann
Discordia
2
4
1
0.63
L
Chaac
Its N8Y
Chaac
1
7
2
0.29
W
Bellona
Jokeasyy
Bellona
4
2
4
3
W
Fenrir
8
1
5
10.5
L
0
3
2
0.33
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,981
Damage
28,926
35,967
Taken
26,762
21,736
Mitigated
19,105
3,627
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ChibiSann
Discordia
7,187
155
0
827
6,481
2,783
25
775
5,550
24,129
0
L
Chaac
Its N8Y
Chaac
8,861
1,432
0
1,829
16,015
8,764
0
3,590
12,146
0
22,246
W
Bellona
Jokeasyy
Bellona
5,762
2,847
0
411
9,188
7,887
204
4,006
5,182
0
18,864
W
Fenrir
15,503
3,986
0
4,646
11,286
8,848
92
5,808
5,478
0
21,738
L
4,933
2,299
0
971
13,471
10,189
0
3,792
9,363
12,696
0
W
7,661
977
0
250
6,288
2,370
0
2,622
3,666
25,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,643
Gold Earned
23,252
85
Minions Killed
87
3
Camps Cleared
4
557,031
Distance Traveled
578,808
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,025
703
36
4
2
184,453
2
L
Chaac
6,872
687
34
3
1
181,222
2
W
Bellona
7,507
751
27
3
0
186,606
0
W
Fenrir
8,349
835
13
1
1
203,143
4
L
Atlas
6,746
675
15
2
0
191,356
2
W
Agni
7,396
740
47
5
3
189,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role