Player Matchup

Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Wakanda-4evaa
Yemoja
Level 10
God Stats
1W - 1L
1,709 SR
Queue Stats
9W - 8L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
punxito3
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 2
Mercury
Mercury
romanhn_
Mercury
Level 107
God Stats
1W - 3L
1,152 SR
Queue Stats
156W - 176L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
xGallentt
Xbalanque
Level 13
God Stats
4W - 2L
1,666 SR
Queue Stats
19W - 21L
1,373 Elo+
Party 2
Team Averages
Level 51
1,506 SR
1,407 Elo+

VS

Team Averages
Level 90
1,634 SR
1,590 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
RX_Nasobi
Ao Kuang
Level 26
God Stats
2W - 2L
1,731 SR
Queue Stats
80W - 27L
1,856 Elo+
Party 1
Neith
Neith
STG smokee
Neith
Level 103
God Stats
31W - 33L
1,470 SR
Queue Stats
305W - 360L
1,301 Elo+
Solo
Cabrakan
Cabrakan
TheSweetyViper
Cabrakan
Level 27
God Stats
3W - 0L
1,806 SR
Queue Stats
167W - 72L
1,726 Elo+
Party 1
Nox
Nox
iTp_Snafous
Nox
Level 148
God Stats
6W - 4L
1,662 SR
Queue Stats
102W - 78L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 3 / 0
4,989
384
1,176
9,005
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 0
6,897
531
3,752
9,136
4,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
punxito3
Zhong Kui
9
0 / 5 / 2
5,398
415
2,440
9,455
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
romanhn_
Mercury
9
0 / 5 / 0
5,512
424
2,994
11,717
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
xGallentt
Xbalanque
12
2 / 2 / 1
6,708
516
6,743
8,933
3,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 7
6,611
509
5,837
12,566
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
RX_Nasobi
Ao Kuang
13
6 / 1 / 3
7,988
614
8,410
12,985
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
1 / 2 / 0
6,939
534
5,516
7,418
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
14
6 / 0 / 2
8,869
682
5,983
8,501
6,572
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 4
7,418
571
6,207
4,069
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Horus
 
Horus
0
1
7
3.5
W
Ao Kuang
RX_Nasobi
Ao Kuang
6
1
3
7.5
W
Neith
1
2
0
0.5
W
Cabrakan
6
0
2
7
L
2
1
0
2
W
2
0
4
4
L
Zhong Kui
punxito3
Zhong Kui
0
5
2
0.2
L
Mercury
romanhn_
Mercury
0
5
0
0
L
Xbalanque
xGallentt
Xbalanque
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
31,953
48,246
Taken
45,539
26,683
Mitigated
26,783
10,398
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,176
743
0
3,194
9,005
7,212
0
4,669
4,336
0
17,476
W
Horus
 
Horus
5,837
2,758
1,116
4,616
12,566
9,887
0
1,933
10,633
39
17,680
W
Ao Kuang
RX_Nasobi
Ao Kuang
8,410
2,552
0
4,486
12,985
4,993
836
1,878
11,107
58,946
0
W
Neith
5,516
1,799
0
1,213
7,418
3,469
1,302
930
6,488
0
45,235
W
Cabrakan
5,983
554
0
3,222
8,501
6,572
60
272
8,229
64,161
0
L
3,752
834
2,413
2,081
9,136
4,636
0
3,973
5,163
21,366
0
W
6,207
510
0
940
4,069
1,862
783
1,179
2,890
52,802
0
L
Zhong Kui
punxito3
Zhong Kui
2,440
805
0
102
9,455
6,941
0
6,402
3,053
19,770
0
L
Mercury
romanhn_
Mercury
2,994
1,775
0
627
11,717
4,350
0
4,705
7,012
0
37,897
L
Xbalanque
xGallentt
Xbalanque
6,743
3,760
0
1,981
8,933
3,544
0
890
8,043
0
52,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
37,825
238
Minions Killed
436
0
Camps Cleared
0
1,127,507
Distance Traveled
1,249,718
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,989
384
36
3
0
218,297
3
W
Horus
6,611
509
28
2
0
269,875
8
W
Ao Kuang
7,988
614
90
7
0
280,867
1
W
Neith
6,939
534
80
6
0
204,034
3
W
Cabrakan
8,869
682
141
11
0
235,567
4
L
Yemoja
6,897
531
19
1
0
209,393
0
W
Nox
7,418
571
97
7
0
259,375
2
L
Zhong Kui
5,398
415
28
2
0
213,020
0
L
Mercury
5,512
424
59
5
0
269,604
0
L
Xbalanque
6,708
516
96
7
0
217,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role