Player Matchup

Discordia
Discordia
ExactlyExotic
Discordia
Level 124
God Stats
1W - 0L
1,713 SR
Queue Stats
74W - 42L
1,620 Elo+
Party 1
Geb
Geb
Hansesh
Geb
Level 48
God Stats
20W - 4L
2,052 SR
Queue Stats
143W - 87L
1,563 Elo+
Party 1
Lancelot
Lancelot
SipherSkill
Lancelot
Level 128
God Stats
17W - 17L
1,535 SR
Queue Stats
217W - 159L
1,589 Elo+
Party 1
Achilles
Achilles
SirGogs
Achilles
Level 148
God Stats
6W - 3L
1,668 SR
Queue Stats
87W - 51L
1,645 Elo+
Party 1
Rama
Rama
TimmayeB
Rama
Level 133
God Stats
31W - 9L
1,878 SR
Queue Stats
196W - 124L
1,576 Elo+
Party 1
Team Averages
Level 116
1,769 SR
1,599 Elo+

VS

Team Averages
Level 81
1,526 SR
1,412 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigBudBratello
King Arthur
Level 122
God Stats
36W - 28L
1,563 SR
Queue Stats
539W - 552L
1,425 Elo+
Party 2
Izanami
Izanami
HEDSON_122
Izanami
Level 84
God Stats
12W - 15L
1,497 SR
Queue Stats
187W - 221L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
KINGCONNI
Cthulhu
Level 6
God Stats
2W - 8L
1,500 SR
Queue Stats
42W - 50L
1,244 Elo+
Party 2
Yu Huang
Yu Huang
wooolfiehg
Yu Huang
Level 122
God Stats
46W - 43L
1,571 SR
Queue Stats
555W - 602L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ExactlyExotic
Discordia
10
1 / 1 / 5
6,692
515
8,051
5,352
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Geb
11
2 / 2 / 7
7,135
549
3,995
11,281
8,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
SipherSkill
Lancelot
14
5 / 2 / 4
7,996
615
5,719
8,170
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
SirGogs
Achilles
14
12 / 0 / 2
8,838
680
14,081
13,979
10,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
12
5 / 1 / 4
7,309
562
9,804
8,697
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 6 / 1
5,735
441
3,266
11,633
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
BigBudBratello
King Arthur
10
1 / 6 / 0
5,969
459
3,527
12,310
6,790
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
HEDSON_122
Izanami
9
1 / 6 / 2
5,719
440
6,034
11,846
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
KINGCONNI
Cthulhu
8
1 / 4 / 3
5,888
453
2,603
9,971
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yu Huang
wooolfiehg
Yu Huang
11
1 / 3 / 2
6,648
511
3,094
8,332
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
25
Kills
5
6
Deaths
25
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
1
0.25
L
King Arthur
BigBudBratello
King Arthur
1
6
0
0.17
W
Discordia
ExactlyExotic
Discordia
1
1
5
3.5
L
Izanami
HEDSON_122
Izanami
1
6
2
0.33
W
Geb
2
2
7
2.75
L
Cthulhu
KINGCONNI
Cthulhu
1
4
3
0.63
W
Lancelot
SipherSkill
Lancelot
5
2
4
3.5
W
Achilles
SirGogs
Achilles
12
0
2
13
W
Rama
5
1
4
7
L
Yu Huang
wooolfiehg
Yu Huang
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,650
Damage
18,524
47,479
Taken
54,092
28,453
Mitigated
25,209
17,616
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,266
558
0
1,754
11,633
4,131
676
2,465
8,960
0
22,209
L
King Arthur
BigBudBratello
King Arthur
3,527
434
0
1,770
12,310
6,790
0
582
11,650
0
39,592
W
Discordia
ExactlyExotic
Discordia
8,051
1,028
0
500
5,352
1,903
170
1,696
3,656
41,307
0
L
Izanami
HEDSON_122
Izanami
6,034
4,330
0
2,479
11,846
3,862
0
1,661
10,169
0
38,965
W
Geb
3,995
774
1,948
2,614
11,281
8,423
270
1,694
9,587
15,109
0
L
Cthulhu
KINGCONNI
Cthulhu
2,603
119
0
1,650
9,971
7,136
0
2,399
7,564
12,433
0
W
Lancelot
SipherSkill
Lancelot
5,719
1,019
0
3,505
8,170
4,096
504
843
7,327
0
57,309
W
Achilles
SirGogs
Achilles
14,081
4,053
0
6,909
13,979
10,699
0
148
13,831
0
57,135
W
Rama
9,804
8,344
0
2,140
8,697
3,332
3,719
1,316
7,381
0
59,173
L
Yu Huang
wooolfiehg
Yu Huang
3,094
262
0
925
8,332
3,290
0
4,267
3,703
46,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,970
Gold Earned
29,959
399
Minions Killed
278
0
Camps Cleared
0
1,246,381
Distance Traveled
1,120,324
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,735
441
42
3
0
253,299
4
L
King Arthur
5,969
459
64
5
0
255,076
2
W
Discordia
6,692
515
83
6
0
229,753
3
L
Izanami
5,719
440
59
5
0
202,168
2
W
Geb
7,135
549
24
2
0
233,359
0
L
Cthulhu
5,888
453
14
1
0
185,534
1
W
Lancelot
7,996
615
114
9
0
300,777
1
W
Achilles
8,838
680
90
7
0
280,951
3
W
Rama
7,309
562
88
7
0
201,541
1
L
Yu Huang
6,648
511
99
8
0
224,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role