Player Matchup

Yu Huang
Yu Huang
Isthistaken
Yu Huang
Level 150
God Stats
0W - 1L
1,304 SR
Queue Stats
68W - 58L
1,647 Elo+
Party 2
Mercury
Mercury
Mysto1331
Mercury
Level 147
God Stats
13W - 9L
1,663 SR
Queue Stats
214W - 216L
1,608 Elo+
Solo
Achilles
Achilles
NeedAPickUp
Achilles
Level 112
God Stats
8W - 8L
1,518 SR
Queue Stats
249W - 231L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Seigss
Danzaburou
Level 67
God Stats
3W - 4L
1,664 SR
Queue Stats
58W - 44L
1,681 Elo+
Party 2
Sobek
Sobek
SoaSyy
Sobek
Level 145
God Stats
7W - 6L
1,500 SR
Queue Stats
71W - 71L
1,596 Elo+
Solo
Team Averages
Level 124
1,530 SR
1,615 Elo+

VS

Team Averages
Level 148
1,736 SR
1,805 Elo+
Janus
Janus
Bluegito
Janus
Level 136
God Stats
1W - 0L
1,227 SR
Queue Stats
68W - 32L
1,703 Elo+
Party 1
Cabrakan
Cabrakan
Yengar
Cabrakan
Level 158
God Stats
5W - 0L
2,105 SR
Queue Stats
125W - 9L
2,121 Elo+
Party 1
Odin
Odin
Yexni
Odin
Level 156
God Stats
49W - 44L
1,594 SR
Queue Stats
112W - 116L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
deathwish904
Tsukuyomi
Level 136
God Stats
2W - 0L
1,893 SR
Queue Stats
5W - 0L
1,917 Elo+
Party 1
Tyr
Tyr
uberware
Tyr
Level 155
God Stats
1W - 0L
1,863 SR
Queue Stats
110W - 62L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Isthistaken
Yu Huang
16
0 / 4 / 9
9,284
663
17,359
13,700
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Mysto1331
Mercury
15
3 / 7 / 4
9,639
689
7,777
14,707
7,813
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
NeedAPickUp
Achilles
15
1 / 6 / 6
9,061
647
7,260
20,104
25,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Seigss
Danzaburou
15
4 / 5 / 3
9,197
657
16,388
19,229
10,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
SoaSyy
Sobek
16
4 / 6 / 4
10,542
753
9,365
26,765
34,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bluegito
Janus
19
5 / 3 / 15
11,223
802
18,547
11,304
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Yengar
Cabrakan
19
13 / 3 / 13
11,900
850
26,256
20,800
16,490
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
Yexni
Odin
18
4 / 1 / 18
11,531
824
6,799
16,667
26,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
deathwish904
Tsukuyomi
17
2 / 3 / 13
10,229
731
19,121
12,822
8,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 15
11,393
814
13,237
23,208
24,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
12
Kills
28
28
Deaths
12
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Janus
Bluegito
Janus
5
3
15
4.17
L
Yu Huang
Isthistaken
Yu Huang
0
4
9
1.13
L
Mercury
Mysto1331
Mercury
3
7
4
0.71
L
Achilles
NeedAPickUp
Achilles
1
6
6
0.67
L
Danzaburou
Seigss
Danzaburou
4
5
3
1.1
L
Sobek
SoaSyy
Sobek
4
6
4
1
W
Cabrakan
Yengar
Cabrakan
13
3
13
6.5
W
Odin
Yexni
Odin
4
1
18
13
W
Tsukuyomi
deathwish904
Tsukuyomi
2
3
13
2.83
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,149
Damage
83,960
94,505
Taken
84,801
85,535
Mitigated
81,480
10,078
Healing
24,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bluegito
Janus
18,547
1,718
0
912
11,304
5,854
1,255
4,619
6,685
54,967
0
L
Yu Huang
Isthistaken
Yu Huang
17,359
1,228
0
723
13,700
7,056
0
5,927
7,773
38,190
0
L
Mercury
Mysto1331
Mercury
7,777
4,026
0
677
14,707
7,813
0
5,915
8,792
0
25,230
L
Achilles
NeedAPickUp
Achilles
7,260
856
0
1,836
20,104
25,470
0
8,180
11,924
0
24,582
L
Danzaburou
Seigss
Danzaburou
16,388
8,330
0
2,933
19,229
10,658
0
10,758
8,471
0
33,512
L
Sobek
SoaSyy
Sobek
9,365
490
0
3,909
26,765
34,538
0
14,023
12,742
17,504
0
W
Cabrakan
Yengar
Cabrakan
26,256
3,296
0
6,058
20,800
16,490
464
6,151
14,425
45,092
0
W
Odin
Yexni
Odin
6,799
1,060
173
2,782
16,667
26,230
73
4,241
12,235
0
28,361
W
Tsukuyomi
deathwish904
Tsukuyomi
19,121
3,692
0
3,135
12,822
8,770
1,015
4,874
7,772
0
43,875
W
13,237
1,809
0
11,087
23,208
24,136
1,562
6,839
16,116
0
36,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
56,276
180
Minions Killed
276
0
Camps Cleared
0
1,218,260
Distance Traveled
1,605,938
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,223
802
86
6
0
296,000
0
L
Yu Huang
9,284
663
67
5
0
256,207
1
L
Mercury
9,639
689
28
2
0
244,281
2
L
Achilles
9,061
647
33
2
0
235,597
1
L
Danzaburou
9,197
657
35
3
0
232,134
0
L
Sobek
10,542
753
17
1
0
250,041
0
W
Cabrakan
11,900
850
45
3
0
303,552
1
W
Odin
11,531
824
49
4
0
349,324
2
W
Tsukuyomi
10,229
731
46
3
0
324,978
1
W
Tyr
11,393
814
50
4
0
332,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role