Player Matchup

Cupid
Cupid
ImBrainDead420
Cupid
Level 77
God Stats
37W - 21L
1,569 SR
Queue Stats
139W - 149L
1,434 Elo+
Party 3
Fenrir
Fenrir
Kuzenbroke
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,479 Elo+
Party 3
Arachne
Arachne
Thieving_Otter
Arachne
Level 120
God Stats
8W - 9L
1,366 SR
Queue Stats
574W - 569L
1,444 Elo+
Party 2
Agni
Agni
WorldsWorstMid
Agni
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
421W - 391L
1,442 Elo+
Party 2
Geb
Geb
xMasterNoobx
Geb
Level 46
God Stats
8W - 4L
1,737 SR
Queue Stats
127W - 148L
1,455 Elo+
Solo
Team Averages
Level 58
1,534 SR
1,451 Elo+

VS

Team Averages
Level 59
1,452 SR
1,519 Elo+
Medusa
Medusa
HushDontCry
Medusa
Level 45
God Stats
2W - 8L
1,321 SR
Queue Stats
38W - 45L
1,447 Elo+
Solo
Arachne
Arachne
JuniorSenjin
Arachne
Level 62
God Stats
15W - 9L
1,344 SR
Queue Stats
202W - 203L
1,534 Elo+
Party 1
King Arthur
King Arthur
Snageria
King Arthur
Level 64
God Stats
4W - 5L
1,495 SR
Queue Stats
152W - 144L
1,528 Elo+
Party 1
Bacchus
Bacchus
SoroCPU
Bacchus
Level 89
God Stats
2W - 2L
1,719 SR
Queue Stats
121W - 107L
1,543 Elo+
Party 1
Poseidon
Poseidon
VOR13X
Poseidon
Level 33
God Stats
1W - 3L
1,381 SR
Queue Stats
195W - 213L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,928
493
2,575
6,000
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Kuzenbroke
Fenrir
10
0 / 1 / 1
5,936
594
2,555
9,243
3,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 1
6,277
628
4,654
8,180
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 2 / 1
6,157
616
2,723
4,764
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 3
5,982
598
2,774
6,515
3,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 3 / 2
4,863
486
4,660
6,022
1,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
JuniorSenjin
Arachne
10
3 / 2 / 1
5,914
591
4,971
7,842
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
Snageria
King Arthur
10
0 / 0 / 1
5,399
540
4,631
6,117
3,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SoroCPU
Bacchus
8
1 / 0 / 1
4,970
497
2,076
4,663
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
VOR13X
Poseidon
9
0 / 3 / 1
5,169
517
3,791
5,156
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
5
5
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
2
0.67
W
1
2
0
0.5
L
Arachne
JuniorSenjin
Arachne
3
2
1
1.75
W
Fenrir
Kuzenbroke
Fenrir
0
1
1
0.5
L
King Arthur
Snageria
King Arthur
0
0
1
0.5
L
Bacchus
SoroCPU
Bacchus
1
0
1
1.5
W
4
0
1
4.5
L
Poseidon
VOR13X
Poseidon
0
3
1
0.17
W
2
2
1
1.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,281
Damage
20,129
34,702
Taken
29,800
13,711
Mitigated
14,527
13,002
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,660
2,293
0
1,604
6,022
1,953
0
1,152
4,870
0
29,417
W
2,575
2,067
52
1,888
6,000
1,856
100
1,034
4,966
0
24,746
L
Arachne
JuniorSenjin
Arachne
4,971
3,208
0
4,183
7,842
3,733
0
642
7,200
0
44,628
W
Fenrir
Kuzenbroke
Fenrir
2,555
530
0
3,131
9,243
3,603
0
0
9,243
0
35,036
L
King Arthur
Snageria
King Arthur
4,631
989
0
1,366
6,117
3,909
0
0
6,117
0
36,961
L
Bacchus
SoroCPU
Bacchus
2,076
284
0
1,311
4,663
3,212
0
1,525
3,138
14,550
0
W
4,654
2,974
0
3,301
8,180
2,953
687
1,659
6,521
0
32,223
L
Poseidon
VOR13X
Poseidon
3,791
532
0
990
5,156
1,720
0
2,178
2,978
33,886
0
W
2,723
417
0
480
4,764
1,825
687
2,584
2,180
34,815
0
W
2,774
359
1,566
2,584
6,515
3,474
0
590
5,925
23,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
26,315
292
Minions Killed
264
0
Camps Cleared
0
1,007,766
Distance Traveled
1,030,130
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,863
486
39
4
0
184,353
0
W
Cupid
4,928
493
56
6
0
200,459
1
L
Arachne
5,914
591
89
9
0
230,655
0
W
Fenrir
5,936
594
82
8
0
189,345
0
L
King Arthur
5,399
540
57
6
0
220,698
4
L
Bacchus
4,970
497
21
2
0
209,781
3
W
Arachne
6,277
628
57
6
0
238,585
0
L
Poseidon
5,169
517
58
6
0
184,643
1
W
Agni
6,157
616
63
6
0
168,623
0
W
Geb
5,982
598
34
3
0
210,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role