Player Matchup

Danzaburou
Danzaburou
ImHighDude
Danzaburou
Level 129
God Stats
10W - 9L
1,517 SR
Queue Stats
89W - 72L
1,554 Elo+
Party 1
Khepri
Khepri
ewilliams77
Khepri
Level 159
God Stats
24W - 15L
1,731 SR
Queue Stats
262W - 163L
1,666 Elo+
Party 1
Ah Puch
Ah Puch
yourmomsahor287
Ah Puch
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 1
Team Averages
Level 99
1,660 SR
1,573 Elo+

VS

Team Averages
Level 88
1,484 SR
1,389 Elo+
Ishtar
Ishtar
 
Ishtar
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ConDroid260
Zhong Kui
Level 128
God Stats
8W - 15L
1,303 SR
Queue Stats
179W - 231L
1,297 Elo+
Solo
Vamana
Vamana
xXyettimayneXx
Vamana
Level 87
God Stats
14W - 16L
1,650 SR
Queue Stats
503W - 802L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImHighDude
Danzaburou
12
6 / 1 / 7
8,027
803
10,313
6,329
3,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
12
1 / 1 / 12
8,083
808
4,748
7,945
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
6 / 0 / 6
7,812
781
10,124
5,661
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 5 / 2
6,274
627
1,241
8,196
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
ConDroid260
Zhong Kui
11
2 / 4 / 0
6,738
674
6,082
12,336
7,625
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 2
5,917
592
4,676
11,183
8,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
2
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
2
0.2
L
Zhong Kui
ConDroid260
Zhong Kui
2
4
0
0.5
W
Danzaburou
ImHighDude
Danzaburou
6
1
7
9.5
W
Khepri
1
1
12
7
L
0
4
2
0.25
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,185
Damage
11,999
19,935
Taken
31,715
13,957
Mitigated
19,683
6,748
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,241
617
105
291
8,196
3,693
0
4,857
3,339
0
15,348
L
Zhong Kui
ConDroid260
Zhong Kui
6,082
501
112
1,639
12,336
7,625
0
5,564
6,772
21,014
0
W
Danzaburou
ImHighDude
Danzaburou
10,313
4,047
0
2,206
6,329
3,180
1,409
2,543
3,786
0
25,195
W
Khepri
4,748
315
0
2,146
7,945
8,270
127
2,487
5,458
11,476
0
L
4,676
2,990
26
1,212
11,183
8,365
108
4,588
6,595
0
10,746
W
10,124
260
0
2,396
5,661
2,507
402
1,317
4,344
32,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,922
Gold Earned
18,929
112
Minions Killed
97
7
Camps Cleared
2
550,464
Distance Traveled
482,688
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,274
627
35
4
0
158,958
1
L
Zhong Kui
6,738
674
47
5
2
156,895
0
W
Danzaburou
8,027
803
43
4
2
173,542
2
W
Khepri
8,083
808
9
1
2
186,932
3
L
Vamana
5,917
592
15
2
0
166,835
4
W
Ah Puch
7,812
781
60
6
3
189,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role