Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Durtz--
Sylvanus
Level 68
God Stats
0W - 2L
1,217 SR
Queue Stats
657W - 588L
1,610 Elo+
Solo
Xing Tian
Xing Tian
TheAlmightyJug
Xing Tian
Level 108
God Stats
182W - 163L
1,502 SR
Queue Stats
580W - 608L
1,453 Elo+
Solo
Izanami
Izanami
Xx_Squirt17_xX
Izanami
Level 63
God Stats
2W - 1L
1,704 SR
Queue Stats
6W - 3L
1,646 Elo+
Party 1
Anubis
Anubis
officerdoofy33
Anubis
Level 68
God Stats
2W - 1L
1,756 SR
Queue Stats
2W - 2L
1,468 Elo+
Party 1
Team Averages
Level 87
1,536 SR
1,535 Elo+

VS

Team Averages
Level 83
1,535 SR
1,479 Elo+
Cu Chulainn
Cu Chulainn
Dr_Zilant617
Cu Chulainn
Level 66
God Stats
5W - 2L
1,548 SR
Queue Stats
273W - 290L
1,501 Elo+
Solo
Merlin
Merlin
IDoctoR tC
Merlin
Level 74
God Stats
42W - 44L
1,542 SR
Queue Stats
143W - 160L
1,438 Elo+
Solo
Lancelot
Lancelot
ShigShaggy
Lancelot
Level 101
God Stats
18W - 12L
1,615 SR
Queue Stats
221W - 202L
1,574 Elo+
Solo
Anubis
Anubis
THEBeefin
Anubis
Level 104
God Stats
10W - 10L
1,472 SR
Queue Stats
242W - 265L
1,411 Elo+
Solo
Atlas
Atlas
bad_username_7_7
Atlas
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
290W - 313L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
7 / 0 / 4
14,207
1,093
13,481
16,710
16,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Durtz--
Sylvanus
18
1 / 5 / 10
12,791
984
8,521
28,615
20,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
TheAlmightyJug
Xing Tian
18
2 / 1 / 10
12,656
974
6,171
19,192
16,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 11 / 9
13,518
1,040
24,214
30,948
13,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 11 / 11
13,315
1,024
18,538
31,360
18,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

29

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dr_Zilant617
Cu Chulainn
20
7 / 3 / 16
14,338
1,103
27,806
23,063
20,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
IDoctoR tC
Merlin
20
3 / 2 / 16
13,500
1,038
28,682
11,637
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
ShigShaggy
Lancelot
20
13 / 6 / 8
15,038
1,157
34,953
19,759
8,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
THEBeefin
Anubis
20
3 / 2 / 15
13,133
1,010
16,918
10,287
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 2 / 10
13,104
1,008
13,640
14,778
14,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
93
15
Kills
28
28
Deaths
15
44
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
0
4
9
W
Cu Chulainn
Dr_Zilant617
Cu Chulainn
7
3
16
5
L
Sylvanus
Durtz--
Sylvanus
1
5
10
1.2
W
Merlin
IDoctoR tC
Merlin
3
2
16
5.5
W
Lancelot
ShigShaggy
Lancelot
13
6
8
2.83
W
Anubis
THEBeefin
Anubis
3
2
15
5.25
L
Xing Tian
TheAlmightyJug
Xing Tian
2
1
10
7
L
3
11
9
0.68
W
2
2
10
3.5
L
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,925
Damage
121,999
126,825
Taken
79,524
85,277
Mitigated
52,837
28,896
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,481
510
5,104
8,006
16,710
16,088
0
5,724
10,986
42,196
0
W
Cu Chulainn
Dr_Zilant617
Cu Chulainn
27,806
6,590
0
4,601
23,063
20,637
0
12,045
10,842
0
43,327
L
Sylvanus
Durtz--
Sylvanus
8,521
2,791
1,324
3,239
28,615
20,374
0
16,282
12,333
15,718
0
W
Merlin
IDoctoR tC
Merlin
28,682
450
380
1,837
11,637
5,160
0
4,440
7,197
51,789
0
W
Lancelot
ShigShaggy
Lancelot
34,953
11,938
0
4,388
19,759
8,022
0
12,928
6,831
0
59,223
W
Anubis
THEBeefin
Anubis
16,918
1,493
0
3,680
10,287
4,561
0
7,383
2,904
50,837
0
L
Xing Tian
TheAlmightyJug
Xing Tian
6,171
262
297
3,863
19,192
16,334
0
10,112
9,080
10,167
0
L
24,214
21,900
0
1,538
30,948
13,913
0
14,651
16,297
0
58,290
W
13,640
4,682
0
642
14,778
14,457
0
9,563
5,039
34,589
0
L
18,538
602
156
5,369
31,360
18,568
0
12,471
18,889
52,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,487
Gold Earned
69,113
239
Minions Killed
286
7
Camps Cleared
12
1,069,891
Distance Traveled
1,323,726
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,207
1,093
81
6
3
283,522
0
W
Cu Chulainn
14,338
1,103
37
3
2
278,434
0
L
Sylvanus
12,791
984
15
1
0
197,293
0
W
Merlin
13,500
1,038
53
4
1
269,770
0
W
Lancelot
15,038
1,157
57
4
6
296,524
0
W
Anubis
13,133
1,010
99
8
0
224,226
0
L
Xing Tian
12,656
974
7
1
0
182,126
1
L
Izanami
13,518
1,040
69
5
3
198,618
0
W
Atlas
13,104
1,008
40
3
3
254,772
0
L
Anubis
13,315
1,024
67
5
1
208,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role