Player Matchup

Zhong Kui
Zhong Kui
BackwoodsSwami
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 1
Ravana
Ravana
EvnGodCntSavU
Ravana
Level 39
God Stats
3W - 22L
1,261 SR
Queue Stats
29W - 103L
939 Elo+
Solo
Cerberus
Cerberus
SlimCheddar
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,497 Elo+
Party 1
Team Averages
Level 45
1,420 SR
1,311 Elo+

VS

Team Averages
Level 85
1,474 SR
1,327 Elo+
Bastet
Bastet
Fulcrvm
Bastet
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,366 Elo+
Solo
Bellona
Bellona
Mellow OG
Bellona
Level 49
God Stats
3W - 1L
1,373 SR
Queue Stats
25W - 42L
1,181 Elo+
Solo
Nu Wa
Nu Wa
zaeasy
Nu Wa
Level 102
God Stats
16W - 16L
1,548 SR
Queue Stats
82W - 83L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BackwoodsSwami
Zhong Kui
12
3 / 6 / 4
8,608
662
11,670
17,347
10,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 5 / 4
8,432
649
4,009
13,522
7,116
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SlimCheddar
Cerberus
13
2 / 2 / 4
8,163
628
7,269
20,283
16,648
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fulcrvm
Bastet
14
8 / 3 / 5
10,213
786
16,852
11,153
5,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Mellow OG
Bellona
13
1 / 3 / 11
8,941
688
6,390
12,998
9,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
zaeasy
Nu Wa
14
4 / 1 / 8
9,881
760
20,636
7,573
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
13
13
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BackwoodsSwami
Zhong Kui
3
6
4
0.83
L
2
5
4
0.8
W
Bastet
Fulcrvm
Bastet
8
3
5
3.5
W
Bellona
Mellow OG
Bellona
1
3
11
2.17
L
Cerberus
SlimCheddar
Cerberus
2
2
4
2
W
Nu Wa
zaeasy
Nu Wa
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,948
Damage
43,878
51,152
Taken
31,724
34,708
Mitigated
17,768
5,876
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BackwoodsSwami
Zhong Kui
11,670
612
0
1,507
17,347
10,944
0
5,654
11,241
32,534
0
L
4,009
2,022
65
763
13,522
7,116
0
4,833
8,365
0
24,653
W
Bastet
Fulcrvm
Bastet
16,852
4,693
0
1,181
11,153
5,156
593
5,739
5,252
0
28,537
W
Bellona
Mellow OG
Bellona
6,390
1,436
0
1,139
12,998
9,266
651
8,475
4,199
0
19,780
L
Cerberus
SlimCheddar
Cerberus
7,269
223
0
3,541
20,283
16,648
0
9,363
10,520
27,173
0
W
Nu Wa
zaeasy
Nu Wa
20,636
6,061
0
1,975
7,573
3,346
1,150
4,336
3,065
52,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
29,035
145
Minions Killed
116
3
Camps Cleared
6
616,422
Distance Traveled
711,447
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,608
662
44
3
2
182,818
2
L
Ravana
8,432
649
46
4
1
215,277
1
W
Bastet
10,213
786
24
2
1
250,555
0
W
Bellona
8,941
688
23
2
3
253,720
2
L
Cerberus
8,163
628
55
4
0
218,327
0
W
Nu Wa
9,881
760
69
5
2
207,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role