Player Matchup

Lancelot
Lancelot
Jashonomo
Lancelot
Level 108
God Stats
2W - 3L
1,104 SR
Queue Stats
97W - 80L
1,514 Elo+
Party 2
Vamana
Vamana
JowyRigga
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Xikkii
Cthulhu
Level 121
God Stats
0W - 1L
1,739 SR
Queue Stats
15W - 13L
1,535 Elo+
Party 2
Team Averages
Level 82
1,448 SR
1,516 Elo+

VS

Team Averages
Level 36
1,500 SR
1,392 Elo+
Chaac
Chaac
Gabetucker13
Chaac
Level 16
God Stats
7W - 5L
1,534 SR
Queue Stats
11W - 14L
1,450 Elo+
Party 1
Hades
Hades
TSM rfaide
Hades
Level 46
God Stats
2W - 2L
1,540 SR
Queue Stats
128W - 178L
1,384 Elo+
Party 1
Loki
Loki
Tyler02113986
Loki
Level 45
God Stats
5W - 6L
1,426 SR
Queue Stats
73W - 104L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jashonomo
Lancelot
20
7 / 4 / 8
15,700
714
37,579
37,969
40,851
Vamana
JowyRigga
Vamana
15
3 / 11 / 3
13,113
596
9,968
28,369
17,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Xikkii
Cthulhu
19
6 / 8 / 9
15,393
700
29,518
34,743
29,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 16
14,987
681
20,518
27,932
36,924
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
20
9 / 7 / 7
15,398
700
33,822
35,404
25,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 5 / 9
17,189
781
23,342
24,476
11,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
16
Kills
23
23
Deaths
16
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
L
Lancelot
Jashonomo
Lancelot
7
4
8
2.75
L
Vamana
JowyRigga
Vamana
3
11
3
0.41
W
Hades
9
7
7
1.79
W
12
5
9
3.3
L
Cthulhu
Xikkii
Cthulhu
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,065
Damage
77,682
101,081
Taken
87,812
87,770
Mitigated
73,607
32,480
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,518
4,326
0
7,811
27,932
36,924
1,418
9,200
18,233
0
40,666
L
Lancelot
Jashonomo
Lancelot
37,579
10,290
0
15,060
37,969
40,851
548
15,464
22,505
103
71,564
L
Vamana
JowyRigga
Vamana
9,968
4,617
0
7,231
28,369
17,753
150
6,626
21,743
58
23,915
W
Hades
33,822
2,897
834
12,111
35,404
25,002
21
10,887
23,812
81,773
0
W
23,342
4,106
0
1,929
24,476
11,681
1,162
8,403
15,593
0
84,245
L
Cthulhu
Xikkii
Cthulhu
29,518
3,362
1,176
9,013
34,743
29,166
109
12,295
22,448
71,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,206
Gold Earned
47,574
191
Minions Killed
197
8
Camps Cleared
10
1,091,500
Distance Traveled
1,206,536
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,987
681
30
1
1
410,959
0
L
Lancelot
15,700
714
63
3
1
434,854
3
L
Vamana
13,113
596
20
1
1
304,348
0
W
Hades
15,398
700
102
5
2
368,001
0
W
Loki
17,189
781
65
3
7
427,576
1
L
Cthulhu
15,393
700
108
5
6
352,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role