Player Matchup

Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Chronic_smokiii
Lancelot
Level 87
God Stats
1W - 1L
1,251 SR
Queue Stats
35W - 28L
1,362 Elo+
Solo
Skadi
Skadi
EveGR
Skadi
Level 156
God Stats
39W - 30L
1,538 SR
Queue Stats
493W - 503L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
Titanium84989
Sylvanus
Level 152
God Stats
2W - 1L
1,707 SR
Queue Stats
173W - 173L
1,529 Elo+
Party 2
Sol
Sol
mBoG_Monislav-_-
Sol
Level 122
God Stats
3W - 1L
1,861 SR
Queue Stats
9W - 8L
1,535 Elo+
Party 3
Team Averages
Level 116
1,571 SR
1,486 Elo+

VS

Team Averages
Level 102
1,458 SR
1,524 Elo+
Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CARLOSCLON63
Cernunnos
Level 96
God Stats
0W - 3L
1,384 SR
Queue Stats
93W - 77L
1,542 Elo+
Party 1
Fafnir
Fafnir
Entraillord
Fafnir
Level 71
God Stats
33W - 38L
1,446 SR
Queue Stats
300W - 368L
1,417 Elo+
Solo
Eset
Eset
McBuckets23
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,605 Elo+
Party 1
Achilles
Achilles
sebasxd555
Achilles
Level 119
God Stats
4W - 5L
1,460 SR
Queue Stats
247W - 220L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
9 / 1 / 4
11,633
612
14,682
17,247
8,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
16
1 / 3 / 1
9,812
516
6,871
16,154
8,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
EveGR
Skadi
16
4 / 0 / 3
9,812
516
14,359
12,983
5,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Titanium84989
Sylvanus
14
1 / 0 / 10
9,706
511
5,042
16,883
17,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 3 / 6
10,235
539
15,138
12,963
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 7 / 1
8,488
447
8,087
18,508
10,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
CARLOSCLON63
Cernunnos
12
0 / 4 / 1
7,022
370
10,134
13,798
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
11
0 / 2 / 1
7,172
377
6,063
15,564
19,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 2
8,741
460
7,332
11,661
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
sebasxd555
Achilles
18
3 / 1 / 2
11,201
590
16,366
19,238
17,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
7
7
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
1
4
11
L
Da Ji
 
Da Ji
2
7
1
0.36
L
Cernunnos
CARLOSCLON63
Cernunnos
0
4
1
0.13
W
Lancelot
1
3
1
0.5
L
Fafnir
0
2
1
0.25
W
Skadi
EveGR
Skadi
4
0
3
5.5
L
2
4
2
0.75
W
Sylvanus
Titanium84989
Sylvanus
1
0
10
6
W
3
3
6
2
L
Achilles
sebasxd555
Achilles
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,092
Damage
47,982
76,230
Taken
78,769
44,819
Mitigated
57,123
34,122
Healing
25,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,682
3,796
0
6,324
17,247
8,259
517
1,946
15,301
0
121,592
L
Da Ji
 
Da Ji
8,087
1,528
0
4,119
18,508
10,489
0
4,612
13,896
0
63,137
L
Cernunnos
CARLOSCLON63
Cernunnos
10,134
3,867
0
4,044
13,798
4,515
0
2,970
10,828
0
53,385
W
Lancelot
6,871
872
0
5,108
16,154
8,028
0
1,314
14,840
0
66,190
L
Fafnir
6,063
1,509
622
4,494
15,564
19,593
0
5,153
10,411
22,511
0
W
Skadi
EveGR
Skadi
14,359
6,299
0
838
12,983
5,451
1,248
2,514
10,469
0
93,866
L
7,332
486
0
1,211
11,661
4,897
0
5,279
6,382
56,682
0
W
Sylvanus
Titanium84989
Sylvanus
5,042
1,313
7,413
8,360
16,883
17,359
358
4,182
12,460
18,589
0
W
15,138
6,237
0
6,079
12,963
5,722
3,061
4,035
8,928
79,439
0
L
Achilles
sebasxd555
Achilles
16,366
4,229
0
11,408
19,238
17,629
942
2,166
17,072
0
98,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,198
Gold Earned
42,624
558
Minions Killed
471
0
Camps Cleared
0
1,900,431
Distance Traveled
1,803,546
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,633
612
166
9
0
468,550
2
L
Da Ji
8,488
447
98
5
0
314,195
0
L
Cernunnos
7,022
370
88
5
0
336,158
0
W
Lancelot
9,812
516
118
6
0
385,650
2
L
Fafnir
7,172
377
21
1
0
395,468
1
W
Skadi
9,812
516
141
7
0
345,003
6
L
Eset
8,741
460
96
5
0
353,322
3
W
Sylvanus
9,706
511
25
1
0
368,398
7
W
Sol
10,235
539
108
6
0
332,830
3
L
Achilles
11,201
590
168
9
0
404,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role