Player Matchup

Gilgamesh
Gilgamesh
CriticalAscend
Gilgamesh
Level 160
God Stats
6W - 4L
1,664 SR
Queue Stats
630W - 385L
1,669 Elo+
Party 2
Poseidon
Poseidon
CubicSpore20838
Poseidon
Level 158
God Stats
9W - 7L
1,545 SR
Queue Stats
837W - 684L
1,604 Elo+
Party 2
Medusa
Medusa
Jewplayer08
Medusa
Level 131
God Stats
12W - 2L
1,666 SR
Queue Stats
235W - 138L
1,612 Elo+
Party 2
Chaac
Chaac
MindLesstripps
Chaac
Level 160
God Stats
22W - 15L
1,608 SR
Queue Stats
905W - 660L
1,543 Elo+
Party 2
Ra
Ra
SacZilla91
Ra
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
388W - 280L
1,588 Elo+
Party 2
Team Averages
Level 153
1,597 SR
1,603 Elo+

VS

Team Averages
Level 136
1,490 SR
1,549 Elo+
Ishtar
Ishtar
DabSwagShadows
Ishtar
Level 159
God Stats
0W - 1L
1,296 SR
Queue Stats
102W - 103L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
MizMelancholy
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,547 Elo+
Party 1
He Bo
He Bo
N3PTUN33
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,515 Elo+
Party 1
Artemis
Artemis
SmokedDat
Artemis
Level 160
God Stats
2W - 1L
1,627 SR
Queue Stats
104W - 79L
1,573 Elo+
Party 1
Thoth
Thoth
muffin_man_050
Thoth
Level 143
God Stats
2W - 4L
1,524 SR
Queue Stats
215W - 221L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CriticalAscend
Gilgamesh
17
1 / 3 / 15
11,248
703
10,599
27,587
18,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
20
8 / 3 / 13
12,526
783
13,571
13,410
5,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
15 / 5 / 10
13,254
828
24,109
14,859
7,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 18
11,264
704
17,596
17,574
16,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 2 / 15
11,710
732
9,752
10,106
4,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
10,172
636
9,227
16,225
7,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
16
2 / 6 / 7
10,115
632
7,011
22,288
29,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
N3PTUN33
He Bo
18
6 / 8 / 7
11,540
721
15,553
14,424
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
SmokedDat
Artemis
18
2 / 6 / 10
10,659
666
19,917
16,944
7,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 5 / 10
11,280
705
14,893
14,003
5,718
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
56
29
Kills
16
16
Deaths
30
71
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CriticalAscend
Gilgamesh
1
3
15
2.83
W
Poseidon
8
3
13
4.83
L
4
5
6
1.4
W
Medusa
15
5
10
4
W
2
3
18
3.67
L
Guan Yu
2
6
7
0.92
L
He Bo
N3PTUN33
He Bo
6
8
7
1.19
W
3
2
15
5.25
L
Artemis
SmokedDat
Artemis
2
6
10
1.17
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,627
Damage
66,601
83,536
Taken
83,884
51,627
Mitigated
56,598
40,115
Healing
28,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CriticalAscend
Gilgamesh
10,599
1,940
4,006
10,022
27,587
18,111
330
8,798
18,789
0
18,911
W
Poseidon
13,571
813
1,314
3,290
13,410
5,379
1,138
6,339
7,071
34,268
0
L
9,227
5,096
735
3,251
16,225
7,177
429
3,830
12,395
0
17,326
W
Medusa
24,109
9,132
891
1,815
14,859
7,503
4,673
3,935
10,924
0
44,728
W
17,596
424
244
5,301
17,574
16,149
256
7,358
10,216
0
27,571
L
Guan Yu
7,011
1,037
6,892
8,921
22,288
29,924
0
7,825
14,463
0
10,320
L
He Bo
N3PTUN33
He Bo
15,553
895
627
656
14,424
5,969
102
4,740
9,684
22,368
0
W
9,752
738
8,811
4,421
10,106
4,485
1,229
4,016
6,090
32,452
0
L
Artemis
SmokedDat
Artemis
19,917
8,685
976
2,692
16,944
7,810
776
3,311
13,633
0
38,695
L
14,893
1,001
1,464
2,131
14,003
5,718
569
3,617
10,386
48,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,002
Gold Earned
53,766
184
Minions Killed
156
0
Camps Cleared
0
1,381,122
Distance Traveled
1,304,683
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,248
703
8
1
0
279,194
1
W
Poseidon
12,526
783
56
4
0
301,247
1
L
Ishtar
10,172
636
21
1
0
256,380
3
W
Medusa
13,254
828
45
3
0
216,797
2
W
Chaac
11,264
704
21
1
0
282,588
0
L
Guan Yu
10,115
632
6
0
0
297,488
0
L
He Bo
11,540
721
24
2
0
242,383
1
W
Ra
11,710
732
54
3
0
301,296
0
L
Artemis
10,659
666
43
3
0
245,213
0
L
Thoth
11,280
705
62
4
0
263,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role