Player Matchup

Artemis
Artemis
BIOTJenova
Artemis
Level 133
God Stats
4W - 4L
1,377 SR
Queue Stats
188W - 194L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
Baaldgarde
Sylvanus
Level 121
God Stats
3W - 0L
1,589 SR
Queue Stats
107W - 96L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Niakulu
Nu Wa
Level 28
God Stats
2W - 0L
1,736 SR
Queue Stats
43W - 49L
1,444 Elo+
Party 1
Vulcan
Vulcan
Psychonaut25
Vulcan
Level 137
God Stats
2W - 1L
1,764 SR
Queue Stats
82W - 104L
1,364 Elo+
Solo
Sobek
Sobek
celestkun
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,490 Elo+
Solo
Team Averages
Level 87
1,593 SR
1,455 Elo+

VS

Team Averages
Level 38
1,353 SR
1,400 Elo+
Artio
Artio
 
Artio
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alamosteam
Cthulhu
Level 27
God Stats
0W - 1L
1,139 SR
Queue Stats
4W - 7L
1,441 Elo+
Solo
Kali
Kali
FéedMePls
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
JibbeT_420
Zhong Kui
Level 106
God Stats
3W - 8L
1,124 SR
Queue Stats
466W - 476L
1,444 Elo+
Solo
Ra
Ra
legienda
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BIOTJenova
Artemis
18
4 / 3 / 7
11,157
697
20,907
14,918
9,593
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Baaldgarde
Sylvanus
17
1 / 2 / 10
10,025
627
9,039
24,155
19,783
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Niakulu
Nu Wa
18
3 / 1 / 8
11,011
688
14,593
13,885
9,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
20
4 / 2 / 8
11,869
742
18,990
15,857
10,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
celestkun
Sobek
17
1 / 2 / 9
11,184
699
5,812
14,993
23,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 2 / 5
9,002
563
7,167
18,517
22,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
Alamosteam
Cthulhu
19
2 / 2 / 3
9,728
608
18,744
16,540
19,358
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 0 / 0
6,908
432
0
1,373
555
Zhong Kui
JibbeT_420
Zhong Kui
16
0 / 5 / 5
8,710
544
17,009
20,201
21,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 4 / 2
11,144
697
23,924
16,335
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
13
Kills
7
10
Deaths
13
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
5
1.75
L
Cthulhu
Alamosteam
Cthulhu
2
2
3
1.75
W
Artemis
BIOTJenova
Artemis
4
3
7
2.5
W
Sylvanus
Baaldgarde
Sylvanus
1
2
10
3
L
0
0
0
0
L
Zhong Kui
JibbeT_420
Zhong Kui
0
5
5
0.5
W
Nu Wa
Niakulu
Nu Wa
3
1
8
7
W
Vulcan
4
2
8
4
W
Sobek
celestkun
Sobek
1
2
9
2.75
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,341
Damage
66,844
83,808
Taken
72,966
73,266
Mitigated
72,005
53,392
Healing
35,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,167
596
4,032
5,804
18,517
22,562
0
13,281
5,236
14,579
0
L
Cthulhu
Alamosteam
Cthulhu
18,744
530
1,232
1,514
16,540
19,358
0
10,560
5,980
40,410
0
W
Artemis
BIOTJenova
Artemis
20,907
8,282
4,592
2,356
14,918
9,593
4,076
12,666
2,252
0
39,154
W
Sylvanus
Baaldgarde
Sylvanus
9,039
1,281
20,216
11,709
24,155
19,783
658
18,422
5,733
11,711
0
L
0
0
0
0
1,373
555
0
1,373
0
0
0
L
Zhong Kui
JibbeT_420
Zhong Kui
17,009
760
2,917
5,354
20,201
21,449
0
12,210
7,991
33,168
0
W
Nu Wa
Niakulu
Nu Wa
14,593
4,884
1,989
1,240
13,885
9,488
1,741
11,614
2,271
27,302
0
W
Vulcan
18,990
5,160
3,809
2,596
15,857
10,738
1,325
12,417
3,440
66,745
0
W
Sobek
celestkun
Sobek
5,812
415
2,697
2,188
14,993
23,664
685
11,725
3,268
9,322
0
L
23,924
1,445
8,802
6,032
16,335
8,081
0
11,010
5,325
80,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,246
Gold Earned
45,492
160
Minions Killed
231
0
Camps Cleared
0
1,491,092
Distance Traveled
1,013,732
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,002
563
15
1
0
196,800
0
L
Cthulhu
9,728
608
42
3
0
267,203
0
W
Artemis
11,157
697
35
2
0
296,016
1
W
Sylvanus
10,025
627
7
0
0
278,863
0
L
Kali
6,908
432
0
0
0
0
0
L
Zhong Kui
8,710
544
30
2
0
258,898
2
W
Nu Wa
11,011
688
32
2
0
295,360
0
W
Vulcan
11,869
742
83
5
0
304,278
1
W
Sobek
11,184
699
3
0
0
316,575
3
L
Ra
11,144
697
144
9
0
290,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role