Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
Suuun Chacal
Tsukuyomi
Platinum I
Level 69
God Stats
26W - 29L
1,603 SR
Queue Stats
123W - 143L
2,000 MMR
Solo
Sobek
Sobek
Platinum II
chii270
Sobek
Platinum II
Level 148
God Stats
5W - 10L
1,475 SR
Queue Stats
278W - 410L
1,880 MMR
Solo
Chang'e
Chang'e
Platinum III
flopi2004
Chang'e
Platinum III
Level 96
God Stats
4W - 3L
1,478 SR
Queue Stats
114W - 131L
1,867 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,519 SR
1,916 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 89
1,586 SR
1,718 MMR
Horus
Horus
Gold IV
GotTheBiscuitv2
Horus
Gold IV
Level 33
God Stats
1W - 1L
1,817 SR
Queue Stats
30W - 20L
1,613 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
Lysiithea
Kuzenbo
Gold I
Level 107
God Stats
0W - 2L
1,333 SR
Queue Stats
427W - 502L
1,882 MMR
Party 1
Merlin
Merlin
Gold V
NuwduL
Merlin
Gold V
Level 128
God Stats
2W - 6L
1,609 SR
Queue Stats
78W - 64L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Suuun Chacal
Tsukuyomi
17
8 / 1 / 5
11,917
745
24,856
19,164
9,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
chii270
Sobek
16
1 / 2 / 13
11,725
733
9,785
22,993
30,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
flopi2004
Chang'e
16
5 / 2 / 8
11,390
712
13,878
14,435
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabAtlasAchillesBaron SamediShiva

VS

Bans
GebSusanoPersephoneXbalanqueBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,582
599
14,557
21,477
22,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
Lysiithea
Kuzenbo
12
0 / 6 / 3
9,784
612
7,663
21,519
30,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
NuwduL
Merlin
15
2 / 4 / 2
10,038
627
16,109
11,978
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
5
5
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Kuzenbo
Lysiithea
Kuzenbo
0
6
3
0.25
L
Merlin
NuwduL
Merlin
2
4
2
0.75
W
Tsukuyomi
Suuun Chacal
Tsukuyomi
8
1
5
10.5
W
Sobek
chii270
Sobek
1
2
13
3.75
W
Chang'e
flopi2004
Chang'e
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,519
Damage
38,329
56,592
Taken
54,974
46,316
Mitigated
58,663
25,945
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,557
6,104
1,541
6,887
21,477
22,099
0
11,501
9,976
0
26,654
L
Kuzenbo
Lysiithea
Kuzenbo
7,663
2,960
0
2,232
21,519
30,794
0
8,144
13,375
17,977
0
L
Merlin
NuwduL
Merlin
16,109
991
0
1,574
11,978
5,770
0
4,319
7,659
60,893
0
W
Tsukuyomi
Suuun Chacal
Tsukuyomi
24,856
6,822
0
8,291
19,164
9,476
1,222
8,410
10,457
49
64,364
W
Sobek
chii270
Sobek
9,785
1,083
0
7,219
22,993
30,020
399
8,988
13,413
29,184
0
W
Chang'e
flopi2004
Chang'e
13,878
1,541
5,268
5,167
14,435
6,820
624
6,891
7,354
41,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,032
Gold Earned
29,404
186
Minions Killed
155
7
Camps Cleared
6
886,044
Distance Traveled
768,197
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,582
599
17
1
1
274,300
5
L
Kuzenbo
9,784
612
8
1
0
263,569
1
L
Merlin
10,038
627
130
8
5
230,328
1
W
Tsukuyomi
11,917
745
83
5
2
341,079
0
W
Sobek
11,725
733
32
2
3
294,919
2
W
Chang'e
11,390
712
71
4
2
250,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role