Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver V
LoraDoBanheiro
Ganesha
Silver V
Level 89
God Stats
0W - 1L
1,466 SR
Queue Stats
4W - 7L
1,366 MMR
Solo
Kukulkan
Kukulkan
Gold IV
PinkZeppelins73
Kukulkan
Gold IV
Level 123
God Stats
30W - 29L
1,487 SR
Queue Stats
193W - 217L
1,448 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,485 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,565 SR
1,370 MMR
Ymir
Ymir
Silver I
KillerMan911-_-
Ymir
Silver I
Level 67
God Stats
8W - 1L
1,509 SR
Queue Stats
21W - 23L
1,254 MMR
Solo
Hades
Hades
Silver I
M_ShifuPizza04
Hades
Silver I
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,429 MMR
Party 1
Amaterasu
Amaterasu
Silver II
R_Atallah1234
Amaterasu
Silver II
Level 109
God Stats
13W - 5L
1,685 SR
Queue Stats
17W - 14L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 1
6,335
634
5,803
7,018
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 4 / 1
6,835
684
4,830
11,068
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
10
1 / 4 / 0
6,497
650
6,215
9,344
4,310
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
VamanaAtlasShivaLancelotZeus

VS

Bans
King ArthurAh Muzen CabHou YiSkadiCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,414
741
4,816
8,318
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 0 / 7
7,303
730
8,753
7,264
3,835
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
R_Atallah1234
Amaterasu
13
9 / 1 / 2
8,419
842
10,009
10,145
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
W
0
0
8
4
L
0
4
1
0.13
W
2
0
7
5.5
L
Kukulkan
1
4
0
0.25
W
Amaterasu
R_Atallah1234
Amaterasu
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
23,578
27,430
Taken
25,727
17,112
Mitigated
19,510
5,336
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,803
2,198
0
1,209
7,018
3,174
0
3,480
3,420
0
19,753
W
4,816
1,274
0
2,052
8,318
7,716
120
3,157
5,161
19,187
0
L
4,830
681
237
3,020
11,068
9,628
0
6,025
4,976
9,877
0
W
8,753
1,862
1,472
3,045
7,264
3,835
144
2,726
4,538
27,611
0
L
Kukulkan
6,215
733
0
870
9,344
4,310
174
4,627
4,437
28,774
0
W
Amaterasu
R_Atallah1234
Amaterasu
10,009
3,642
0
1,804
10,145
7,959
335
5,620
4,525
0
26,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,667
Gold Earned
23,136
109
Minions Killed
112
4
Camps Cleared
5
484,336
Distance Traveled
605,151
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,335
634
49
5
1
178,960
2
W
Ymir
7,414
741
21
2
2
191,973
3
L
Ganesha
6,835
684
0
0
0
155,299
2
W
Hades
7,303
730
51
5
1
186,084
4
L
Kukulkan
6,497
650
60
6
3
150,077
2
W
Amaterasu
8,419
842
40
4
2
227,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role